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-rw-r--r--src/shyguyGiants.cpp20
1 files changed, 18 insertions, 2 deletions
diff --git a/src/shyguyGiants.cpp b/src/shyguyGiants.cpp
index e2532f1..3088825 100644
--- a/src/shyguyGiants.cpp
+++ b/src/shyguyGiants.cpp
@@ -135,6 +135,21 @@ daShyGuyGiant *daShyGuyGiant::build() {
void daShyGuyGiant::playerCollision(ActivePhysics *apThis, ActivePhysics *apOther) {
apOther->someFlagByte |= 2;
+ dStageActor_c *player = apOther->owner;
+
+ if (Player_VF3D4(player)) {
+ // WE'VE GOT A STAR, FOLKS
+ if (apThis->_18 == 1 && !player->collMgr.isOnTopOfTile() && player->pos.y > apThis->bottom()) {
+ bouncePlayer(player, 3.0f);
+ PlaySound(this, SE_EMY_CMN_STEP);
+ } else {
+ dAcPy_vf3F8(player, this, 3);
+ }
+ this->counter_504[apOther->owner->which_player] = 0xA;
+
+ return;
+ }
+
char hitType;
hitType = usedForDeterminingStatePress_or_playerCollision(this, apThis, apOther, 0);
if (hitType == 1) { // regular jump
@@ -191,7 +206,7 @@ daShyGuyGiant *daShyGuyGiant::build() {
return true;
}
bool daShyGuyGiant::collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther){
- int hitType = usedForDeterminingStatePress_or_playerCollision(this, apThis, apOther, 0);
+ /*int hitType = usedForDeterminingStatePress_or_playerCollision(this, apThis, apOther, 0);
if (hitType == 1 || hitType == 3) {
PlaySound(this, SE_EMY_CMN_STEP);
bouncePlayerWhenJumpedOn(apOther->owner);
@@ -200,7 +215,8 @@ daShyGuyGiant *daShyGuyGiant::build() {
}
this->counter_504[apOther->owner->which_player] = 0xA;
- return true;
+ return true;*/
+ return false;
}
bool daShyGuyGiant::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther){