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2013-04-13API updatesTreeki3-3/+25
2013-04-13make the star coin count textbox on datefile widerTreeki1-0/+8
2013-04-12Typo fixColin Noga1-3/+1
2013-04-12More Models for the sacrifice! And Z-orders!Colin Noga1-1/+39
2013-04-12Updated music selectionColin Noga1-1/+1
2013-04-12Updated music selectionColin Noga1-10/+1
2013-04-09fixed issue when float_one & 0xFFFF >= 0x8000megazig1-1/+1
2013-04-09added defines and device type checking to classic controller support. ↵megazig1-28/+74
re-added bubble support
2013-04-09fixed codehandler to work with dynamic relocation. also fixed tx checking in ↵megazig2-2/+880
the usbgecko handling code
2013-04-09disable the glitchy debug keys for skipping levelsTreeki1-0/+2
2013-04-09credits sequence final fixesTreeki3-1/+90
2013-04-09fix an overrun character from the end of a secret messageTreeki1-2/+2
2013-04-09only do the final part of the ending sequence once; some other minor fixesTreeki3-5/+13
2013-04-09add final ending scene; save game and return to title afterwardsTreeki8-21/+111
2013-04-09add separate Show Fireworks command to credits scriptTreeki1-3/+4
2013-04-09fix Credits Manager memory leakTreeki1-1/+1
2013-04-08fix possible bug with fading in paths after a map switchTreeki1-5/+14
2013-04-08remove hyphens from world names in completion messagesTreeki1-2/+5
2013-04-08fix shop anim bugTreeki1-0/+2
2013-04-08update the base MovieSettings.py.. I guess?Treeki1-9/+34
2013-04-08some annotations to the Classic Controller patchesTreeki1-3/+3
2013-04-08add Credits Manager spriteTreeki7-0/+1031
2013-04-08add Ending Manager spriteTreeki4-0/+325
2013-04-08fix stuff on the map related to tracking level completions, etcTreeki3-10/+45
2013-04-08bonus room fixesTreeki1-18/+63
2013-04-08add cd to makeNewerKP scriptTreeki1-0/+1
2013-04-08tons of APIs and stuff for other commits, don't feel like sorting itTreeki3-10/+1613
2013-04-08cutscene sounds, skip dialog, widescreen fixesTreeki3-38/+175
2013-04-08shop fixes: animation speeds, deactivate during opening animationTreeki1-4/+2
2013-04-08fix for sliding into big metsTreeki2-0/+22
2013-04-08no NSMBW music on cutscenesTreeki1-0/+5
2013-04-08a few final boss fixesTreeki3-8/+10
2013-04-08a couple of behaviour fixes to retextured spritesTreeki3-3/+51
2013-04-08add decompression stuff to headersTreeki2-0/+34
2013-04-08disable APDebug by defaultTreeki1-1/+1
2013-04-08skawo model fixesTreeki1-1/+100
2013-03-18Updated map colour with poll resultsColin Noga1-2/+2
2013-03-03skawo's changes to makeYourOwnModelSprite.cppTreeki1-112/+153
2013-03-03add launch starsTreeki6-11/+95
2013-03-03add wm_en_explosion_smk to the effect spawnerTreeki1-0/+1
2013-03-03fix a couple of bugs with the path unlocking and congratulations messagesTreeki1-51/+54
2013-03-03add player anim states to game.h so we can make them loop if we wantTreeki2-0/+10
2013-03-03disable mpgp on spike tops with texture 5Treeki2-0/+12
2013-03-03make bombs able to go through mouse holesTreeki1-0/+6
2013-03-03fix the broken fireball setupTreeki3-0/+19
2013-02-28camera panning onto unlocked paths, among other fancy stuff and fixesTreeki6-44/+324
2013-02-28update stars on File Select properly when a level is beatenTreeki2-0/+61
2013-02-28add effects to mapsTreeki2-1/+77
2013-02-28fix music stopping in some casesTreeki1-3/+3
2013-02-28add reserved fields to KP node struct and getOtherNodeTo() methodTreeki1-1/+6