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-rw-r--r--src/bossTopman.cpp47
1 files changed, 29 insertions, 18 deletions
diff --git a/src/bossTopman.cpp b/src/bossTopman.cpp
index 4b864ec..0637f2d 100644
--- a/src/bossTopman.cpp
+++ b/src/bossTopman.cpp
@@ -43,16 +43,16 @@ public:
void playerCollision(ActivePhysics *apThis, ActivePhysics *apOther);
void yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCatD_Drill(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther);
bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther);
void addScoreWhenHit(void *other);
@@ -204,26 +204,37 @@ daDreidel *daDreidel::build() {
this->playerCollision(apThis, apOther);
}
- void daDreidel::collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
- void daDreidel::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
- void daDreidel::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
+ bool daDreidel::collisionCatD_Drill(ActivePhysics *apThis, ActivePhysics *apOther) {
+ DamagePlayer(this, apThis, apOther);
+ return true;
+ }
+ bool daDreidel::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) {
+ DamagePlayer(this, apThis, apOther);
+ return true;
+ }
+ bool daDreidel::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) {
+ DamagePlayer(this, apThis, apOther);
+ return true;
+ }
- void daDreidel::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) {
+ bool daDreidel::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) {
if (this->isInvulnerable == 0) {
doStateChange(&StateID_KnockBack);
}
+ return true;
}
- void daDreidel::collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther){
+ bool daDreidel::collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther){
if (this->isInvulnerable == 0) {
doStateChange(&StateID_KnockBack);
}
+ return true;
}
- void daDreidel::collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther){ }
- void daDreidel::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther) { }
- void daDreidel::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther){ }
- void daDreidel::collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther) { }
+ bool daDreidel::collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther){ return true; }
+ bool daDreidel::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther) { return true; }
+ bool daDreidel::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther){ return true; }
+ bool daDreidel::collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther) { return true; }
bool daDreidel::collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther) { return true; }