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-rw-r--r--src/makeYourOwnModelSprite.cpp54
1 files changed, 54 insertions, 0 deletions
diff --git a/src/makeYourOwnModelSprite.cpp b/src/makeYourOwnModelSprite.cpp
index ceb72e1..82718c7 100644
--- a/src/makeYourOwnModelSprite.cpp
+++ b/src/makeYourOwnModelSprite.cpp
@@ -504,6 +504,60 @@ int dMakeYourOwn::onCreate() {
// setupAnim("anim38", 1.0);
break;
+
+ case 43: // BallonR
+
+ setupModel("OpeningScene", "g3d/ballon.brres", "ballon_red");
+ SetupTextures_Item(&bodyModel, 0);
+ this->pos.z = 0.0;
+
+ setupAnim("anim", 1.0);
+ break;
+
+ case 44: // BallonG
+
+ setupModel("OpeningScene", "g3d/ballon2.brres", "ballon_green");
+ SetupTextures_Item(&bodyModel, 0);
+ this->pos.z = 0.0;
+
+ setupAnim("anim", 1.0);
+ break;
+
+ case 45: // Luigi Opening
+
+ setupModel("OpeningScene", "g3d/weeg.brres", "weeg");
+ SetupTextures_Player(&bodyModel, 0);
+ this->pos.z = 0.0;
+
+ setupAnim("anim", 1.0);
+ break;
+
+ case 46: // Mario Opening
+
+ setupModel("OpeningScene", "g3d/maleo.brres", "maleo");
+ SetupTextures_Player(&bodyModel, 0);
+ this->pos.z = 0.0;
+
+ setupAnim("anim", 1.0);
+ break;
+
+ case 47: // ToaB
+
+ setupModel("OpeningScene", "g3d/todb.brres", "todb");
+ SetupTextures_Player(&bodyModel, 0);
+ this->pos.z = 0.0;
+
+ setupAnim("anim", 1.0);
+ break;
+
+ case 48: // ToaY
+
+ setupModel("OpeningScene", "g3d/tody.brres", "tody");
+ SetupTextures_Player(&bodyModel, 0);
+ this->pos.z = 0.0;
+
+ setupAnim("anim", 1.0);
+ break;
}
allocator.unlink();