diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/bossBombDrop.cpp | 7 | ||||
| -rw-r--r-- | src/bossBridgeBowser.cpp | 4 | ||||
| -rw-r--r-- | src/bossCaptainBowser.cpp | 4 | ||||
| -rw-r--r-- | src/bossPlayerClown.cpp | 38 | 
4 files changed, 47 insertions, 6 deletions
| diff --git a/src/bossBombDrop.cpp b/src/bossBombDrop.cpp index b8e4204..f96c557 100644 --- a/src/bossBombDrop.cpp +++ b/src/bossBombDrop.cpp @@ -199,6 +199,8 @@ dBombDrop *dBombDrop::build() {  } +bool HackyBombDropVariable = false; +  int dBombDrop::onCreate() {  	int t = this->settings & 0xF; @@ -215,11 +217,12 @@ int dBombDrop::onCreate() {  	dFlagMgr_c::instance->set(eventA, 0, false, false, false);  	dFlagMgr_c::instance->set(eventB, 0, false, false, false); + +	HackyBombDropVariable = false;  	return true;  } -  int dBombDrop::onDelete() { return true; }  int dBombDrop::onDraw() { return true; } @@ -230,6 +233,7 @@ int dBombDrop::onExecute() {  	active = dFlagMgr_c::instance->active(eventA);  	if (active) {  		create(WM_SMALLCLOUD, 0, &pos , &rot, 0); +		HackyBombDropVariable = true;  		dFlagMgr_c::instance->set(eventA, 0, false, false, false);  		dFlagMgr_c::instance->set(eventA+1, 0, true, false, false);  	} @@ -237,6 +241,7 @@ int dBombDrop::onExecute() {  	active = dFlagMgr_c::instance->active(eventB);  	if (active) {  		create(WM_SMALLCLOUD, 0, &pos, &rot, 0); +		HackyBombDropVariable = true;  		dFlagMgr_c::instance->set(eventB, 0, false, false, false);  		dFlagMgr_c::instance->set(eventB+1, 0, true, false, false);  	} diff --git a/src/bossBridgeBowser.cpp b/src/bossBridgeBowser.cpp index 9663882..d4bda5d 100644 --- a/src/bossBridgeBowser.cpp +++ b/src/bossBridgeBowser.cpp @@ -17,12 +17,16 @@ extern "C" void *BowserDamageEnd(dEn_c *);  int HP = 2;  int lastBomb = 0; +extern bool HackyBombDropVariable; +  void BowserDoomSpriteCollision(dEn_c *bowser, ActivePhysics *apThis, ActivePhysics *apOther) {  	// If you collide with something or other, call the fireball collision  	if (apOther->owner->name == 674) {  		if (lastBomb == apOther->owner->id) { return; } +		if (!HackyBombDropVariable) return; +		HackyBombDropVariable = false;  		// void * bowserClass = (void*)(((u32)bowser) + 0x5F8);  		// int HP = *(int*)(((u32)bowserClass) + 4); diff --git a/src/bossCaptainBowser.cpp b/src/bossCaptainBowser.cpp index 2c397da..4867afb 100644 --- a/src/bossCaptainBowser.cpp +++ b/src/bossCaptainBowser.cpp @@ -194,7 +194,7 @@ int daCaptainBowser::onCreate() {  	this->shipFile.data = getResource("KoopaShip", "g3d/KoopaShip.brres");  	nw4r::g3d::ResMdl mdlShip = this->shipFile.GetResMdl("KoopaShip");  	shipModel.setup(mdlShip, &allocator, 0x224, 1, 0); -	// SetupTextures_MapObj(&shipModel, 0); +	SetupTextures_MapObj(&shipModel, 0);  	nw4r::g3d::ResAnmChr anmChrShip = this->shipFile.GetResAnmChr("KoopaShip");  	this->shipAnm.setup(mdlShip, anmChrShip, &this->allocator, 0); @@ -478,7 +478,7 @@ int daCaptainBowser::onDraw() {  	void daCaptainBowser::executeState_Throw() {   		if (this->chrAnimation.getCurrentFrame() == 60.0) { // throw back -			int num = GenerateRandomNumber(5); +			int num = GenerateRandomNumber(4);  			CreateActor(0x29F, 0x101 + ((num + 1) * 0x10), (Vec){pos.x-146.0, pos.y+122.0, pos.z}, 0, 0);  		} diff --git a/src/bossPlayerClown.cpp b/src/bossPlayerClown.cpp index c213872..3bf1119 100644 --- a/src/bossPlayerClown.cpp +++ b/src/bossPlayerClown.cpp @@ -112,6 +112,10 @@ void CConExecuteMove(dEn_c *clown) {  	cTimer++; +	float leftBound = ClassWithCameraInfo::instance->screenLeft + 12.0f; +	if (clown->pos.x < leftBound) +		clown->pos.x = leftBound; +  	// run normal move  	PClownCarMove(clown);  } @@ -211,9 +215,9 @@ int daClownShot::onCreate() {  	_324 = 0.0f;  	// These structs tell stupid collider what to collide with - these are from koopa troopa -	static const lineSensor_s below(12<<12, 4<<12, 0<<12); -	static const pointSensor_s above(0<<12, 12<<12); -	static const lineSensor_s adjacent(6<<12, 9<<12, 6<<12); +	static const lineSensor_s below(SENSOR_BREAK_BRICK | SENSOR_BREAK_BLOCK, 12<<12, 4<<12, 0<<12); +	static const pointSensor_s above(SENSOR_BREAK_BRICK | SENSOR_BREAK_BLOCK, 0<<12, 12<<12); +	static const lineSensor_s adjacent(SENSOR_BREAK_BRICK | SENSOR_BREAK_BLOCK, 6<<12, 9<<12, 6<<12);  	collMgr.init(this, &below, &above, &adjacent);  	collMgr.calculateBelowCollisionWithSmokeEffect(); @@ -260,3 +264,31 @@ int daClownShot::onExecute() { +// This is for making clown shots able to kill other shit + +extern "C" bool Amp_NewPreSpriteCollision(ActivePhysics *apThis, ActivePhysics *apOther) { +	// apThis = amp, apOther = other thing +	dEn_c *amp = (dEn_c*)apThis->owner; + +	if (apOther->info.category2 == 9) { +		if (amp->collisionCat9_RollingObject(apThis, apOther)) +			return true; +	} else if (apOther->owner->name == WM_PAKKUN) { +		amp->killByDieFall(apOther->owner); +		return true; +	} + +	return false; +} + +extern "C" void KazanRock_Explode(void *kazanRock); +extern "C" void KazanRock_OriginalCollisionCallback(ActivePhysics *apThis, ActivePhysics *apOther); +extern "C" void KazanRock_CollisionCallback(ActivePhysics *apThis, ActivePhysics *apOther) { +	if (apOther->owner->name == WM_PAKKUN) { +		apThis->someFlagByte |= 2; +		KazanRock_Explode(apThis->owner); +	} else { +		KazanRock_OriginalCollisionCallback(apThis, apOther); +	} +} + | 
