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-rw-r--r--src/koopatlas/map.cpp35
1 files changed, 9 insertions, 26 deletions
diff --git a/src/koopatlas/map.cpp b/src/koopatlas/map.cpp
index 1c2de26..e37ee4b 100644
--- a/src/koopatlas/map.cpp
+++ b/src/koopatlas/map.cpp
@@ -45,7 +45,6 @@ int dWMMap_c::onCreate() {
renderer.allocator.setup(GameHeaps[0], 0x20);
bool result = renderer.setup(&renderer.allocator);
- bgMatrix.identity();
bgMatrix.translation(0.0f, 0.0f, -500.0f);
allocator.link(-1, GameHeaps[0], 0, 0x20);
@@ -112,34 +111,21 @@ void dWMMap_c::renderer_c::drawLayers() {
beginRendering();
- bool cont = false;
for (int iLayer = data->layerCount - 1; iLayer >= 0; iLayer--) {
dKPLayer_s *layer = data->layers[iLayer];
renderMtx[2][3] += 2.0f;
- cont = false;
- for (int iNodes = dataCls->pathLayer->nodeCount - 1; iNodes >= 0; iNodes--) {
- dKPNode_s *node = dataCls->pathLayer->nodes[iNodes];
- bool unlock = node->isUnlocked();
- if (!unlock) {
- if (node->tileLayer == layer) { cont = true; break; }
- if (node->doodadLayer == layer) { cont = true; break; }
- }
- }
- for (int iPaths = dataCls->pathLayer->pathCount - 1; iPaths >= 0; iPaths--) {
- dKPPath_s *path = dataCls->pathLayer->paths[iPaths];
- if (!path->isAvailable) {
- if (path->tileLayer == layer) { cont = true; break; }
- if (path->doodadLayer == layer) { cont = true; break; }
- }
- }
+ if (layer->alpha == 0)
+ continue; // invisible
- if (cont) { continue; }
TileReport("Checking layer %d with type %d\n", iLayer, layer->type);
+
+ GXSetTevColor(GX_TEVREG0, (GXColor){255,255,255,layer->alpha});
+
if (layer->type == dKPLayer_s::OBJECTS)
- renderTileLayer(layer, data->sectors, 255);
+ renderTileLayer(layer, data->sectors);
else if (layer->type == dKPLayer_s::DOODADS)
- renderDoodadLayer(layer, 255);
+ renderDoodadLayer(layer);
}
endRendering();
@@ -209,7 +195,7 @@ void dWMMap_c::renderer_c::beginRendering() {
GXSetTevColor(GX_TEVREG1, (GXColor){0,0,0,255});
}
-void dWMMap_c::renderer_c::renderTileLayer(dKPLayer_s *layer, dKPLayer_s::sector_s *sectors, int alpha) {
+void dWMMap_c::renderer_c::renderTileLayer(dKPLayer_s *layer, dKPLayer_s::sector_s *sectors) {
//TileReport("Rendering layer %p\n", layer);
// don't render it if we don't need to
@@ -288,8 +274,6 @@ void dWMMap_c::renderer_c::renderTileLayer(dKPLayer_s *layer, dKPLayer_s::sector
float coordY2 = yMult * (tileY + 26.0f);
- GXSetTevColor(GX_TEVREG0, (GXColor){255,255,255,alpha});
-
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
GXPosition2s16(worldX + 24, worldY - 24);
GXTexCoord2f32(coordX2, coordY2);
@@ -310,7 +294,7 @@ void dWMMap_c::renderer_c::renderTileLayer(dKPLayer_s *layer, dKPLayer_s::sector
//TileReport("Layer complete\n");
}
-void dWMMap_c::renderer_c::renderDoodadLayer(dKPLayer_s *layer, int alpha) {
+void dWMMap_c::renderer_c::renderDoodadLayer(dKPLayer_s *layer) {
for (int i = 0; i < layer->doodadCount; i++) {
dKPDoodad_s *doodad = layer->doodads[i];
DoodadReport("Doodad @ %f,%f sized %f,%f with angle %f\n", doodad->x, doodad->y, doodad->width, doodad->height, doodad->angle);
@@ -434,7 +418,6 @@ void dWMMap_c::renderer_c::renderDoodadLayer(dKPLayer_s *layer, int alpha) {
loadCamera(doodadMtx);
loadTexture(doodad->texObj);
- GXSetTevColor(GX_TEVREG0, (GXColor){255,255,255,alpha});
GXBegin(GX_QUADS, GX_VTXFMT1, 4);
GXPosition2f32(halfW, -halfH);
GXTexCoord2u8(255, 255);