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-rw-r--r--src/levelspecial.cpp9
1 files changed, 1 insertions, 8 deletions
diff --git a/src/levelspecial.cpp b/src/levelspecial.cpp
index dc503e0..adadc50 100644
--- a/src/levelspecial.cpp
+++ b/src/levelspecial.cpp
@@ -19,12 +19,6 @@ struct LevelSpecial {
u8 func; // 0x3D7
};
-struct EventTable_t {
- u64 events;
- // ...
-};
-
-extern EventTable_t *EventTable;
extern u16 TimeStopFlag;
extern u32 TimerBranch;
@@ -50,7 +44,6 @@ float GlobalRiderFloatModifications [] = {1, 0.6, 0.7, 0.9, 1, 1, 1, 1.1, 1.25,
-extern "C" dAc_Py_c *GetSpecificPlayerActor(int number);
void LevelSpecial_Update(LevelSpecial *self);
bool ResetAfterLevel();
@@ -105,7 +98,7 @@ bool LevelSpecial_Execute(LevelSpecial *self) {
void LevelSpecial_Update(LevelSpecial *self) {
u8 newEvState = 0;
- if (EventTable->events & self->eventFlag)
+ if (dFlagMgr_c::instance->flags & self->eventFlag)
newEvState = 1;
if (newEvState == self->lastEvState)