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-rw-r--r--src/bossFuzzyBear.cpp51
1 files changed, 31 insertions, 20 deletions
diff --git a/src/bossFuzzyBear.cpp b/src/bossFuzzyBear.cpp
index d286b81..67fbd6e 100644
--- a/src/bossFuzzyBear.cpp
+++ b/src/bossFuzzyBear.cpp
@@ -43,14 +43,14 @@ class daFuzzyBear_c : public daBoss {
void playerCollision(ActivePhysics *apThis, ActivePhysics *apOther);
void yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther);
bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther);
+ bool collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther);
USING_STATES(daFuzzyBear_c);
DECLARE_STATE(Grow);
@@ -81,10 +81,10 @@ CREATE_STATE(daFuzzyBear_c, Outro);
void daFuzzyBear_c::playerCollision(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
void daFuzzyBear_c::yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
-void daFuzzyBear_c::collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther) {
- return; // added by skawo request
+bool daFuzzyBear_c::collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther) {
+ return true; // added by skawo request
- if (this->isInvulnerable == 1) { return; }
+ if (this->isInvulnerable == 1) { return true; }
this->timer = 0;
PlaySound(this, SE_BOSS_KOOPA_FIRE_DISAPP);
@@ -92,8 +92,9 @@ void daFuzzyBear_c::collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, Ac
SpawnEffect("Wm_mr_fireball_hit", 0, &apOther->owner->pos, &(S16Vec){0,0,0}, &(Vec){1.0, 1.0, 1.0});
this->damage++;
if (this->damage > 14) { doStateChange(&StateID_Outro); }
+ return true;
}
-void daFuzzyBear_c::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) {
+bool daFuzzyBear_c::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) {
apOther->someFlagByte |= 2;
dActor_c *block = apOther->owner;
@@ -107,12 +108,13 @@ void daFuzzyBear_c::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysi
mario->doSpriteMovement();
mario->doSpriteMovement();
+ return true;
}
-void daFuzzyBear_c::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) {
+bool daFuzzyBear_c::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) {
this->counter_504[apOther->owner->which_player] = 0;
- this->collisionCat9_RollingObject(apThis, apOther);
+ return this->collisionCat9_RollingObject(apThis, apOther);
}
-void daFuzzyBear_c::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) {
+bool daFuzzyBear_c::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) {
dActor_c *block = apOther->owner;
dEn_c *blah = (dEn_c*)block;
@@ -134,7 +136,7 @@ void daFuzzyBear_c::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhy
if (blah->direction == 0) { blah->direction = 1; }
else { blah->direction = 0; }
- return;
+ return true;
}
this->pos.x += blah->speed.x;
@@ -148,10 +150,11 @@ void daFuzzyBear_c::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhy
if (this->damage > 14) { doStateChange(&StateID_Outro); }
else { doStateChange(&StateID_RolyPoly); }
+ return true;
}
-void daFuzzyBear_c::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther) {
+bool daFuzzyBear_c::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther) {
- if (this->isInvulnerable == 1) { return; }
+ if (this->isInvulnerable == 1) { return true; }
dActor_c *block = apOther->owner;
dEn_c *blah = (dEn_c*)block;
@@ -167,11 +170,19 @@ void daFuzzyBear_c::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *
if (this->damage > 14) { doStateChange(&StateID_Outro); }
else { doStateChange(&StateID_RolyPoly); }
+ return true;
}
-bool daFuzzyBear_c::collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther) { return false; }
-void daFuzzyBear_c::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther) { }
-void daFuzzyBear_c::collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
+bool daFuzzyBear_c::collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther) {
+ return false;
+}
+bool daFuzzyBear_c::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther) {
+ return true;
+}
+bool daFuzzyBear_c::collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther) {
+ DamagePlayer(this, apThis, apOther);
+ return true;
+}