diff options
Diffstat (limited to '')
| -rw-r--r-- | src/boss.cpp | 29 | ||||
| -rw-r--r-- | src/boss.h | 2 | ||||
| -rw-r--r-- | src/bossBalboaWrench.cpp | 2 | ||||
| -rw-r--r-- | src/bossFuzzyBear.cpp | 2 | ||||
| -rw-r--r-- | src/bossPodouble.cpp | 2 | ||||
| -rw-r--r-- | src/bossRamboo.cpp | 2 | ||||
| -rw-r--r-- | src/bossThwompaDomp.cpp | 2 | ||||
| -rw-r--r-- | src/bossTopman.cpp | 2 | 
8 files changed, 24 insertions, 19 deletions
| diff --git a/src/boss.cpp b/src/boss.cpp index e90dd2c..98d1669 100644 --- a/src/boss.cpp +++ b/src/boss.cpp @@ -3,6 +3,9 @@  void DamagePlayer(dEn_c *actor, ActivePhysics *apThis, ActivePhysics *apOther) { + +	OSReport("Damage Player\n"); +  	actor->dEn_c::playerCollision(apThis, apOther);  	actor->_vf220(apOther->owner); @@ -12,10 +15,13 @@ void DamagePlayer(dEn_c *actor, ActivePhysics *apThis, ActivePhysics *apOther) {  	if(apOther->owner->which_player < 4) {  		actor->counter_504[apOther->owner->which_player] = 0;  	}	 +	OSReport("Player is good and hurt\n");  }  void SetupKameck(daBoss *actor, daKameckDemo *Kameck) { + +	OSReport("Stop BGM Music\n");  	// Stop the BGM Music  	StopBGMMusic(); @@ -24,39 +30,47 @@ void SetupKameck(daBoss *actor, daKameckDemo *Kameck) {  	WLClass::instance->_4 = 4;  	WLClass::instance->_8 = 0; +	OSReport("Enter Demo Mode\n");  	MakeMarioEnterDemoMode();  	// Make sure to use the correct position  	Vec pos = (Vec){actor->pos.x - 124.0, actor->pos.y + 104.0, 3564.0};  	S16Vec rot = (S16Vec){0, 0, 0}; +	OSReport("Make Kameck\n");  	// Create And use Kameck -	Kameck = (daKameckDemo*)actor->createChild(KAMECK_FOR_CASTLE_DEMO, (dStageActor_c*)actor, 0, &pos, &rot, 0); -	Kameck->doStateChange(&daKameckDemo::StateID_DemoWait);	 +	actor->Kameck = (daKameckDemo*)actor->createChild(KAMECK_FOR_CASTLE_DEMO, (dStageActor_c*)actor, 0, &pos, &rot, 0); +	actor->Kameck->doStateChange(&daKameckDemo::StateID_DemoWait);	 + +	OSReport("Kameck at %x\n", actor->Kameck);  }  void CleanupKameck(daBoss *actor, daKameckDemo *Kameck) {  		// Clean up the flags and Kameck +		OSReport("Cleaning up ALL the Kamecks!\n");  		dStage32C_c::instance->freezeMarioBossFlag = 0;  		WLClass::instance->_8 = 1; +		OSReport("Fixing ALL the BGMs and Demo Modes!\n");  		MakeMarioExitDemoMode();  		StartBGMMusic(); -		Kameck->Delete(1); +		actor->Kameck->Delete(1); +		OSReport("KAMEX DELETZORS\n");  }  bool GrowBoss(daBoss *actor, daKameckDemo *Kameck, float initialScale, float endScale, float yPosModifier, int timer) { -	if (timer == 130) { Kameck->doStateChange(&daKameckDemo::StateID_DemoSt); } -	if (timer == 400) { Kameck->doStateChange(&daKameckDemo::StateID_DemoSt2); } +	if (timer == 130) { OSReport("Timer = 130 - Kameck = %x\n", Kameck); actor->Kameck->doStateChange(&daKameckDemo::StateID_DemoSt); } +	if (timer == 400) { OSReport("Timer = 400 - Kameck = %x\n", Kameck); actor->Kameck->doStateChange(&daKameckDemo::StateID_DemoSt2); }  	float scaleSpeed, yPosScaling; -	if (timer == 150) { PlaySound(actor, SE_BOSS_IGGY_WANWAN_TO_L); } +	if (timer == 150) { PlaySound(actor, SE_BOSS_IGGY_WANWAN_TO_L); OSReport("Timer = 150\n"); }  	if ((timer > 150) && (timer < 230)) { +		OSReport("Timer = %d\n", timer);  		scaleSpeed = (endScale -initialScale) / 80.0;  		float modifier; @@ -68,6 +82,7 @@ bool GrowBoss(daBoss *actor, daKameckDemo *Kameck, float initialScale, float end  	}  	if (timer == 360) {  +		OSReport("Timer = 360 - Make Effects\n");  		Vec tempPos = (Vec){actor->pos.x - 40.0, actor->pos.y + 120.0, 3564.0};  		SpawnEffect("Wm_ob_greencoinkira", 0, &tempPos, &(S16Vec){0,0,0}, &(Vec){1.0, 1.0, 1.0});  		SpawnEffect("Wm_mr_yoshiicehit_a", 0, &tempPos, &(S16Vec){0,0,0}, &(Vec){1.0, 1.0, 1.0}); @@ -78,7 +93,7 @@ bool GrowBoss(daBoss *actor, daKameckDemo *Kameck, float initialScale, float end  		SpawnEffect("Wm_ob_keyget01_c", 0, &tempPos, &(S16Vec){0,0,0}, &(Vec){1.0, 1.0, 1.0});  	} -	if (timer > 420) { return true; } +	if (timer > 420) { return true; OSReport("Timer = 420, returning true\n"); }  	return false;  } @@ -31,6 +31,8 @@ class daBoss : public dEn_c {  public:  	u32 timer;  	char dying; + +	daKameckDemo *Kameck;  }; diff --git a/src/bossBalboaWrench.cpp b/src/bossBalboaWrench.cpp index f19e852..c74ef8f 100644 --- a/src/bossBalboaWrench.cpp +++ b/src/bossBalboaWrench.cpp @@ -29,8 +29,6 @@ class daBalboa_c : public daBoss {  	int isBigBoss;  	char isRevenging;  	int spinner; - -	daKameckDemo *Kameck;  	static daBalboa_c *build(); diff --git a/src/bossFuzzyBear.cpp b/src/bossFuzzyBear.cpp index 55b907e..8eaba1d 100644 --- a/src/bossFuzzyBear.cpp +++ b/src/bossFuzzyBear.cpp @@ -34,8 +34,6 @@ class daFuzzyBear_c : public daBoss {  	char roly;  	char isInvulnerable; -	daKameckDemo *Kameck; -  	static daFuzzyBear_c *build();  	void bindAnimChr_and_setUpdateRate(const char* name, int unk, float unk2, float rate); diff --git a/src/bossPodouble.cpp b/src/bossPodouble.cpp index e79f20a..266d2c7 100644 --- a/src/bossPodouble.cpp +++ b/src/bossPodouble.cpp @@ -44,8 +44,6 @@ class daPodouble : public daBoss {  	char isInvulnerable;  	int countdown; -	daKameckDemo *Kameck; -  	static daPodouble *build();  	// void spriteCollision(ActivePhysics *apThis, ActivePhysics *apOther); diff --git a/src/bossRamboo.cpp b/src/bossRamboo.cpp index ff14fdc..8569432 100644 --- a/src/bossRamboo.cpp +++ b/src/bossRamboo.cpp @@ -34,8 +34,6 @@ class daRamboo_c : public daBoss {  	u64 eventFlag; -	daKameckDemo *Kameck; -  	static daRamboo_c *build();  	void bindAnimChr_and_setUpdateRates(const char* name, m3d::anmChr_c animationChr, m3d::mdl_c model, float rate); diff --git a/src/bossThwompaDomp.cpp b/src/bossThwompaDomp.cpp index b19045e..98ca361 100644 --- a/src/bossThwompaDomp.cpp +++ b/src/bossThwompaDomp.cpp @@ -45,8 +45,6 @@ class daEnMegaDosun_c : public daBoss {  	bool isOutofScreen;  	Vec OutOfScreenPosition; -	daKameckDemo *Kameck; -  	void setupBodyModel();  	void playerCollision(ActivePhysics *apThis, ActivePhysics *apOther); diff --git a/src/bossTopman.cpp b/src/bossTopman.cpp index 625e957..e17c2b1 100644 --- a/src/bossTopman.cpp +++ b/src/bossTopman.cpp @@ -29,8 +29,6 @@ class daDreidel : public daBoss {  	float dying; -	daKameckDemo *Kameck; -  	static daDreidel *build();  	void bindAnimChr_and_setUpdateRate(const char* name, int unk, float unk2, float rate); | 
