diff options
Diffstat (limited to 'src/bossThwompaDomp.cpp')
-rw-r--r-- | src/bossThwompaDomp.cpp | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/src/bossThwompaDomp.cpp b/src/bossThwompaDomp.cpp index 37d986a..48d0340 100644 --- a/src/bossThwompaDomp.cpp +++ b/src/bossThwompaDomp.cpp @@ -113,7 +113,6 @@ void daEnMegaDosun_c::setupBodyModel() { } int daEnMegaDosun_c::onCreate() { - OSReport("daEnMegaDosun::onCreate()\n"); this->setupBodyModel(); @@ -144,7 +143,6 @@ int daEnMegaDosun_c::onCreate() { //u8 s3[] = {0,0,0,1,0xff,0xfe,0x10,0,0,1,0xf0,0,0,5,0x50,0}; u8 s3[] = {0,0,0,1,0xff,0xfe,0x10,0,0,1,0xf0,0,0xff,0xfe,0x10,0}; - OSReport("this->collMgr.Init(this,(u8*)&this->collision_struct,(u8*)&s3,0);\n"); this->collMgr.Init(this,(u8*)&this->collision_struct,(u8*)&s3,0); this->pos_delta2.x = 0.0; @@ -153,7 +151,6 @@ int daEnMegaDosun_c::onCreate() { this->_320 = 0.0; this->_324 = 48.0; - OSReport("this->aPhysics.addToList();\n"); this->aPhysics.addToList(); this->scale.x = 1.0; @@ -198,7 +195,6 @@ int daEnMegaDosun_c::onExecute() { float rect[] = {this->_320, this->_324, this->spriteSomeRectX, this->spriteSomeRectY}; int ret = this->outOfZone(this->pos, (float*)&rect, this->currentZoneID); if(ret) { - OSReport("daEnMegaDosun_c has left the building\n"); this->OutOfScreenPosition = this->pos; this->isOutofScreen = true; @@ -222,7 +218,6 @@ int daEnMegaDosun_c::onDraw() { } int daEnMegaDosun_c::onDelete() { - OSReport("Deleting Thwompy\n"); return true; } @@ -336,22 +331,18 @@ int daEnMegaDosun_c::onDelete() { // StateID_DownMove void daEnMegaDosun_c::beginState_DownMove() { - OSReport("beginState_DownMove()\n"); this->speed.y = 0.0; } void daEnMegaDosun_c::executeState_DownMove() { - OSReport("executeState_DownMove()\n"); this->HandleYSpeed(); this->UpdateObjectPosBasedOnSpeedValuesReal(); //FIXME what do I do? - bottom detection int ret = this->collMgr.execute(); - OSReport("collMgr Returns(): %08x\n", ret); if(!ret) return; if(!(ret & 0x400000)) { - OSReport("doStateChange(&StateID_DownWait)\n"); this->doStateChange(&StateID_DownWait); this->countdownTimer = 0x40; this->speed.y = 0.0; @@ -360,7 +351,6 @@ int daEnMegaDosun_c::onDelete() { else { this->collision_struct[0] = 0x00000001; this->speed.y = 0.0; - OSReport("ShakeScreen(%x,%d,%d,%d,%d)\n", ScreenPositionClass,0,1,0,0); ShakeScreen(ScreenPositionClass, 0, 1, 0, 0); this->collMgr.Clear2(); } @@ -371,7 +361,6 @@ int daEnMegaDosun_c::onDelete() { //SoundRelatedClass.AnotherSoundRelatedFunction(SE_EMY_BIG_DOSSUN, p, 0); } void daEnMegaDosun_c::endState_DownMove() { - OSReport("endState_DownMove()\n"); return; } @@ -430,7 +419,6 @@ int daEnMegaDosun_c::onDelete() { this->pos.y = this->OutOfScreenPosition.y + 280.0; if (this->timer == 0) { - OSReport("Outro Play Sound\n"); PlaySound(this, SE_EMY_BIG_DOSSUN_DEAD); @@ -439,19 +427,16 @@ int daEnMegaDosun_c::onDelete() { } if (this->timer == 60) { - OSReport("Outro Play Fanfare\n"); PlaySound(this, STRM_BGM_SHIRO_BOSS_CLEAR); MakeMarioEnterDemoMode(); } if (this->timer == 120) { - OSReport("Outro Play Victory Cry\n"); PlayerVictoryCries(this); } if (this->timer > 240) { - OSReport("Outro Out\n"); ExitStage(WORLD_MAP, 0, BEAT_LEVEL, MARIO_WIPE); } |