index
:
kamek
classic_controller
file-select
freeform-unlocks
level-select
master
megaTestBoss
new-hud
resurrection
Kamek (hack compilation tool) and Newer hacks, plus some content-creation tools
summary
refs
log
tree
commit
diff
log msg
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committer
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Age
Commit message (
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Author
Files
Lines
2011-05-21
updated the world map definition, and added 1-1 as a temp test level
Treeki
2
-38
/
+39
2011-05-21
trying to fix switch blocks
Treeki
2
-0
/
+65
2011-05-19
world map code refactoring and cleanup: dWMPathManager_c added
Treeki
4
-252
/
+336
2011-05-19
updated fileset generator to add the level marker brres
Treeki
2
-0
/
+2
2011-05-19
updated HUD
Treeki
1
-23
/
+16
2011-05-17
working on the HUD
Treeki
5
-3
/
+62
2011-05-17
sprite texture name generation no longer clobbers r6..9
Treeki
1
-8
/
+16
2011-05-16
Tempus's updates
Treeki
8
-38
/
+1092
2011-05-16
added pyc files to gitignore
Treeki
3
-0
/
+2
2011-05-16
preparation for unlockable paths
Treeki
1
-1
/
+2
2011-05-16
derp forgot this too
Treeki
1
-1
/
+3
2011-05-16
preliminary HUD updating, with too much debugging code atm
Treeki
2
-0
/
+44
2011-05-16
layout API fixes
Treeki
5
-1
/
+17
2011-05-14
documentation updates
Treeki
2
-0
/
+1978
2011-05-09
fixing the switch block
Treeki
1
-2
/
+2
2011-05-08
derp forgot this
Treeki
1
-0
/
+1
2011-05-08
initial untested Switch Block implementation
Treeki
2
-0
/
+97
2011-05-08
quick thing for clang_complete.vim
Treeki
1
-0
/
+2
2011-04-10
Hope I did this right
Colin Noga
4
-105
/
+114
2011-04-10
Arced up a bunch and commented them in.
Colin Noga
2
-65
/
+66
2011-04-09
Additions/fixes to sprite retextures
Colin Noga
2
-21
/
+21
2011-04-09
I didn't realise I had left that thing in
Treeki
1
-0
/
+0
2011-04-08
Fixed spring block among others, updated some addresses for stuff I didn't know.
Colin Noga
2
-34
/
+50
2011-04-08
Commented out spring block
Colin Noga
1
-42
/
+166
2011-04-08
sfgvsdjgvsdgsdg
Treeki
1
-107
/
+107
2011-04-08
Another batch of sprites...
Colin Noga
1
-52
/
+197
2011-04-08
fuck typos
Treeki
1
-1
/
+1
2011-04-07
cleaning up spritetex code
Treeki
3
-193
/
+137
2011-04-07
fixing a typo
Treeki
1
-41
/
+41
2011-04-06
Moar sprites: commented out ones without arcs
Colin Noga
2
-18
/
+96
2011-04-04
Added spritetex.s and updated sprittex.yaml with stuff
Colin Noga
2
-1
/
+228
2011-03-28
Pa1/2/3 tilesets can now be swapped into any slot, except for animations
Treeki
8
-0
/
+129
2011-03-26
added .o support to Kamek, and a separate project for Newer with codehandler
Treeki
9
-8
/
+1805
2011-03-23
added HUD support and some more debug stuff
Treeki
12
-58
/
+262
2011-03-21
some corrections. I wish I knew the proper class name for EmbedLayout_c etc...
Treeki
1
-13
/
+11
2011-03-21
lots of work on the LYT api and NSMBW's wrapper for it. still untested
Treeki
1
-0
/
+195
2011-03-21
more camera work
Treeki
2
-8
/
+32
2011-03-20
working on the camera
Treeki
2
-14
/
+17
2011-03-20
added W2 map definition. updated worldmap_gen.rb a bit
Treeki
4
-44
/
+146
2011-03-16
yawn. some work on content, including an embarassingly crappy GW scenegen
Treeki
7
-30
/
+184
2011-03-15
working scene support in dWMMap_c. todo: a proper tool for editing/previewing
Treeki
8
-59
/
+203
2011-03-15
refactored WorldMap to use the same init method as Nintendo (function chains)
Treeki
6
-117
/
+136
2011-03-15
WorldMapData is now dWMPathData_c and loads its data from the resource manager
Treeki
7
-90
/
+132
2011-03-13
made LevelInfo into an OO class and added a header file for dWMResourceMng_c
Treeki
9
-231
/
+162
2011-03-13
WMResourceMng now works! also, a bit more cleanup
Treeki
5
-18
/
+28
2011-03-13
compiles now! untested, though. also did some work on dWMResourceMng_c
Treeki
9
-7
/
+80
2011-03-13
removed Another stuff from master branch
Treeki
4
-59
/
+0
2011-03-13
a bit more cleaning up
Treeki
145
-1952954
/
+3
2011-03-13
some cleanup, removed menu code from master branch. does not compile yet
Treeki
41
-40919
/
+1413
2011-03-12
initial commit. now I can start playing with stuff!
Treeki
304
-0
/
+2026362