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-rw-r--r--src/koopatlas/shop.cpp36
1 files changed, 22 insertions, 14 deletions
diff --git a/src/koopatlas/shop.cpp b/src/koopatlas/shop.cpp
index 29a96b0..cd20ddb 100644
--- a/src/koopatlas/shop.cpp
+++ b/src/koopatlas/shop.cpp
@@ -118,6 +118,7 @@ int dWMShop_c::onCreate() {
return false;
currentItem = 0;
+ wasOff = false;
static const char *brlanNames[5] = {"shop_hitButton.brlan", "shop_offButton.brlan", "shop_onButton.brlan", "shop_inWindow.brlan", "shop_outWindow.brlan"};
static const char *groupNames[20] = {"B00_Button", "B01_Button", "B02_Button", "B03_Button", "B05_Button", "B08_Button",
@@ -222,20 +223,23 @@ int dWMShop_c::onDraw() {
}
void dWMShop_c::specialDraw1() {
- if (!isHidden) {
- // Vec pos = {250.0f, 170.0f, -1000.0f};
- // S16Vec rot = {0,0,0};
- // Vec scale = {1.0f, 1.0f, 1.0f};
- // matrix.translation(pos.x, pos.y, pos.z);
- // matrix.applyRotationYXZ(&rot.x, &rot.y, &rot.z);
-
- // shopkeep.setDrawMatrix(matrix);
- // shopkeep.setScale(&scale);
- // shopkeep.calcWorld(false);
- // shopkeep.scheduleForDrawing();
-
- // if(this->ska.isAnimationDone())
- // this->ska.setCurrentFrame(0.0);
+ if (!isHidden && !layout.isAnimOn(18) && !layout.isAnimOn(19)) {
+
+ Vec pos = {250.0f, 170.0f, 1000.0f};
+ S16Vec rot = {0,0,0};
+ Vec scale = {1.0f, 1.0f, 1.0f};
+ matrix.translation(pos.x, pos.y, pos.z);
+ matrix.applyRotationYXZ(&rot.x, &rot.y, &rot.z);
+
+ shopkeep.setDrawMatrix(matrix);
+ shopkeep.setScale(&scale);
+ shopkeep.calcWorld(false);
+ shopkeep.scheduleForDrawing();
+
+ if (wasOff) { effect.spawn("Wm_ob_greencoinkira", 0, &pos, &rot, &scale); wasOff = false; }
+
+ if(this->ska.isAnimationDone())
+ this->ska.setCurrentFrame(0.0);
}
return;
}
@@ -282,6 +286,8 @@ void dWMShop_c::LoadShopForWorld(int world) {
if (!isHidden) {
return; }
+ wasOff = true;
+
// Handle showing it
MapSoundPlayer(SoundRelatedClass, SE_SYS_DIALOGUE_IN, 1);
isHidden = false;
@@ -328,6 +334,8 @@ void dWMShop_c::CloseUpShop() {
changeItem(currentItem, 0);
currentItem = 0;
+ effect.spawn("Wm_ob_greencoinkira", 0, &pos, &rot, &scale);
+
// itemA->Delete();
// itemB->Delete();
// itemC->Delete();