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2012-07-27BROKEN - something wrong with includes, possibly related to the order =|Colin Noga7-23/+39
2012-07-26changed some convenience button junkColin Noga4-11/+52
2012-07-26oh well.Treeki4-33/+13
2012-07-25new point soundsTreeki1-1/+4
2012-07-25node colours should be fixed nowTreeki2-1/+3
2012-07-25added a very initial work on a cutscene player sceneTreeki3-0/+165
2012-07-25Merge branch 'freeform-unlocks' into level-selectTreeki8-60/+289
2012-07-25lots more work completed, basic unlocks workingfreeform-unlocksTreeki8-50/+179
2012-07-24a few anmClr touchupsColin Noga2-4/+3
2012-07-25moving to desktopTreeki3-24/+3
2012-07-24trying laki fixes, linked in anmClrColin Noga5-4/+116
2012-07-24parts of the new unlock system, still got to wrap up some stuffTreeki4-7/+128
2012-07-24added in all the wm shop junk - can not get models to render overtop, thoughColin Noga8-31/+606
2012-07-23More node and path related codeColin Noga7-55/+73
2012-07-22Added node model rendering junk - non working.Colin Noga6-95/+88
2012-07-23added Level Node Extra stuff. untested in game, but it compilesTreeki2-0/+40
2012-07-22Added a comment for node infoColin Noga1-0/+4
2012-07-22Lots of world map path rendering and movement implementations and fixes.Colin Noga10-233/+211
2012-07-20ArrrghColin Noga6-110/+140
2012-07-20typo, fixedColin Noga2-1/+4
2012-07-20Trying to do the damn jump codeColin Noga4-42/+58
2012-07-20Bugfix to the hud, added in player animations for path movementColin Noga8-71/+451
2012-07-19name changeColin Noga1-2/+2
2012-07-19Merge branch 'level-select' of ssh://treeki.rustedlogic.net:30000/Kamek into ...Colin Noga3-12/+12
2012-07-19updates to HUD and commenting out of some spec changesColin Noga4-67/+123
2012-07-19some shell script fixesTreeki3-12/+12
2012-07-18Putting the build into working order.Colin Noga3-10/+14
2012-07-18Updated doodad engine spec with delays, and a few other minor fixesColin Noga8-72/+166
2012-07-17Map fixes: HUD now reflects map status, Mario model reflects powerupColin Noga4-25/+287
2012-07-16Samurai Shy is in beta, added Song Block as a sprite, a few minor boss fixes.Colin Noga7-160/+289
2012-07-15Lots of bug fixes, changing up the giga goomba, added in shy guy samurai bossColin Noga18-161/+1120
2012-07-11Fixed names of bowser stuffColin Noga3-7/+7
2012-07-11Plenty of bugfixes, and bowser improvementsColin Noga10-40/+130
2012-07-10Some more small changes to music hack and nullsubColin Noga7-58/+58
2012-07-09Added a name table to the song hackColin Noga1-2/+78
2012-07-10filesize fixing, hopefullyTreeki1-0/+26
2012-07-10the great extraordinary Custom Music Hack comes to your .. gitsTreeki3-68/+85
2012-07-07Added bowser bridge battleColin Noga3-0/+399
2012-07-07mergeColin Noga16-1747/+208
2012-07-07Lots of fixesColin Noga12-85/+52
2012-07-08added PALv2, made Kamek link all regions at the same timeTreeki16-1742/+208
2012-07-04Added Newer nullsubs for dynamic use, improved mapfile a little (mostly error...Colin Noga6-147/+172
2012-07-04more summerhaxColin Noga1-23/+28
2012-07-03Added StageActorLight, bonusRoom is complete except for sfxColin Noga3-96/+515
2012-06-30Merge branch 'level-select' of ssh://treeki.rustedlogic.net:30000/Kamek into ...Colin Noga1-4/+7
2012-06-30Minor summer sun updatesColin Noga3-15/+32
2012-07-01Kamek now reports relocations to nullTreeki1-4/+7
2012-06-25Worked more on bonus room - light is broken, and the delete functions are pro...Colin Noga3-193/+118
2012-06-24stageActorLight and junkColin Noga4-34/+152
2012-06-24Lots of bug fixes, bowser improvements, summer sun hacks, JPN support, etc.Colin Noga21-37/+2818