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-rw-r--r--src/newer.cpp76
1 files changed, 0 insertions, 76 deletions
diff --git a/src/newer.cpp b/src/newer.cpp
index 2bad8a0..0b53fa6 100644
--- a/src/newer.cpp
+++ b/src/newer.cpp
@@ -1,82 +1,6 @@
#include <newer.h>
#include <game.h>
-NWRWorld NewerWorldForLevelID(int w, int l) {
- switch (w) {
- case 1: return YOSHI_ISLAND;
- case 2:
- if (((l>1) && (l<5)) || (l==15) || (l==33) || (l==34))
- return SOGGY_SEWERS;
- else
- return RUBBLE_RUINS;
- case 3: return MUSHROOM_PEAKS;
- case 4: return SAKURA_VILLAGE;
- case 5:
- if (l<7 || l==15 || l==33 || l==34)
- return FREEZEFLAME_GLACIER;
- else
- return FREEZEFLAME_VOLCANO;
- case 6: return PUMPKIN_BONEYARD;
- case 7:
- if (l<4)
- return SKY_MOUNTAIN;
- else
- return STARRY_SKIES;
- case 8:
- if (l<6 || l==15 || l==25 || l==33 || l==34)
- return KOOPA_PLANET;
- else
- return KOOPA_CORE;
- case 9: return BONUS_LAND;
- case 10:
- if (l<6 || l==30 || l==41)
- return GOLDWOOD_FOREST;
- else if (l<11 || l==32)
- return MINIMEGA_ISLAND;
- else if (l<16 || l==33 || l==34 || l==31)
- return CRYSTAL_CAVES;
- else if (l<19)
- return BOMBARD_CLIFFS;
- else
- return SKY_CITY;
- }
-
- return UNKNOWN_WORLD;
-}
-
-
-const wchar_t *NewerWorldNames[] = {
- L"Yoshi's Island",
- L"Rubble Ruins",
- L"Soggy Sewers",
- L"Mushroom Peaks",
- L"Sakura Village",
- L"Freezeflame Glacier",
- L"Freezeflame Volcano",
- L"Pumpkin Boneyard",
- L"Sky Mountain",
- L"Starry Skies",
- L"Koopa Planet",
- L"Koopa Core",
- L"Bonus Land",
- L"Goldwood Forest",
- L"Mini-Mega Island",
- L"Crystal Caves",
- L"Bombard Cliffs",
- L"Sky City"
-};
-
-// This is an array so it can be accessed from fileselect.S
-int NewerWorldCount[] = {
- 18
-};
-
-const wchar_t *NewerWorldName(NWRWorld world) {
- if (world < 0 || world >= WORLD_COUNT)
- return L"Unknown World";
- return NewerWorldNames[world];
-}
-
int getStarCoinCount() {
SaveBlock *save = GetSaveFile()->GetBlock(-1);