diff options
Diffstat (limited to 'src/bonusRoom.cpp')
-rw-r--r-- | src/bonusRoom.cpp | 62 |
1 files changed, 32 insertions, 30 deletions
diff --git a/src/bonusRoom.cpp b/src/bonusRoom.cpp index 2b0144d..c4a84cd 100644 --- a/src/bonusRoom.cpp +++ b/src/bonusRoom.cpp @@ -10,6 +10,8 @@ extern "C" void *PlaySoundAsync(dStageActor_c *, int soundID); extern "C" void *StopBGMMusic(); extern "C" void *StartBGMMusic(); extern "C" dStageActor_c* GetSpecificPlayerActor(int number); +extern "C" void *SoundRelatedClass; +extern "C" void *MapSoundPlayer(void *SoundClass, int soundID, int unk); int Songs[16][4][16][3] = { @@ -159,8 +161,8 @@ const char* Prizes[10][4] = { { "I_penguin", "g3d/I_penguin.brres", "I_penguin", "wait2" }, { "I_propeller", "g3d/I_propeller_model.brres", "I_propeller_model", "wait2" }, { "I_kinoko_bundle","g3d/I_mini_kinoko.brres", "I_mini_kinoko", "wait2" }, - { "I_hammer", "g3d/I_hammer.brres", "I_hammer", "wait2" }, { "I_star", "g3d/I_star.brres", "I_star", "wait2" }, + { "I_hammer", "g3d/I_fireflower.brres", "I_hammer", "wait2" }, { "I_kinoko_bundle","g3d/I_life_kinoko.brres", "I_life_kinoko", "wait2" }, { "obj_coin", "g3d/obj_coin.brres", "obj_coin", "wait2" } }; @@ -199,30 +201,30 @@ int PrizePacks[16][4] = { // Numbers list prizes for each level }; int Notes[24] = { - SE_EMY_PATAMET_STEP, - SE_EMY_PATAMET_STEP_2, - SE_EMY_PATAMET_STEP_3, - SE_EMY_PATAMET_STEP_4, - SE_EMY_PATAMET_STEP_5, - SE_EMY_PATAMET_STEP_6, - SE_EMY_PATAMET_STEP_7, - SE_EMY_PATAMET_STEP_8, - SE_EMY_PATAMET_STEP, - SE_EMY_PATAMET_STEP_2, - SE_EMY_PATAMET_STEP_3, - SE_EMY_PATAMET_STEP_4, - SE_EMY_PATAMET_STEP_5, - SE_EMY_PATAMET_STEP_6, - SE_EMY_PATAMET_STEP_7, - SE_EMY_PATAMET_STEP_8, - SE_EMY_PATAMET_STEP, - SE_EMY_PATAMET_STEP_2, - SE_EMY_PATAMET_STEP_3, - SE_EMY_PATAMET_STEP_4, - SE_EMY_PATAMET_STEP_5, - SE_EMY_PATAMET_STEP_6, - SE_EMY_PATAMET_STEP_7, - SE_EMY_PATAMET_STEP_8, + STRM_BGM_HIKOUSEN_ROUKA, // C + STRM_BGM_HIKOUSEN_ROUKA_FAST, + STRM_BGM_LAST_BOSS_FAST, // D + STRM_BGM_LAST_BOSS, + STRM_BGM_ROAD_TO_LAST_FAST, // E + STRM_BGM_ROAD_TO_LAST, // F + STRM_BGM_LAST_CASTLE_APPEAR, + STRM_BGM_SELECT_W5, // G + STRM_BGM_SELECT_W7, + STRM_BGM_HIKOUSEN, // A + STRM_BGM_HIKOUSEN_BOSS_FAST, + STRM_BGM_HIKOUSEN_FAST, // B + STRM_BGM_OBAKE, // C + STRM_BGM_SHIRO_FAST, + STRM_BGM_SHIRO, // D + STRM_BGM_WATER_FAST, + STRM_BGM_WATER, // E + STRM_BGM_TORIDE_BOSS_FAST, // F + STRM_BGM_TORIDE_BOSS, + STRM_BGM_DEMO_ED, // G + STRM_BGM_DEMO_OP, + STRM_BGM_SELECT_W8, // A + STRM_BGM_MG_BTL, + STRM_BGM_OBAKE_FAST, // B }; @@ -524,10 +526,10 @@ int dSingAlong::onCreate() { OSReport("Creating the Sing Along gang."); // Load in the settings this->song = this->settings & 0xF; - this->prize[0] = (this->settings >> 16) & 0xF; - this->prize[1] = (this->settings >> 20) & 0xF; - this->prize[2] = (this->settings >> 24) & 0xF; - this->prize[3] = (this->settings >> 28) & 0xF; + this->prize[0] = (this->settings >> 28) & 0xF; + this->prize[1] = (this->settings >> 24) & 0xF; + this->prize[2] = (this->settings >> 20) & 0xF; + this->prize[3] = (this->settings >> 16) & 0xF; this->chorus = -1; this->currentNote = 0; @@ -588,7 +590,7 @@ void dSingAlong::RegisterNote(int note) { OSReport("State was checked"); if (note == Songs[song][chorus][currentNote][0]) { - PlaySoundAsync(this, Notes[Songs[song][chorus][currentNote][1]-1]); + MapSoundPlayer(SoundRelatedClass, Notes[Songs[song][chorus][currentNote][1]-1], 1); OSReport("Note was correct"); currentNote += 1; } |