diff options
Diffstat (limited to 'src/shyguy.cpp')
-rw-r--r-- | src/shyguy.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/shyguy.cpp b/src/shyguy.cpp index b2eef75..594d537 100644 --- a/src/shyguy.cpp +++ b/src/shyguy.cpp @@ -231,7 +231,7 @@ daShyGuy *daShyGuy::build() { this->dEn_c::playerCollision(apThis, apOther); this->_vf220(apOther->owner); } - this->isDead = 0; + deathInfo.isDead = 0; this->flags_4FC |= (1<<(31-7)); this->counter_504[apOther->owner->which_player] = 0; return; @@ -242,7 +242,7 @@ daShyGuy *daShyGuy::build() { } // fix multiple player collisions via megazig - this->isDead = 0; + deathInfo.isDead = 0; this->flags_4FC |= (1<<(31-7)); this->counter_504[apOther->owner->which_player] = 0; @@ -263,7 +263,7 @@ daShyGuy *daShyGuy::build() { else { // Shy Guy is in throwy mode - kill it with fire this->playEnemyDownSound1(); doStateChange(deathState); - this->isDead = 1; + deathInfo.isDead = 1; } } else if(hitType == 3) { // spinning jump or whatever? @@ -275,7 +275,7 @@ daShyGuy *daShyGuy::build() { else { // Shy Guy is in throwy mode - kill it with fire this->playEnemyDownSound1(); doStateChange(deathState); - this->isDead = 1; + deathInfo.isDead = 1; } } else if(hitType == 0) { |