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-rw-r--r--src/koopatlas/pathmanager.cpp28
-rw-r--r--src/koopatlas/player.cpp162
-rw-r--r--src/koopatlas/player.h2
3 files changed, 105 insertions, 87 deletions
diff --git a/src/koopatlas/pathmanager.cpp b/src/koopatlas/pathmanager.cpp
index 50c1ee2..8e0edac 100644
--- a/src/koopatlas/pathmanager.cpp
+++ b/src/koopatlas/pathmanager.cpp
@@ -265,27 +265,27 @@ void dWMPathManager_c::moveThroughPath() {
daWMPlayer_c *player = daWMPlayer_c::instance;
if (isJumping) {
+ float ys = (float)from->y;
+ float ye = (float)to->y;
float midpoint = (from->y + to->y) / 2;
- keysY[0] = (HermiteKey){ from->y, 0.0, 1.0 };
- keysY[1] = (HermiteKey){ midpoint, 48.0, 0.8 };
- keysY[2] = (HermiteKey){ to->y, 0.0, 1.0 };
+ float top, len;
+ if (ys > ye) { len = ys - ye; top = ys - midpoint + 4.0; }
+ else { len = ye - ys; top = ye - midpoint + 4.0; }
- float modY = GetHermiteCurveValue(player->pos.y, keysY, 3);
- OSReport("From: %f", from->y);
- OSReport("ModY: %f", modY);
- OSReport("Pos: %f", player->pos.y);
- OSReport("From: %f to %f, midpoint at: %f, pos at %f, Y mod: %f", from->y, to->y, midpoint, player->pos.y, modY);
+ float a;
+ if (timer > 0.0) { a = -timer; }
+ else { a = timer; }
- player->pos.x += move.x;
- player->pos.y -= move.y;
- }
+ player->jumpOffset = -sin(a * 3.14 / len) * top;
+ OSReport("%f = sin(%f * 3.14 / %f) * %f", player->jumpOffset, a, len, top);
- else {
- player->pos.x += move.x;
- player->pos.y -= move.y;
+ timer -= move.y;
}
+ player->pos.x += move.x;
+ player->pos.y -= move.y;
+
// Check if we've reached the end yet
if (
((move.x > 0) ? (player->pos.x >= to->x) : (player->pos.x <= to->x)) &&
diff --git a/src/koopatlas/player.cpp b/src/koopatlas/player.cpp
index d0ec607..32cc684 100644
--- a/src/koopatlas/player.cpp
+++ b/src/koopatlas/player.cpp
@@ -23,6 +23,7 @@ int daWMPlayer_c::onCreate() {
effectName = "";
soundName = 0;
timer = 0;
+ jumpOffset = 0.0;
return true;
}
@@ -53,84 +54,99 @@ int daWMPlayer_c::onExecute() {
if (timer > 12) { timer = 0; }
}
-
-
-// #ifdef MARIO_OPTIONS
-// // Before we leave, do the debug movement stuff
-// int heldButtons = Remocon_GetButtons(GetActiveRemocon());
-// int nowPressed = Remocon_GetPressed(GetActiveRemocon());
-// char buf[100];
-// bool updated = false;
-
-// if (nowPressed & WPAD_LEFT) {
-// current_param--;
-// updated = true;
-// }
-
-// if (nowPressed & WPAD_RIGHT) {
-// current_param++;
-// updated = true;
-// }
-
-// if (current_param < 0)
-// current_param = 8;
-
-// if (current_param > 8)
-// current_param = 0;
-
-// float pos_mod = 0.0f;
-// short rot_mod = 0.0f;
-// float scale_mod = 0.0f;
-// if (nowPressed & WPAD_ONE) {
-// pos_mod -= 5.0f;
-// rot_mod -= 0x1000;
-// scale_mod -= 0.1f;
-// updated = true;
-// } else if (nowPressed & WPAD_TWO) {
-// pos_mod += 5.0f;
-// rot_mod += 0x1000;
-// scale_mod += 0.1f;
-// updated = true;
-// }
-
-// if (!updated) return true;
-
-// if (current_param == 0) {
-// pos.x += pos_mod;
-// sprintf(buf, "X position: %f", pos.x);
-// } else if (current_param == 1) {
-// pos.y += pos_mod;
-// sprintf(buf, "Y position: %f", pos.y);
-// } else if (current_param == 2) {
-// pos.z += pos_mod;
-// sprintf(buf, "Z position: %f", pos.z);
-// } else if (current_param == 3) {
-// rot.x += rot_mod;
-// sprintf(buf, "X rotation: 0x%04x", rot.x);
-// } else if (current_param == 4) {
-// rot.y += rot_mod;
-// sprintf(buf, "Y rotation: 0x%04x", rot.y);
-// } else if (current_param == 5) {
-// rot.z += rot_mod;
-// sprintf(buf, "Z rotation: 0x%04x", rot.z);
-// } else if (current_param == 6) {
-// scale.x += scale_mod;
-// sprintf(buf, "X scale: %f", scale.x);
-// } else if (current_param == 7) {
-// scale.y += scale_mod;
-// sprintf(buf, "Y scale: %f", scale.y);
-// } else if (current_param == 8) {
-// scale.z += scale_mod;
-// sprintf(buf, "Z scale: %f", scale.z);
-// }
-
-// dScNewerWorldMap_c::instance->SetTitle(buf);
-// #endif
+ // #ifdef MARIO_OPTIONS
+ // // Before we leave, do the debug movement stuff
+ // int heldButtons = Remocon_GetButtons(GetActiveRemocon());
+ // int nowPressed = Remocon_GetPressed(GetActiveRemocon());
+ // char buf[100];
+ // bool updated = false;
+
+ // if (nowPressed & WPAD_LEFT) {
+ // current_param--;
+ // updated = true;
+ // }
+
+ // if (nowPressed & WPAD_RIGHT) {
+ // current_param++;
+ // updated = true;
+ // }
+
+ // if (current_param < 0)
+ // current_param = 8;
+
+ // if (current_param > 8)
+ // current_param = 0;
+
+ // float pos_mod = 0.0f;
+ // short rot_mod = 0.0f;
+ // float scale_mod = 0.0f;
+ // if (nowPressed & WPAD_ONE) {
+ // pos_mod -= 5.0f;
+ // rot_mod -= 0x1000;
+ // scale_mod -= 0.1f;
+ // updated = true;
+ // } else if (nowPressed & WPAD_TWO) {
+ // pos_mod += 5.0f;
+ // rot_mod += 0x1000;
+ // scale_mod += 0.1f;
+ // updated = true;
+ // }
+
+ // if (!updated) return true;
+
+ // if (current_param == 0) {
+ // pos.x += pos_mod;
+ // sprintf(buf, "X position: %f", pos.x);
+ // } else if (current_param == 1) {
+ // pos.y += pos_mod;
+ // sprintf(buf, "Y position: %f", pos.y);
+ // } else if (current_param == 2) {
+ // pos.z += pos_mod;
+ // sprintf(buf, "Z position: %f", pos.z);
+ // } else if (current_param == 3) {
+ // rot.x += rot_mod;
+ // sprintf(buf, "X rotation: 0x%04x", rot.x);
+ // } else if (current_param == 4) {
+ // rot.y += rot_mod;
+ // sprintf(buf, "Y rotation: 0x%04x", rot.y);
+ // } else if (current_param == 5) {
+ // rot.z += rot_mod;
+ // sprintf(buf, "Z rotation: 0x%04x", rot.z);
+ // } else if (current_param == 6) {
+ // scale.x += scale_mod;
+ // sprintf(buf, "X scale: %f", scale.x);
+ // } else if (current_param == 7) {
+ // scale.y += scale_mod;
+ // sprintf(buf, "Y scale: %f", scale.y);
+ // } else if (current_param == 8) {
+ // scale.z += scale_mod;
+ // sprintf(buf, "Z scale: %f", scale.z);
+ // }
+
+ // dScNewerWorldMap_c::instance->SetTitle(buf);
+ // #endif
return true;
}
int daWMPlayer_c::onDraw() {
+ matrix.translation(pos.x, pos.y + jumpOffset, pos.z);
+ matrix.applyRotationYXZ(&rot.x, &rot.y, &rot.z);
+
+
+
+
+
+ OSReport("someVector: %f", this->modelHandler->mdlClass->someVector.x);
+ this->modelHandler->mdlClass->someVector = (Vec){2.0,2.0,2.0};
+
+ OSReport("someVectorB: %f", this->modelHandler->mdlClass->someVectorB.x);
+ this->modelHandler->mdlClass->someVectorB = (Vec){2.0,2.0,2.0};
+
+ OSReport("headOffs: %f", this->modelHandler->mdlClass->headOffs.x);
+ this->modelHandler->mdlClass->headOffs = (Vec){2.0,2.0,2.0};
+
+ this->modelHandler->setMatrix(matrix);
this->modelHandler->draw();
return true;
diff --git a/src/koopatlas/player.h b/src/koopatlas/player.h
index 33bd560..6e98e4e 100644
--- a/src/koopatlas/player.h
+++ b/src/koopatlas/player.h
@@ -208,6 +208,8 @@ class daWMPlayer_c : public dActor_c {
int timer;
+ float jumpOffset;
+
mEf::es2 effect;
void startAnimation(int id, float frame, float unk, float updateRate);