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+.set sp, 1
+
+.extern continueFromFlagObjCheck
+.extern returnFromFlagObjCheck
+
+.global fix38WithJumpCoin
+
+.text
+
+fix38WithJumpCoin:
+ # hacky fix because I can't figure out how to do it the right way
+
+ # check actor type for EN_COIN_JUMP
+ lhz r0, 8(r3)
+ cmplwi r0, 403
+ beq continueFromFlagObjCheck
+ # and EN_HATENA_BALLOON
+ cmplwi r0, 221
+ beq continueFromFlagObjCheck
+
+ # it wasn't that, so just return 0
+ li r3, 0
+ b returnFromFlagObjCheck
+