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-rw-r--r--src/fakeStarCoin.cpp18
1 files changed, 12 insertions, 6 deletions
diff --git a/src/fakeStarCoin.cpp b/src/fakeStarCoin.cpp
index 8248b1c..5160545 100644
--- a/src/fakeStarCoin.cpp
+++ b/src/fakeStarCoin.cpp
@@ -44,7 +44,8 @@ void daFakeStarCoin::playerCollision(ActivePhysics *apThis, ActivePhysics *apOth
PlaySound(this, SE_EMY_CS_TERESA_BEAT_YOU);
CreateEffect(377, &this->pos);
- this->Delete();
+ //FIXME changed to dStageActor_c::Delete(u8) from fBase_c::Delete(void)
+ this->Delete(this->_390);
}
void daFakeStarCoin::collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther) {
@@ -53,7 +54,8 @@ void daFakeStarCoin::collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, A
PlaySound(this, SE_OBJ_EMY_FIRE_DISAPP);
- this->Delete();
+ //FIXME changed to dStageActor_c::Delete(u8) from fBase_c::Delete(void)
+ this->Delete(this->_390);
}
bool daFakeStarCoin::collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther) {
CreateEffect(&this->pos, &(S16Vec){0,0,0}, &(Vec){1.5, 1.5, 1.5}, 44);
@@ -62,7 +64,8 @@ bool daFakeStarCoin::collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, Ac
PlaySound(this, SE_OBJ_PNGN_ICE_BREAK);
- this->Delete();
+ //FIXME changed to dStageActor_c::Delete(u8) from fBase_c::Delete(void)
+ this->Delete(this->_390);
return false;
}
void daFakeStarCoin::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) {
@@ -71,7 +74,8 @@ void daFakeStarCoin::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePh
PlaySound(this, SE_BOSS_JR_FLOOR_BREAK);
- this->Delete();
+ //FIXME changed to dStageActor_c::Delete(u8) from fBase_c::Delete(void)
+ this->Delete(this->_390);
}
void daFakeStarCoin::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther) {
CreateEffect(&this->pos, &(S16Vec){0,0,0}, &(Vec){1.0, 1.0, 1.0}, 48);
@@ -79,7 +83,8 @@ void daFakeStarCoin::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics
PlaySound(this, SE_BOSS_JR_FLOOR_BREAK);
- this->Delete();
+ //FIXME changed to dStageActor_c::Delete(u8) from fBase_c::Delete(void)
+ this->Delete(this->_390);
}
void daFakeStarCoin::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther) {
CreateEffect(&this->pos, &(S16Vec){0,0,0}, &(Vec){1.0, 1.0, 1.0}, 336);
@@ -87,7 +92,8 @@ void daFakeStarCoin::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysi
PlaySound(this, SE_OBJ_EMY_FIRE_DISAPP);
- this->Delete();
+ //FIXME changed to dStageActor_c::Delete(u8) from fBase_c::Delete(void)
+ this->Delete(this->_390);
}