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-rw-r--r--src/bossBalboaWrench.cpp4
-rw-r--r--src/bossBombDrop.cpp4
-rw-r--r--src/bossFuzzyBear.cpp8
-rw-r--r--src/bossKoopaThrow.cpp4
-rw-r--r--src/bossMegaGoomba.cpp4
-rw-r--r--src/bossPodouble.cpp8
-rw-r--r--src/bossRamboo.cpp4
-rw-r--r--src/bossSamurshai.cpp8
-rw-r--r--src/bossThwompaDomp.cpp4
-rw-r--r--src/bossTopman.cpp8
-rw-r--r--src/bossWrenchThrow.cpp4
-rw-r--r--src/challengeStar.cpp8
-rwxr-xr-xsrc/meteor.cpp4
-rwxr-xr-xsrc/mrsun.cpp8
-rw-r--r--src/penguin.cpp8
-rw-r--r--src/pumpkinGoomba.cpp8
-rw-r--r--src/shyguy.cpp8
-rw-r--r--src/topman.cpp8
18 files changed, 56 insertions, 56 deletions
diff --git a/src/bossBalboaWrench.cpp b/src/bossBalboaWrench.cpp
index b760888..e1e39fa 100644
--- a/src/bossBalboaWrench.cpp
+++ b/src/bossBalboaWrench.cpp
@@ -41,7 +41,7 @@ class daBalboa_c : public daBoss {
bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther);
void addScoreWhenHit(void *other);
@@ -118,7 +118,7 @@ daBalboa_c *daBalboa_c::build() {
this->counter_504[apOther->owner->which_player] = 0;
}
- void daBalboa_c::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) {
+ void daBalboa_c::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) {
dActor_c *block = apOther->owner;
dEn_c *mario = (dEn_c*)block;
diff --git a/src/bossBombDrop.cpp b/src/bossBombDrop.cpp
index da12c34..7959268 100644
--- a/src/bossBombDrop.cpp
+++ b/src/bossBombDrop.cpp
@@ -35,7 +35,7 @@ class dDroppedBomb : public dEn_c {
void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
};
void dDroppedBomb::playerCollision(ActivePhysics *apThis, ActivePhysics *apOther) {
@@ -54,7 +54,7 @@ bool dDroppedBomb::collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, Acti
void dDroppedBomb::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) {}
void dDroppedBomb::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther) {}
void dDroppedBomb::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther) {}
-void dDroppedBomb::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) {}
+void dDroppedBomb::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) {}
void dDroppedBomb::kill() {
PlaySoundAsync(this, SE_BOSS_JR_BOMB_BURST);
diff --git a/src/bossFuzzyBear.cpp b/src/bossFuzzyBear.cpp
index 2a96b0b..07dd483 100644
--- a/src/bossFuzzyBear.cpp
+++ b/src/bossFuzzyBear.cpp
@@ -45,8 +45,8 @@ class daFuzzyBear_c : public daBoss {
void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther);
bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther);
@@ -93,7 +93,7 @@ void daFuzzyBear_c::collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, Ac
this->damage++;
if (this->damage > 14) { doStateChange(&StateID_Outro); }
}
-void daFuzzyBear_c::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) {
+void daFuzzyBear_c::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) {
apOther->someFlagByte |= 2;
dActor_c *block = apOther->owner;
@@ -108,7 +108,7 @@ void daFuzzyBear_c::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhy
mario->doSpriteMovement();
mario->doSpriteMovement();
}
-void daFuzzyBear_c::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) {
+void daFuzzyBear_c::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) {
this->counter_504[apOther->owner->which_player] = 0;
this->collisionCat9_RollingObject(apThis, apOther);
}
diff --git a/src/bossKoopaThrow.cpp b/src/bossKoopaThrow.cpp
index 3efcc82..e9bd931 100644
--- a/src/bossKoopaThrow.cpp
+++ b/src/bossKoopaThrow.cpp
@@ -68,7 +68,7 @@ class daKoopaThrow : public dEn_c {
void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
USING_STATES(daKoopaThrow);
@@ -143,7 +143,7 @@ void daKoopaThrow::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *a
this->Delete(1);
}
void daKoopaThrow::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther) {}
-void daKoopaThrow::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) {
+void daKoopaThrow::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) {
DamagePlayer(this, apThis, apOther);
if (Type == 1 || Type == 2) {
diff --git a/src/bossMegaGoomba.cpp b/src/bossMegaGoomba.cpp
index 2dcc3d7..1350ee7 100644
--- a/src/bossMegaGoomba.cpp
+++ b/src/bossMegaGoomba.cpp
@@ -76,7 +76,7 @@ class daMegaGoomba_c : public dEn_c {
void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther);
bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
@@ -263,7 +263,7 @@ void daMegaGoomba_c::playerCollision(ActivePhysics *apThis, ActivePhysics *apOth
} else {
}
}
-void daMegaGoomba_c::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) {
+void daMegaGoomba_c::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) {
apOther->someFlagByte |= 2;
if(this->takeHit(1))
diff --git a/src/bossPodouble.cpp b/src/bossPodouble.cpp
index a1e1464..57c87a8 100644
--- a/src/bossPodouble.cpp
+++ b/src/bossPodouble.cpp
@@ -53,8 +53,8 @@ class daPodouble : public daBoss {
void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther);
bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther);
@@ -99,8 +99,8 @@ daPodouble *daPodouble::build() {
void daPodouble::playerCollision(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
void daPodouble::yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
- void daPodouble::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
- void daPodouble::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
+ void daPodouble::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
+ void daPodouble::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
void daPodouble::collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
void daPodouble::collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { return; }
diff --git a/src/bossRamboo.cpp b/src/bossRamboo.cpp
index de01fe9..2dcd885 100644
--- a/src/bossRamboo.cpp
+++ b/src/bossRamboo.cpp
@@ -45,7 +45,7 @@ class daRamboo_c : public daBoss {
bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther);
@@ -88,7 +88,7 @@ void daRamboo_c::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysic
}
}
void daRamboo_c::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther) { }
-void daRamboo_c::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
+void daRamboo_c::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
void daRamboo_c::collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
diff --git a/src/bossSamurshai.cpp b/src/bossSamurshai.cpp
index 91056f0..a5b2b30 100644
--- a/src/bossSamurshai.cpp
+++ b/src/bossSamurshai.cpp
@@ -54,8 +54,8 @@ class daSamurshai : public daBoss {
void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther);
bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther);
@@ -136,7 +136,7 @@ daSamurshai *daSamurshai::build() {
void daSamurshai::yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
void daSamurshai::collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { }
- void daSamurshai::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) {
+ void daSamurshai::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) {
apOther->someFlagByte |= 2;
if (topHurts == true) {
@@ -153,7 +153,7 @@ daSamurshai *daSamurshai::build() {
this->flags_4FC |= (1<<(31-7));
this->counter_504[apOther->owner->which_player] = 0;
}
- void daSamurshai::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { this->collisionCat7_WMWaggleWater(apThis, apOther); }
+ void daSamurshai::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { this->collisionCat7_GroundPound(apThis, apOther); }
void daSamurshai::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) {
if (this->isDown == 0) {
damage += 3;
diff --git a/src/bossThwompaDomp.cpp b/src/bossThwompaDomp.cpp
index 1d94744..134ff5d 100644
--- a/src/bossThwompaDomp.cpp
+++ b/src/bossThwompaDomp.cpp
@@ -49,7 +49,7 @@ class daEnMegaDosun_c : public daBoss {
void playerCollision(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther);
bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther);
@@ -89,7 +89,7 @@ daEnMegaDosun_c *daEnMegaDosun_c::build() {
}
void daEnMegaDosun_c::collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther) { }
bool daEnMegaDosun_c::collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther) { return false; }
- void daEnMegaDosun_c::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
+ void daEnMegaDosun_c::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
void daEnMegaDosun_c::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) { }
void daEnMegaDosun_c::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther) { }
void daEnMegaDosun_c::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther) { }
diff --git a/src/bossTopman.cpp b/src/bossTopman.cpp
index c35e5d1..d76af1a 100644
--- a/src/bossTopman.cpp
+++ b/src/bossTopman.cpp
@@ -46,8 +46,8 @@ public:
void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther);
bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther);
@@ -205,8 +205,8 @@ daDreidel *daDreidel::build() {
}
void daDreidel::collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
- void daDreidel::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
- void daDreidel::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
+ void daDreidel::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
+ void daDreidel::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
void daDreidel::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) {
if (this->isInvulnerable == 0) {
diff --git a/src/bossWrenchThrow.cpp b/src/bossWrenchThrow.cpp
index 338e3ec..2629ede 100644
--- a/src/bossWrenchThrow.cpp
+++ b/src/bossWrenchThrow.cpp
@@ -31,7 +31,7 @@ class daWrench : public dEn_c {
void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
USING_STATES(daWrench);
@@ -61,7 +61,7 @@ void daWrench::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOth
this->Delete(1);
}
void daWrench::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther) {}
-void daWrench::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) {
+void daWrench::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) {
this->_vf220(apOther->owner);
SpawnEffect("Wm_ob_cmnboxgrain", 0, &this->pos, &(S16Vec){0,0,0}, &(Vec){0.5, 0.5, 0.5});
diff --git a/src/challengeStar.cpp b/src/challengeStar.cpp
index 790b0c4..342dd1b 100644
--- a/src/challengeStar.cpp
+++ b/src/challengeStar.cpp
@@ -30,8 +30,8 @@ class dChallengeStar : public dEn_c {
void yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
@@ -53,8 +53,8 @@ void dChallengeStar::playerCollision(ActivePhysics *apThis, ActivePhysics *apOth
void dChallengeStar::yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
void dChallengeStar::collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
void dChallengeStar::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
-void dChallengeStar::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
-void dChallengeStar::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
+void dChallengeStar::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
+void dChallengeStar::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
void dChallengeStar::collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
diff --git a/src/meteor.cpp b/src/meteor.cpp
index 219bab3..91e90c0 100755
--- a/src/meteor.cpp
+++ b/src/meteor.cpp
@@ -26,7 +26,7 @@ class dMeteor : public dEn_c {
void updateModelMatrices();
void playerCollision(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
};
dMeteor *dMeteor::build() {
@@ -47,7 +47,7 @@ void dMeteor::playerCollision(ActivePhysics *apThis, ActivePhysics *apOther) {
DamagePlayer(this, apThis, apOther);
}
-void dMeteor::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) {
+void dMeteor::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) {
DamagePlayer(this, apThis, apOther);
}
diff --git a/src/mrsun.cpp b/src/mrsun.cpp
index 35d72a4..1ccfdc9 100755
--- a/src/mrsun.cpp
+++ b/src/mrsun.cpp
@@ -57,8 +57,8 @@ class daMrSun_c : public dEn_c {
void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
USING_STATES(daMrSun_c);
DECLARE_STATE(Follow);
@@ -113,8 +113,8 @@ void daMrSun_c::collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *ap
PlaySound(this, SE_EMY_DOWN);
doStateChange(&StateID_DieFall); }
void daMrSun_c::collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
-void daMrSun_c::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
-void daMrSun_c::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
+void daMrSun_c::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
+void daMrSun_c::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
diff --git a/src/penguin.cpp b/src/penguin.cpp
index f7c63d4..51bbf94 100644
--- a/src/penguin.cpp
+++ b/src/penguin.cpp
@@ -38,8 +38,8 @@ class daPengi : public dEn_c {
void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther);
// bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther);
@@ -113,11 +113,11 @@ daPengi *daPengi::build() {
doStateChange(&StateID_Die);
}
- void daPengi::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) {
+ void daPengi::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) {
doStateChange(&StateID_Die);
}
- void daPengi::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) {
+ void daPengi::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) {
doStateChange(&StateID_Die);
}
diff --git a/src/pumpkinGoomba.cpp b/src/pumpkinGoomba.cpp
index f800dca..1944c4d 100644
--- a/src/pumpkinGoomba.cpp
+++ b/src/pumpkinGoomba.cpp
@@ -34,8 +34,8 @@ class dGoombaPie : public dEn_c {
void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther);
@@ -111,8 +111,8 @@ dGoombaPie *dGoombaPie::build() {
void dGoombaPie::spriteCollision(ActivePhysics *apThis, ActivePhysics *apOther) {}
void dGoombaPie::yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
void dGoombaPie::collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { doStateChange(&StateID_Burst); }
- void dGoombaPie::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { doStateChange(&StateID_Burst); }
- void dGoombaPie::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { doStateChange(&StateID_Burst); }
+ void dGoombaPie::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { doStateChange(&StateID_Burst); }
+ void dGoombaPie::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { doStateChange(&StateID_Burst); }
void dGoombaPie::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) { doStateChange(&StateID_Burst); }
void dGoombaPie::collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther){ doStateChange(&StateID_Burst); }
void dGoombaPie::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther) { doStateChange(&StateID_Burst); }
diff --git a/src/shyguy.cpp b/src/shyguy.cpp
index 594d537..bc889f8 100644
--- a/src/shyguy.cpp
+++ b/src/shyguy.cpp
@@ -97,8 +97,8 @@ class daShyGuy : public dEn_c {
void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther);
// bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther);
@@ -287,8 +287,8 @@ daShyGuy *daShyGuy::build() {
void daShyGuy::yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
void daShyGuy::collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { PlaySound(this, SE_EMY_DOWN); doStateChange(&StateID_Die); }
- void daShyGuy::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { PlaySound(this, SE_EMY_DOWN); doStateChange(&StateID_Die); }
- void daShyGuy::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { PlaySound(this, SE_EMY_DOWN); doStateChange(&StateID_Die); }
+ void daShyGuy::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { PlaySound(this, SE_EMY_DOWN); doStateChange(&StateID_Die); }
+ void daShyGuy::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { PlaySound(this, SE_EMY_DOWN); doStateChange(&StateID_Die); }
void daShyGuy::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) { doStateChange(&StateID_Die); }
void daShyGuy::collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther){ doStateChange(&StateID_Die); }
diff --git a/src/topman.cpp b/src/topman.cpp
index 2119c03..4fd7210 100644
--- a/src/topman.cpp
+++ b/src/topman.cpp
@@ -44,8 +44,8 @@ class daTopman : public dEn_c {
void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther);
// bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther);
@@ -143,11 +143,11 @@ daTopman *daTopman::build() {
this->counter_504[apOther->owner->which_player] = 0;
}
- void daTopman::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) {
+ void daTopman::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) {
this->collisionCatD_GroundPound(apThis, apOther);
}
- void daTopman::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) {
+ void daTopman::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) {
this->collisionCatD_GroundPound(apThis, apOther);
}