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-rwxr-xr-xsrc/mrsun.cpp13
1 files changed, 5 insertions, 8 deletions
diff --git a/src/mrsun.cpp b/src/mrsun.cpp
index 8fb4524..a93c06f 100755
--- a/src/mrsun.cpp
+++ b/src/mrsun.cpp
@@ -68,9 +68,6 @@ daMrSun_c *daMrSun_c::build() {
}
-extern "C" void *HandleXSpeed(daMrSun_c *);
-extern "C" void *HandleYSpeed(daMrSun_c *);
-extern "C" void *UpdateObjectPosBasedOnSpeedValues_real(daMrSun_c *);
extern "C" u32 GenerateRandomNumber(int max);
extern "C" u8 dSprite_c__getXDirectionOfFurthestPlayerRelativeToVEC3(daMrSun_c *, Vec pos);
extern "C" dStageActor_c *CreateActor(u16 classID, int settings, Vec pos, char rot, char layer);
@@ -364,16 +361,16 @@ void daMrSun_c::executeState_Follow() {
if (this->speed.x > 6.0) { this->speed.x = this->speed.x - (speedDelta); }
}
- HandleXSpeed(this);
+ this->HandleXSpeed();
float yDiff;
yDiff = (this->Baseline - this->pos.y) / 8;
this->speed.y = yDiff;
- HandleYSpeed(this);
+ this->HandleYSpeed();
- UpdateObjectPosBasedOnSpeedValues_real(this);
+ this->UpdateObjectPosBasedOnSpeedValuesReal();
this->timer = this->timer + 1;
}
@@ -575,8 +572,8 @@ void daMrSun_c::executeState_Spin() {
if (this->speed.x > 80.0) { this->speed.x = this->speed.x - (0.2 * 2); }
}
- HandleXSpeed(this);
- UpdateObjectPosBasedOnSpeedValues_real(this);
+ this->HandleXSpeed();
+ this->UpdateObjectPosBasedOnSpeedValuesReal();
this->timer = this->timer + 1;