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-rw-r--r--src/koopatlas/map.cpp36
1 files changed, 24 insertions, 12 deletions
diff --git a/src/koopatlas/map.cpp b/src/koopatlas/map.cpp
index 4b90cb7..f4b953c 100644
--- a/src/koopatlas/map.cpp
+++ b/src/koopatlas/map.cpp
@@ -6,18 +6,21 @@
//#define DOODAD_DEBUGGING
#ifdef TILE_DEBUGGING
+#define TileReport OSReport
#else
-inline void TileReport(const char *str, ...) { }
+#define TileReport(...)
#endif
#ifdef BOUND_DEBUGGING
+#define BoundReport OSReport
#else
-inline void BoundReport(const char *str, ...) { }
+#define BoundReport(...)
#endif
#ifdef DOODAD_DEBUGGING
+#define DoodadReport OSReport
#else
-inline void DoodadReport(const char *str, ...) { }
+#define DoodadReport(...)
#endif
dWMMap_c *dWMMap_c::instance = 0;
@@ -41,8 +44,6 @@ dWMMap_c::dWMMap_c() {
int dWMMap_c::onCreate() {
renderer.allocator.setup(GameHeaps[0], 0x20);
bool result = renderer.setup(&renderer.allocator);
- // if (result)
- // else
bgMatrix.translation(1140.0f, -2910.0f, -500.0f);
s16 rot = 0x4000;
@@ -141,9 +142,11 @@ void dWMMap_c::renderer_c::beginRendering() {
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT);
+ // Tiles
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XY, GX_S16, 0);
- GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_U8, 8);
+ GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
+ // Doodads
GXSetVtxAttrFmt(GX_VTXFMT1, GX_VA_POS, GX_POS_XY, GX_F32, 0);
GXSetVtxAttrFmt(GX_VTXFMT1, GX_VA_TEX0, GX_TEX_ST, GX_U8, 8);
@@ -248,19 +251,28 @@ void dWMMap_c::renderer_c::renderTileLayer(dKPLayer_s *layer, dKPLayer_s::sector
s16 worldX = (worldSectorX | inX) * 24;
s16 worldY = -((worldSectorY | inY) * 24);
- u8 tileX = (tileID & 0x1F) * 8;
- u8 tileY = ((tileID & 0x1E0) / 32) * 16;
TileReport("Drawing tile %d at %d,%d\n", tileID, worldX, worldY);
+
+ float tileX = (float)((tileID & 0x1F) * 28);
+ float tileY = (float)(((tileID & 0x1E0) >> 5) * 28);
+
+ float xMult = (1.0f / 896.0f);
+ float yMult = (1.0f / 448.0f);
+
+ float coordX1 = xMult * (tileX + 2.0f);
+ float coordX2 = xMult * (tileX + 26.0f);
+ float coordY1 = yMult * (tileY + 2.0f);
+ float coordY2 = yMult * (tileY + 26.0f);
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
GXPosition2s16(worldX + 24, worldY - 24);
- GXTexCoord2u8(tileX + 7, tileY + 14);
+ GXTexCoord2f32(coordX2, coordY2);
GXPosition2s16(worldX + 24, worldY);
- GXTexCoord2u8(tileX + 7, tileY + 2);
+ GXTexCoord2f32(coordX2, coordY1);
GXPosition2s16(worldX, worldY);
- GXTexCoord2u8(tileX + 1, tileY + 2);
+ GXTexCoord2f32(coordX1, coordY1);
GXPosition2s16(worldX, worldY - 24);
- GXTexCoord2u8(tileX + 1, tileY + 14);//*/
+ GXTexCoord2f32(coordX1, coordY2);
GXEnd();
}
}