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2012-02-01tilegod updatesTreeki2-4/+232
2012-02-01removed some dead code from MsgBoxTreeki1-43/+0
2012-02-01header updatesTreeki2-6/+84
2012-01-30message boxes are now functionalTreeki6-193/+435
2012-01-30a couple of header updatesTreeki2-8/+16
2012-01-17added path support and the new API LevelInfoTreeki16-78/+414
2012-01-16moved levelinfo to levelinfo_old, so I can add the C++ APITreeki4-4/+4
2012-01-16mapfile_tool handles the two projects nowTreeki3-3/+7
2012-01-16cleaning up houseTreeki1-93/+0
2012-01-16fixed some rendering issuesTreeki3-8/+8
2012-01-16quick optimisation I noticedTreeki1-4/+6
2012-01-16added doodads + animation, plus bugfixesTreeki5-18/+159
2012-01-16some maths stuffTreeki2-0/+11
2012-01-15initial commit of the Koopatlas engineTreeki17-0/+2400
2012-01-15Cleanups in the include files and other stuffTreeki5-34/+209
2012-01-12fixes for using class functions instead of extern'd callsmegazig15-142/+403
2012-01-11changed class1EC to collisionMgr classmegazig10-44/+532
2012-01-08State system finally worksTreeki2-8/+10
2012-01-08linker script updated for statesTreeki1-0/+6
2012-01-08states fixed, now compilesTreeki2-17/+34
2012-01-08finally, a proper state API! hopefully this didn't break anythingTreeki2-59/+163
2011-12-31removed unnecessary patchTreeki1-6/+1
2011-12-31a hack to add custom music that may or may not workTreeki3-1/+67
2011-11-20removed the camera Y anchor from Rocky Wrench wrenchesTreeki1-0/+5
2011-11-05changes and junkColin Noga8-70/+158
2011-11-01Merge branch 'level-select' of tsn:Kamek into level-selectTreeki6-138/+518
2011-11-01fixed line god. I need to port it to the C++ classes eventually...Treeki3-213/+243
2011-11-01added some auto generated crap to gitignoreTreeki5-3300/+5
2011-10-22unworking balboa boss for testingColin Noga3-86/+353
2011-10-22Lots of boss updatesColin Noga5-55/+168
2011-10-21BUG: not checking if GetSpecificPlayerActor() returns 0Stephen Simpson1-0/+8
2011-10-21Cleaned up wall detectionStephen Simpson1-0/+6
2011-10-21added floor based detection to MGStephen Simpson2-218/+115
2011-10-19added anmTexSrt to RambooStephen Simpson2-17/+42
2011-10-19Merge branch 'level-select' into megaTestBossStephen Simpson7-62/+949
2011-10-19fuzzy updates, ramboo updates, playing around with ramboo anmChrs, and added ...Colin Noga5-39/+824
2011-10-19added player and sprite collision to MGStephen Simpson4-98/+262
2011-10-16missing EGG::Allocator vtable symbolStephen Simpson1-1/+4
2011-10-15Merge branch 'level-select' of ssh://treeki.shacknet.nu:30000/Kamek into leve...Colin Noga2-0/+58
2011-10-15Ramboo broken-like, pushing so someone can get me the linker errorColin Noga2-52/+151
2011-10-15Merge branch 'level-select' of ssh://treeki.shacknet.nu:30000/Kamek into leve...Stephen Simpson6-44/+191
2011-10-15Started on adding anmTexSrt into codeStephen Simpson1-0/+34
2011-10-15Added linking addresses for anmTexSrt_cStephen Simpson1-0/+24
2011-10-15some touch ups, animations, effects, sounds, the stage end function, and a pr...Colin Noga6-44/+191
2011-10-14Merge branch 'level-select' of ssh://treeki.shacknet.nu:30000/Kamek into leve...Colin Noga1-14/+24
2011-10-14added fake star coin to slot 49Colin Noga4-0/+126
2011-10-14Tweeks to MG for animationsStephen Simpson1-14/+24
2011-10-14Merge branch 'level-select' of ssh://treeki.shacknet.nu:30000/Kamek into leve...Colin Noga6-36/+57
2011-10-14Polished up Fuzzy Bear a bunch, made boss ramboo. Both are waiting on anmChr,...Colin Noga5-31/+453
2011-10-14anmChr workingStephen Simpson2-6/+7