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-rw-r--r--src/effects.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/effects.h b/src/effects.h
index f3dad62..ea4ba2a 100644
--- a/src/effects.h
+++ b/src/effects.h
@@ -5,5 +5,10 @@
#include <game.h>
bool CreateEffect(dEn_c* enemy, int effect_num);
+bool CreateEffect(Vec* pos, S16Vec* rot, Vec* scale, int effect_num);
+bool CreateEffect(const char* name, Vec* pos);
+
+// Actually will return an EGG::Effect instance
+//void* CustomEffectSpawn(const char* name);
#endif