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-rw-r--r--src/makeYourOwnModelSprite.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/makeYourOwnModelSprite.cpp b/src/makeYourOwnModelSprite.cpp
index c424c7f..f08be4c 100644
--- a/src/makeYourOwnModelSprite.cpp
+++ b/src/makeYourOwnModelSprite.cpp
@@ -537,7 +537,11 @@ int dMakeYourOwn::onExecute() {
}
int dMakeYourOwn::onDraw() {
- matrix.translation(pos.x, pos.y, this->zOrder); // Set where to draw the model : -5500.0 is the official behind layer 2, while 5500.0 is in front of layer 0.
+ if pos.z == -6500.0 {
+ matrix.translation(pos.x, pos.y, pos.z + this->zOrder); } // Set where to draw the model : -5500.0 is the official behind layer 2, while 5500.0 is in front of layer 0.
+ else {
+ matrix.translation(pos.x, pos.y, pos.z); } // Set where to draw the model : -5500.0 is the official behind layer 2, while 5500.0 is in front of layer 0.
+ }
matrix.applyRotationYXZ(&rot.x, &rot.y, &rot.z); // Set how to rotate the drawn model
bodyModel.setDrawMatrix(matrix); // Apply matrix