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2012-10-09fixed alternate levelsTreeki1-1/+1
2012-10-08fixed the fucking title screenTreeki1-2/+2
2012-10-08hold the rake for nowTreeki2-15/+14
2012-10-08skawo can go fuck himself with a rakeTreeki8-22/+89
2012-10-08fixed numbers on HUDTreeki1-10/+17
2012-10-07changed the MP pause thingTreeki1-5/+7
2012-10-07more climb sound fixes shitTreeki2-2/+55
2012-10-07added Save window on mapTreeki5-0/+38
2012-10-07half assed fix for the hammer suit cap thingTreeki3-0/+23
2012-10-07fixed Continue on the world mapTreeki1-13/+20
2012-10-07fixed the multiplayer pausesTreeki4-1/+61
2012-10-07a failed attempt to fix net climb soundsTreeki2-0/+29
2012-10-06fixed some shit thingTreeki2-2/+3
2012-10-06Merge branch 'level-select' of tsn:Kamek into level-selectTreeki2-11/+11
2012-10-03some sprite fixes, and a push to add SNOW2Colin Noga2-11/+11
2012-10-03Merge branch 'level-select' of ssh://treeki.rustedlogic.net:30000/Kamek into ↵Colin Noga11-26/+313
level-select
2012-10-03node unlock effect, finallyTreeki1-3/+14
2012-10-02completed flip blockTreeki2-4/+4
2012-10-01untested flip blockTreeki4-2/+204
2012-10-01textwriter font is now preservedTreeki3-4/+22
2012-10-01fixed positioning of HUD starsTreeki1-8/+19
2012-10-01fix to the last level star on the HUDTreeki1-6/+7
2012-10-01fuck I have spent SO LONG on fixing this bugTreeki4-6/+61
2012-09-30Merge branch 'level-select' of ssh://treeki.rustedlogic.net:30000/Kamek into ↵Colin Noga8-19/+75
level-select
2012-09-30added world stars, still needs fixed positioning thoughTreeki5-5/+50
2012-09-30levelinfo API improved a bitTreeki2-11/+22
2012-09-29Fixed colourise algorithmTreeki1-1/+1
2012-09-29fixed not having enough space for the HUD hueTreeki1-2/+2
2012-09-27Merge branch 'level-select' of ssh://treeki.rustedlogic.net:30000/Kamek into ↵Colin Noga21-191/+591
level-select
2012-09-28tiny bug in the HUD header hide animation fixedTreeki1-1/+1
2012-09-28HUD now only shows star coins for real levels, and fixed a bugTreeki2-5/+11
2012-09-28added level flags to levelinfoTreeki4-2/+15
2012-09-28final WorldDef update hopefullyTreeki1-1/+4
2012-09-28HUD numbers are now workingTreeki2-9/+31
2012-09-28various fixes to stuff on map HUDTreeki4-10/+11
2012-09-28Disabled spammy debuggingTreeki1-1/+1
2012-09-28untested automatically moving elements and world numbersTreeki3-11/+63
2012-09-27new levelinfo format and a couple of fixesTreeki11-29/+47
2012-09-27Merge branch 'new-hud' into level-selectTreeki17-494/+864
2012-09-27star coin count, need to fix thisnew-hudTreeki1-0/+4
2012-09-27fuck it I can't be assed to make lives reset only when neededTreeki1-0/+1
2012-09-27fixed a possible crash bug where the HUD was accessed before it was createdTreeki2-4/+7
2012-09-27draw order fixTreeki1-0/+2
2012-09-27a tiny bit of savefile RE, and default world stuff in the savefileTreeki3-0/+55
2012-09-27world change nodes now don't activate if you're already at that worldTreeki1-14/+18
2012-09-27made world changes work, and HUD colourising and other fun thingsTreeki8-139/+250
2012-09-27added untested support for world change nodesTreeki6-14/+119
2012-09-26Merge remote-tracking branch 'origin/new-hud' into level-selectColin Noga13-381/+466
2012-09-26Player Angles, shop lakitu improvements, and shop level node correctionsColin Noga5-17/+42
2012-09-25added Remocon and GameMgr definitions, and made map HUD buttons workTreeki7-15/+112