diff options
Diffstat (limited to 'src/player.cpp')
-rw-r--r-- | src/player.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/player.cpp b/src/player.cpp index 58960cc..8aa3ca6 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -6,29 +6,29 @@ char NearestPlayer(dStageActor_c* actor) { char nearest = -1; float current = 1000000000000000000000000000000.0; - OSReport("FINDING NEAREST PLAYER\n"); + // OSReport("FINDING NEAREST PLAYER\n"); for(char ii = 0; ii < 4; ii++) { - OSReport("K, let's check out Player %d\n", ii); + // OSReport("K, let's check out Player %d\n", ii); dStageActor_c* player = GetSpecificPlayerActor(ii); if(!player) { - OSReport("Player %d is NULL\n", ii); + // OSReport("Player %d is NULL\n", ii); continue; } - OSReport("Player %d is ok\n", ii); - OSReport("[%f,%f,%f] - [%f,%f,%f]\n", - actor->pos.x, actor->pos.y, actor->pos.z, - player->pos.x, player->pos.y, player->pos.z); + // OSReport("Player %d is ok\n", ii); + // OSReport("[%f,%f,%f] - [%f,%f,%f]\n", + // actor->pos.x, actor->pos.y, actor->pos.z, + // player->pos.x, player->pos.y, player->pos.z); float distance = VECDistance(&actor->pos, &player->pos); - OSReport("Distance: %f [%f]\n", distance, current); + // OSReport("Distance: %f [%f]\n", distance, current); if(distance < current) { current = distance; nearest = ii; - OSReport("Nearest is now %d\n", ii); + // OSReport("Nearest is now %d\n", ii); } } - OSReport("NearestPlayer returning %d\n", nearest); + // OSReport("NearestPlayer returning %d\n", nearest); if(nearest < 0) { - OSReport("***FIX ME IMMEDIATELY***\n***NEED Z COORDINATES FOR ACTOR***\n"); + // OSReport("***FIX ME IMMEDIATELY***\n***NEED Z COORDINATES FOR ACTOR***\n"); } return nearest; } |