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-rw-r--r--src/fakeStarCoin.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/fakeStarCoin.cpp b/src/fakeStarCoin.cpp
index 9dcbad3..b69e039 100644
--- a/src/fakeStarCoin.cpp
+++ b/src/fakeStarCoin.cpp
@@ -44,7 +44,7 @@ void daFakeStarCoin::playerCollision(ActivePhysics *apThis, ActivePhysics *apOth
SpawnEffect("Wm_en_obakedoor", 0, &this->pos, &(S16Vec){0,0,0}, &(Vec){1.0, 1.0, 1.0});
//FIXME changed to dStageActor_c::Delete(u8) from fBase_c::Delete(void)
- this->Delete(this->_390);
+ this->Delete(1);
}
void daFakeStarCoin::collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther) {
@@ -54,7 +54,7 @@ void daFakeStarCoin::collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, A
PlaySound(this, SE_OBJ_EMY_FIRE_DISAPP);
//FIXME changed to dStageActor_c::Delete(u8) from fBase_c::Delete(void)
- this->Delete(this->_390);
+ this->Delete(1);
}
bool daFakeStarCoin::collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther) {
SpawnEffect("Wm_ob_cmnicekira", 0, &this->pos, &(S16Vec){0,0,0}, &(Vec){1.5, 1.5, 1.5});
@@ -64,7 +64,7 @@ bool daFakeStarCoin::collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, Ac
PlaySound(this, SE_OBJ_PNGN_ICE_BREAK);
//FIXME changed to dStageActor_c::Delete(u8) from fBase_c::Delete(void)
- this->Delete(this->_390);
+ this->Delete(1);
return false;
}
void daFakeStarCoin::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) {
@@ -74,7 +74,7 @@ void daFakeStarCoin::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePh
PlaySound(this, SE_BOSS_JR_FLOOR_BREAK);
//FIXME changed to dStageActor_c::Delete(u8) from fBase_c::Delete(void)
- this->Delete(this->_390);
+ this->Delete(1);
}
void daFakeStarCoin::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther) {
SpawnEffect("Wm_ob_cmnboxgrain", 0, &this->pos, &(S16Vec){0,0,0}, &(Vec){1.0, 1.0, 1.0});
@@ -83,7 +83,7 @@ void daFakeStarCoin::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics
PlaySound(this, SE_BOSS_JR_FLOOR_BREAK);
//FIXME changed to dStageActor_c::Delete(u8) from fBase_c::Delete(void)
- this->Delete(this->_390);
+ this->Delete(1);
}
void daFakeStarCoin::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther) {
SpawnEffect("Wm_en_explosion", 0, &this->pos, &(S16Vec){0,0,0}, &(Vec){1.0, 1.0, 1.0});
@@ -92,7 +92,7 @@ void daFakeStarCoin::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysi
PlaySound(this, SE_OBJ_EMY_FIRE_DISAPP);
//FIXME changed to dStageActor_c::Delete(u8) from fBase_c::Delete(void)
- this->Delete(this->_390);
+ this->Delete(1);
}