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Diffstat (limited to 'src/bossWrenchThrow.cpp')
-rw-r--r--src/bossWrenchThrow.cpp23
1 files changed, 11 insertions, 12 deletions
diff --git a/src/bossWrenchThrow.cpp b/src/bossWrenchThrow.cpp
index beea815..6ce36f6 100644
--- a/src/bossWrenchThrow.cpp
+++ b/src/bossWrenchThrow.cpp
@@ -48,11 +48,7 @@ CREATE_STATE(daWrench, Straight);
extern "C" void *PlaySound(dEn_c *, int soundID);
-extern "C" void *UpdateObjectPosBasedOnSpeedValues_real(daWrench *);
extern "C" dStageActor_c *GetSpecificPlayerActor(int number);
-extern "C" void *HandleXSpeed(daWrench *);
-extern "C" void *HandleYSpeed(daWrench *);
-
void daWrench::playerCollision(ActivePhysics *apThis, ActivePhysics *apOther) {
@@ -61,10 +57,10 @@ void daWrench::playerCollision(ActivePhysics *apThis, ActivePhysics *apOther) {
this->isDead = 0;
this->flags_4FC |= (1<<(31-7));
- if(apOther->owner->_38D > 3) {
- OSReport("!!!ATTENTION!!!\napOther->owner->_38D > 3\n");
+ if(apOther->owner->which_player > 3) {
+ OSReport("!!!ATTENTION!!!\napOther->owner->which_player > 3\n");
}else{
- this->counter_504[apOther->owner->_38D] = 0;
+ this->counter_504[apOther->owner->which_player] = 0;
}
}
@@ -78,7 +74,8 @@ void daWrench::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOth
PlaySound(this, SE_BOSS_JR_FLOOR_BREAK);
- this->Delete();
+ //FIXME changed to dStageActor_c::Delete(u8) from fBase_c(void)
+ this->Delete(this->_390);
}
void daWrench::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther) {}
@@ -266,14 +263,15 @@ void daWrench::executeState_Homing() {
this->pos.y += this->ymod * this->lifespan / 360;
- UpdateObjectPosBasedOnSpeedValues_real(this);
+ this->UpdateObjectPosBasedOnSpeedValuesReal();
if (this->lifespan < 1) {
PlaySound(this, SE_OBJ_HAMMER_HIT_BOTH);
CreateEffect(&this->pos, &(S16Vec){0,0,0}, &(Vec){1.5, 1.5, 1.5}, 242);
- this->Delete();
+ //FIXME changed to dStageActor_c::Delete(u8) from fBase_c(void)
+ this->Delete(this->_390);
}
PlaySound(this, SE_EMY_CHOROPU_M_SPANNER);
@@ -316,7 +314,7 @@ void daWrench::executeState_Straight() {
this->rot.z += 0x1000; }
- UpdateObjectPosBasedOnSpeedValues_real(this);
+ this->UpdateObjectPosBasedOnSpeedValuesReal();
PlaySound(this, SE_EMY_CHOROPU_M_SPANNER);
@@ -327,7 +325,8 @@ void daWrench::executeState_Straight() {
PlaySound(this, SE_OBJ_HAMMER_HIT_BOTH);
CreateEffect(&this->pos, &(S16Vec){0,0,0}, &(Vec){0.75, 0.75, 0.75}, 242);
- this->Delete();
+ //FIXME changed to dStageActor_c::Delete(u8) from fBase_c(void)
+ this->Delete(this->_390);
}
this->lifespan -= 1;