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-rw-r--r--src/makeYourOwnModelSprite.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/makeYourOwnModelSprite.cpp b/src/makeYourOwnModelSprite.cpp
index edf70ce..9c54893 100644
--- a/src/makeYourOwnModelSprite.cpp
+++ b/src/makeYourOwnModelSprite.cpp
@@ -310,7 +310,16 @@ int dMakeYourOwn::onCreate() {
setupAnim("anim23", 1.0); // AnmChr name, animation speed
break; // ends the case
+
+ case 24: // If nyb 12 is 0, it'll load this model
+
+ setupModel("arrow", "g3d/bre24.brres", "cloud"); // arc name (no .arc), brres name, model name
+ SetupTextures_Item(&bodyModel, 0);
+ this->pos.z = -3300.0;
+
+ setupAnim("anim24", 1.0); // AnmChr name, animation speed
+ break; // ends the case
// COPY the entire case here, and then change the number
//
//case 2: