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-rw-r--r--src/shyguyGiants.cpp69
1 files changed, 39 insertions, 30 deletions
diff --git a/src/shyguyGiants.cpp b/src/shyguyGiants.cpp
index c4d7a77..e2532f1 100644
--- a/src/shyguyGiants.cpp
+++ b/src/shyguyGiants.cpp
@@ -61,18 +61,18 @@ class daShyGuyGiant : public dEn_c {
void playerCollision(ActivePhysics *apThis, ActivePhysics *apOther);
void yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCatD_Drill(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther);
bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat5_Mario(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat11_PipeCannon(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat5_Mario(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat11_PipeCannon(ActivePhysics *apThis, ActivePhysics *apOther);
void _vf148();
void _vf14C();
@@ -117,9 +117,9 @@ daShyGuyGiant *daShyGuyGiant::build() {
// Collision related
extern "C" void BigHanaPlayer(dEn_c* t, ActivePhysics *apThis, ActivePhysics *apOther);
extern "C" void BigHanaYoshi(dEn_c* t, ActivePhysics *apThis, ActivePhysics *apOther);
- extern "C" void BigHanaWeirdGP(dEn_c* t, ActivePhysics *apThis, ActivePhysics *apOther);
- extern "C" void BigHanaGroundPound(dEn_c* t, ActivePhysics *apThis, ActivePhysics *apOther);
- extern "C" void BigHanaFireball(dEn_c* t, ActivePhysics *apThis, ActivePhysics *apOther);
+ extern "C" bool BigHanaWeirdGP(dEn_c* t, ActivePhysics *apThis, ActivePhysics *apOther);
+ extern "C" bool BigHanaGroundPound(dEn_c* t, ActivePhysics *apThis, ActivePhysics *apOther);
+ extern "C" bool BigHanaFireball(dEn_c* t, ActivePhysics *apThis, ActivePhysics *apOther);
extern "C" bool BigHanaIceball(dEn_c* t, ActivePhysics *apThis, ActivePhysics *apOther);
extern "C" void dAcPy_vf3F8(void* player, dEn_c* monster, int t);
@@ -162,27 +162,35 @@ daShyGuyGiant *daShyGuyGiant::build() {
void daShyGuyGiant::yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther) {
this->playerCollision(apThis, apOther);
}
- void daShyGuyGiant::collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) {
- BigHanaWeirdGP(this, apThis, apOther);
+ bool daShyGuyGiant::collisionCatD_Drill(ActivePhysics *apThis, ActivePhysics *apOther) {
+ return BigHanaWeirdGP(this, apThis, apOther);
}
- void daShyGuyGiant::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) {
- BigHanaGroundPound(this, apThis, apOther);
+ bool daShyGuyGiant::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) {
+ return BigHanaGroundPound(this, apThis, apOther);
}
- void daShyGuyGiant::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) {
- BigHanaGroundPound(this, apThis, apOther);
+ bool daShyGuyGiant::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) {
+ return BigHanaGroundPound(this, apThis, apOther);
}
- void daShyGuyGiant::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) {
+ bool daShyGuyGiant::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) {
apOther->owner->kill();
+ return true;
}
- void daShyGuyGiant::collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther){
+ bool daShyGuyGiant::collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther){
dAcPy_vf3F8(apOther->owner, this, 3);
this->counter_504[apOther->owner->which_player] = 0xA;
+ return true;
}
- void daShyGuyGiant::collisionCat5_Mario(ActivePhysics *apThis, ActivePhysics *apOther){ }
- void daShyGuyGiant::collisionCat11_PipeCannon(ActivePhysics *apThis, ActivePhysics *apOther){ }
- void daShyGuyGiant::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther) { }
- void daShyGuyGiant::collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther){
+ bool daShyGuyGiant::collisionCat5_Mario(ActivePhysics *apThis, ActivePhysics *apOther){
+ return true;
+ }
+ bool daShyGuyGiant::collisionCat11_PipeCannon(ActivePhysics *apThis, ActivePhysics *apOther){
+ return true;
+ }
+ bool daShyGuyGiant::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther) {
+ return true;
+ }
+ bool daShyGuyGiant::collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther){
int hitType = usedForDeterminingStatePress_or_playerCollision(this, apThis, apOther, 0);
if (hitType == 1 || hitType == 3) {
PlaySound(this, SE_EMY_CMN_STEP);
@@ -192,13 +200,14 @@ daShyGuyGiant *daShyGuyGiant::build() {
}
this->counter_504[apOther->owner->which_player] = 0xA;
+ return true;
}
- void daShyGuyGiant::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther){
- BigHanaFireball(this, apThis, apOther);
+ bool daShyGuyGiant::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther){
+ return BigHanaFireball(this, apThis, apOther);
}
- void daShyGuyGiant::collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther) {
- BigHanaFireball(this, apThis, apOther);
+ bool daShyGuyGiant::collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther) {
+ return BigHanaFireball(this, apThis, apOther);
}
bool daShyGuyGiant::collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther) {
return BigHanaIceball(this, apThis, apOther);