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-rw-r--r--src/creditsMgr.S54
-rw-r--r--src/creditsMgr.cpp20
2 files changed, 74 insertions, 0 deletions
diff --git a/src/creditsMgr.S b/src/creditsMgr.S
index cf5e809..fc675cb 100644
--- a/src/creditsMgr.S
+++ b/src/creditsMgr.S
@@ -51,10 +51,64 @@ AutoScrollInjector:
blr
+.global PlayerRotInjector
+PlayerRotInjector:
+ lis r9, isLockPlayerRotation@h
+ ori r9, r9, isLockPlayerRotation@l
+ lbz r9, 0(r9)
+ cmpwi r9, 1
+ bne dontOverridePlayerRot
+ lis r9, lockedPlayerRotation@h
+ ori r9, r9, lockedPlayerRotation@l
+ lha r7, 0(r9)
+dontOverridePlayerRot:
+ sth r7, 0xA(r1)
+ blr
+
+.global PlayerRotInjector2
+PlayerRotInjector2:
+ lis r9, isLockPlayerRotation@h
+ ori r9, r9, isLockPlayerRotation@l
+ lbz r9, 0(r9)
+ cmpwi r9, 1
+ bne dontOverridePlayerRot2
+ lis r9, lockedPlayerRotation@h
+ ori r9, r9, lockedPlayerRotation@l
+ lha r0, 0(r9)
+dontOverridePlayerRot2:
+ sth r0, 0xA(r1)
+ blr
+
+.global PlayerRotInjector3
+PlayerRotInjector3:
+ lis r9, isLockPlayerRotation@h
+ ori r9, r9, isLockPlayerRotation@l
+ lbz r9, 0(r9)
+ cmpwi r9, 1
+ bne dontOverridePlayerRot3
+ lis r9, lockedPlayerRotation@h
+ ori r9, r9, lockedPlayerRotation@l
+ lha r0, 0(r9)
+dontOverridePlayerRot3:
+ sth r0, 0x12(r1)
+ blr
+
+# FOR SOME FUN
+ # li r0, 0x6000
+ # sth r0, 0x12(r1)
+ # li r0, 0x4000
+ # sth r0, 0x10(r1)
+ # li r0, 0x8000
+ # sth r0, 0x14(r1)
+
.data
.global CameraLockEnabled
+.global isLockPlayerRotation
.global CameraLockPosition
+.global lockedPlayerRotation
CameraLockEnabled: .byte 0
+isLockPlayerRotation: .byte 0
+lockedPlayerRotation: .short 0
.align 4
CameraLockPosition: .float 0.0, 0.0 \ No newline at end of file
diff --git a/src/creditsMgr.cpp b/src/creditsMgr.cpp
index e4dafda..0d7b5e7 100644
--- a/src/creditsMgr.cpp
+++ b/src/creditsMgr.cpp
@@ -27,6 +27,9 @@ void EGG__Heap__free(void *ptr, void *heap);
extern char CameraLockEnabled;
extern VEC2 CameraLockPosition;
+extern char isLockPlayerRotation;
+extern s16 lockedPlayerRotation;
+
mTexture_c efbTexture;
bool getNextEFB = false;
int thing = 0;
@@ -164,6 +167,8 @@ int dCreditsMgr_c::onCreate() {
}
int dCreditsMgr_c::onDelete() {
+ isLockPlayerRotation = false;
+
scriptLoader.unload();
return layout.free() && titleLayout.free();
}
@@ -214,6 +219,9 @@ int dCreditsMgr_c::onExecute() {
VEC3 efPos = {10208.0f + xOffs, -304.0f - yOffs, pos.z + 200.0f};
SpawnEffect(fw[fwID], 0, &efPos, 0, 0);
+
+ nw4r::snd::SoundHandle handle;
+ PlaySoundWithFunctionB4(SoundRelatedClass, &handle, SE_OBJ_GOAL_FIREWORKS, 1);
}
}
@@ -461,6 +469,18 @@ void dCreditsMgr_c::doAutoscroll(int pathID) {
fauxScrollY = -firstNode->yPos;
CameraLockEnabled = 1;
+
+ // set directions
+ isLockPlayerRotation = true;
+ lockedPlayerRotation = endingMode ? 0 : 0x3000;
+
+ for (int i = 0; i < 4; i++) {
+ dAcPy_c *player;
+ if ((player = dAcPy_c::findByID(i))) {
+ player->direction = 0;
+ player->rot.y = 0x3000;
+ }
+ }
}
void dCreditsMgr_c::animComplete() {