diff options
Diffstat (limited to 'src/bossTopman.cpp')
-rw-r--r-- | src/bossTopman.cpp | 47 |
1 files changed, 29 insertions, 18 deletions
diff --git a/src/bossTopman.cpp b/src/bossTopman.cpp index 4b864ec..0637f2d 100644 --- a/src/bossTopman.cpp +++ b/src/bossTopman.cpp @@ -43,16 +43,16 @@ public: void playerCollision(ActivePhysics *apThis, ActivePhysics *apOther); void yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther); + bool collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther); + bool collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther); + bool collisionCatD_Drill(ActivePhysics *apThis, ActivePhysics *apOther); + bool collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); + bool collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther); + bool collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther); + bool collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther); bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther); + bool collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther); + bool collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther); void addScoreWhenHit(void *other); @@ -204,26 +204,37 @@ daDreidel *daDreidel::build() { this->playerCollision(apThis, apOther); } - void daDreidel::collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } - void daDreidel::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } - void daDreidel::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } + bool daDreidel::collisionCatD_Drill(ActivePhysics *apThis, ActivePhysics *apOther) { + DamagePlayer(this, apThis, apOther); + return true; + } + bool daDreidel::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { + DamagePlayer(this, apThis, apOther); + return true; + } + bool daDreidel::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { + DamagePlayer(this, apThis, apOther); + return true; + } - void daDreidel::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) { + bool daDreidel::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) { if (this->isInvulnerable == 0) { doStateChange(&StateID_KnockBack); } + return true; } - void daDreidel::collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther){ + bool daDreidel::collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther){ if (this->isInvulnerable == 0) { doStateChange(&StateID_KnockBack); } + return true; } - void daDreidel::collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther){ } - void daDreidel::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther) { } - void daDreidel::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther){ } - void daDreidel::collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther) { } + bool daDreidel::collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther){ return true; } + bool daDreidel::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther) { return true; } + bool daDreidel::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther){ return true; } + bool daDreidel::collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther) { return true; } bool daDreidel::collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther) { return true; } |