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path: root/kamek_pal2.x
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Diffstat (limited to 'kamek_pal2.x')
-rw-r--r--kamek_pal2.x278
1 files changed, 269 insertions, 9 deletions
diff --git a/kamek_pal2.x b/kamek_pal2.x
index 16d9c48..f9f8a9a 100644
--- a/kamek_pal2.x
+++ b/kamek_pal2.x
@@ -6,6 +6,7 @@ OUTPUT_FORMAT ("binary")
SECTIONS {
GetSpecificPlayerActor = 0xDEADBEEF;
+ Actor_SearchByID = 0xDEADBEEF;
TimeStopFlag = 0xDEADBEEF;
TimerBranch = 0xDEADBEEF;
MarioDescentRate = 0xDEADBEEF;
@@ -16,6 +17,8 @@ SECTIONS {
AlwaysDrawFlag = 0xDEADBEEF;
AlwaysDrawBranch = 0xDEADBEEF;
GenerateRandomNumber = 0xDEADBEEF;
+ OneofManySoundPlayers = 0xDEADBEEF;
+ BombExplodeState = 0xDEADBEEF;
_savefpr_14 = 0xDEADBEEF;
_savefpr_15 = 0xDEADBEEF;
@@ -101,6 +104,9 @@ SECTIONS {
__construct_new_array = 0xDEADBEEF;
__destroy_new_array = 0xDEADBEEF;
+ __register_global_object = 0xDEADBEEF;
+ __ptmf_scall = 0xDEADBEEF;
+
setup__13FunctionChainFPPFPv_bUs = 0xDEADBEEF;
@@ -113,16 +119,216 @@ SECTIONS {
GetExplanationString__7dBase_cFv = 0xDEADBEEF;
+ __vt__15daEnBlockMain_c = 0xDEADBEEF;
+ __dt__15daEnBlockMain_cFv = 0xDEADBEEF;
+ calledWhenUpMoveBegins__15daEnBlockMain_cFv = 0xDEADBEEF;
+ calledWhenDownMoveBegins__15daEnBlockMain_cFv = 0xDEADBEEF;
+ calledWhenUpMoveExecutes__15daEnBlockMain_cFv = 0xDEADBEEF;
+ calledWhenUpMoveDiffExecutes__15daEnBlockMain_cFv = 0xDEADBEEF;
+ calledWhenDownMoveExecutes__15daEnBlockMain_cFv = 0xDEADBEEF;
+ calledWhenDownMoveEndExecutes__15daEnBlockMain_cFv = 0xDEADBEEF;
+ calledWhenDownMoveDiffExecutes__15daEnBlockMain_cFv = 0xDEADBEEF;
+ calledWhenDownMoveDiffEndExecutes__15daEnBlockMain_cFv = 0xDEADBEEF;
+ updateScale__15daEnBlockMain_cFb = 0xDEADBEEF;
+ upMove_Begin__15daEnBlockMain_cFv = 0xDEADBEEF;
+ upMove_Execute__15daEnBlockMain_cFv = 0xDEADBEEF;
+ upMove_End__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMove_Begin__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMove_Execute__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMove_End__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMoveEnd_Begin__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMoveEnd_Execute__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMoveEnd_End__15daEnBlockMain_cFv = 0xDEADBEEF;
+ upMove_Diff_Begin__15daEnBlockMain_cFv = 0xDEADBEEF;
+ upMove_Diff_Execute__15daEnBlockMain_cFv = 0xDEADBEEF;
+ upMove_Diff_End__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMove_Diff_Begin__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMove_Diff_Execute__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMove_Diff_End__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMove_DiffEnd_Begin__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMove_DiffEnd_Execute__15daEnBlockMain_cFv = 0xDEADBEEF;
+ downMove_DiffEnd_End__15daEnBlockMain_cFv = 0xDEADBEEF;
+ blockInit__15daEnBlockMain_cFf = 0xDEADBEEF;
+ blockUpdate__15daEnBlockMain_cFv = 0xDEADBEEF;
+ blockResult__15daEnBlockMain_cFv = 0xDEADBEEF;
+ PhysicsCallback1__15daEnBlockMain_c = 0xDEADBEEF;
+ PhysicsCallback2__15daEnBlockMain_c = 0xDEADBEEF;
+ PhysicsCallback3__15daEnBlockMain_c = 0xDEADBEEF;
+ OPhysicsCallback1__15daEnBlockMain_c = 0xDEADBEEF;
+ OPhysicsCallback2__15daEnBlockMain_c = 0xDEADBEEF;
+ OPhysicsCallback3__15daEnBlockMain_c = 0xDEADBEEF;
+ StateID_UpMove__15daEnBlockMain_c = 0xDEADBEEF;
+ StateID_DownMove__15daEnBlockMain_c = 0xDEADBEEF;
+ StateID_DownMoveEnd__15daEnBlockMain_c = 0xDEADBEEF;
+ StateID_UpMove_Diff__15daEnBlockMain_c = 0xDEADBEEF;
+ StateID_DownMove_Diff__15daEnBlockMain_c = 0xDEADBEEF;
+ StateID_DownMove_DiffEnd__15daEnBlockMain_c = 0xDEADBEEF;
+
+ __ct__5dEn_cFv = 0xDEADBEEF;
+ afterCreate__5dEn_cFi = 0xDEADBEEF;
+ afterExecute__5dEn_cFi = 0xDEADBEEF;
+ kill__5dEn_cFv = 0xDEADBEEF;
+ eatIn__5dEn_cFv = 0xDEADBEEF;
+ disableEatIn__5dEn_cFv = 0xDEADBEEF;
+ _vf8C__5dEn_cFPv = 0xDEADBEEF;
+ _vfCC__5dEn_cFP7Point2d = 0xDEADBEEF;
+ _vfD0__5dEn_cFP7Point2d = 0xDEADBEEF;
+ doStateChange__5dEn_cFP9StateBase = 0xDEADBEEF;
+ preSpriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ prePlayerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ preYoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ stageActorCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ spriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ playerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ yoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat3_StarPower__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat5_Mario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ _vf108__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCatD_GroundPound__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ _vf110__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat8_FencePunch__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat7_WMWaggleWater__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat7_WMWaggleWaterYoshi__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ _vf120__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCatA_PenguinMario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat11_PipeCannon__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat9_RollingObject__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat1_Fireball_E_Explosion__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat2_IceBall_15_YoshiIce__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat13_Hammer__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ collisionCat14_YoshiFire__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF;
+ _vf140__5dEn_cFP13dStageActor_c = 0xDEADBEEF;
+ _vf144__5dEn_cFi = 0xDEADBEEF;
+ _vf148__5dEn_cFv = 0xDEADBEEF;
+ _vf14C__5dEn_cFv = 0xDEADBEEF;
+ _vf150__5dEn_cFv = 0xDEADBEEF;
+ eatenByYoshiProbably__5dEn_cFv = 0xDEADBEEF;
+ playHpdpSound1__5dEn_cFv = 0xDEADBEEF;
+ playEnemyDownSound1__5dEn_cFv = 0xDEADBEEF;
+ playEnemyDownComboSound__5dEn_cFPv = 0xDEADBEEF;
+ playHpdpSound2__5dEn_cFv = 0xDEADBEEF;
+ _vf168__5dEn_cFv = 0xDEADBEEF;
+ dieFumi_Begin__5dEn_cFv = 0xDEADBEEF;
+ dieFumi_Execute__5dEn_cFv = 0xDEADBEEF;
+ dieFumi_End__5dEn_cFv = 0xDEADBEEF;
+ dieFall_Begin__5dEn_cFv = 0xDEADBEEF;
+ dieFall_Execute__5dEn_cFv = 0xDEADBEEF;
+ dieFall_End__5dEn_cFv = 0xDEADBEEF;
+ dieBigFall_Begin__5dEn_cFv = 0xDEADBEEF;
+ dieBigFall_Execute__5dEn_cFv = 0xDEADBEEF;
+ dieBigFall_End__5dEn_cFv = 0xDEADBEEF;
+ dieSmoke_Begin__5dEn_cFv = 0xDEADBEEF;
+ dieSmoke_Execute__5dEn_cFv = 0xDEADBEEF;
+ dieSmoke_End__5dEn_cFv = 0xDEADBEEF;
+ dieYoshiFumi_Begin__5dEn_cFv = 0xDEADBEEF;
+ dieYoshiFumi_Execute__5dEn_cFv = 0xDEADBEEF;
+ dieYoshiFumi_End__5dEn_cFv = 0xDEADBEEF;
+ dieIceVanish_Begin__5dEn_cFv = 0xDEADBEEF;
+ dieIceVanish_Execute__5dEn_cFv = 0xDEADBEEF;
+ dieIceVanish_End__5dEn_cFv = 0xDEADBEEF;
+ dieGoal_Begin__5dEn_cFv = 0xDEADBEEF;
+ dieGoal_Execute__5dEn_cFv = 0xDEADBEEF;
+ dieGoal_End__5dEn_cFv = 0xDEADBEEF;
+ dieOther_Begin__5dEn_cFv = 0xDEADBEEF;
+ dieOther_Execute__5dEn_cFv = 0xDEADBEEF;
+ dieOther_End__5dEn_cFv = 0xDEADBEEF;
+ eatIn_Begin__5dEn_cFv = 0xDEADBEEF;
+ eatIn_Execute__5dEn_cFv = 0xDEADBEEF;
+ eatIn_End__5dEn_cFv = 0xDEADBEEF;
+ eatNow_Begin__5dEn_cFv = 0xDEADBEEF;
+ eatNow_Execute__5dEn_cFv = 0xDEADBEEF;
+ eatNow_End__5dEn_cFv = 0xDEADBEEF;
+ eatOut_Begin__5dEn_cFv = 0xDEADBEEF;
+ eatOut_Execute__5dEn_cFv = 0xDEADBEEF;
+ eatOut_End__5dEn_cFv = 0xDEADBEEF;
+ hitSpin_Begin__5dEn_cFv = 0xDEADBEEF;
+ hitSpin_Execute__5dEn_cFv = 0xDEADBEEF;
+ hitSpin_End__5dEn_cFv = 0xDEADBEEF;
+ ice_Begin__5dEn_cFv = 0xDEADBEEF;
+ ice_Execute__5dEn_cFv = 0xDEADBEEF;
+ ice_End__5dEn_cFv = 0xDEADBEEF;
+ spawnHitEffectAtPosition__5dEn_cF7Point2d = 0xDEADBEEF;
+ doSomethingWithHardHitAndSoftHitEffects__5dEn_cF7Point3d = 0xDEADBEEF;
+ playEnemyDownSound2__5dEn_cFv = 0xDEADBEEF;
+ add2ToYSpeed__5dEn_cFv = 0xDEADBEEF;
+ _vf218__5dEn_cFv = 0xDEADBEEF;
+ _vf21C__5dEn_cFv = 0xDEADBEEF;
+ _vf220__5dEn_cFPv = 0xDEADBEEF;
+ _vf224__5dEn_cFv = 0xDEADBEEF;
+ _vf228__5dEn_cFv = 0xDEADBEEF;
+ _vf22C__5dEn_cFv = 0xDEADBEEF;
+ _vf230__5dEn_cFv = 0xDEADBEEF;
+ _vf234__5dEn_cFv = 0xDEADBEEF;
+ _vf238__5dEn_cFv = 0xDEADBEEF;
+ _vf23C__5dEn_cFv = 0xDEADBEEF;
+ _vf240__5dEn_cFv = 0xDEADBEEF;
+ _vf244__5dEn_cFv = 0xDEADBEEF;
+ _vf248__5dEn_cFi = 0xDEADBEEF;
+ _vf24C__5dEn_cFPv = 0xDEADBEEF;
+ _vf250__5dEn_cFPv = 0xDEADBEEF;
+ _vf254__5dEn_cFPv = 0xDEADBEEF;
+ _vf258__5dEn_cFPv = 0xDEADBEEF;
+ _vf25C__5dEn_cFPv = 0xDEADBEEF;
+ _vf260__5dEn_cFPv = 0xDEADBEEF;
+ _vf264__5dEn_cFP13dStageActor_c = 0xDEADBEEF;
+ _vf268__5dEn_cFPv = 0xDEADBEEF;
+ spawnHitEffectAtPositionAgain__5dEn_cF7Point2d = 0xDEADBEEF;
+ playMameStepSound__5dEn_cFv = 0xDEADBEEF;
+ _vf274__5dEn_cFv = 0xDEADBEEF;
+ _vf278__5dEn_cFPv = 0xDEADBEEF;
+ _vf27C__5dEn_cFv = 0xDEADBEEF;
+
+ _vfD8__18dActorMultiState_cFv = 0xDEADBEEF;
+ _vfDC__18dActorMultiState_cFv = 0xDEADBEEF;
+ _vfE0__18dActorMultiState_cFv = 0xDEADBEEF;
+
+ __ct__13dStageActor_cFv = 0xDEADBEEF;
+ __dt__13dStageActor_cFv = 0xDEADBEEF;
+ beforeCreate__13dStageActor_cFv = 0xDEADBEEF;
+ afterCreate__13dStageActor_cFi = 0xDEADBEEF;
+ beforeDelete__13dStageActor_cFv = 0xDEADBEEF;
+ afterDelete__13dStageActor_cFi = 0xDEADBEEF;
+ beforeExecute__13dStageActor_cFv = 0xDEADBEEF;
+ afterExecute__13dStageActor_cFi = 0xDEADBEEF;
+ beforeDraw__13dStageActor_cFv = 0xDEADBEEF;
+ afterDraw__13dStageActor_cFi = 0xDEADBEEF;
+ GetExplanationString__13dStageActor_cFv = 0xDEADBEEF;
+ _vf60__13dStageActor_cFv = 0xDEADBEEF;
+ _vf68__13dStageActor_cFv = 0xDEADBEEF;
+ _vf6C__13dStageActor_cFv = 0xDEADBEEF;
+ _vf70__13dStageActor_cFv = 0xDEADBEEF;
+ _vf74__13dStageActor_cFv = 0xDEADBEEF;
+ _vf78__13dStageActor_cFv = 0xDEADBEEF;
+ _vf7C__13dStageActor_cFv = 0xDEADBEEF;
+ _vf88__13dStageActor_cFv = 0xDEADBEEF;
+ _vf90__13dStageActor_cFP13dStageActor_c = 0xDEADBEEF;
+ _vf94__13dStageActor_cFPv = 0xDEADBEEF;
+ removeMyActivePhysics__13dStageActor_cFv = 0xDEADBEEF;
+ addMyActivePhysics__13dStageActor_cFv = 0xDEADBEEF;
+ returnRegularScale__13dStageActor_cFv = 0xDEADBEEF;
+ _vfA4__13dStageActor_cFPv = 0xDEADBEEF;
+ _vfA8__13dStageActor_cFPv = 0xDEADBEEF;
+ _vfAC__13dStageActor_cFPv = 0xDEADBEEF;
+ _vfB0__13dStageActor_cFv = 0xDEADBEEF;
+ _vfB4__13dStageActor_cFv = 0xDEADBEEF;
+ _vfB8__13dStageActor_cFv = 0xDEADBEEF;
+ _vfBC__13dStageActor_cFv = 0xDEADBEEF;
+ _vfC0__13dStageActor_cFv = 0xDEADBEEF;
+ _vfC4__13dStageActor_cFv = 0xDEADBEEF;
+ _vfC8__13dStageActor_cFP7Point2d = 0xDEADBEEF;
+ checkZoneBoundaries__13dStageActor_cFUi = 0xDEADBEEF;
+ create__13dStageActor_cF6ActorsUiP7Point3dP6S16VecUc = 0xDEADBEEF;
+
__ct__8dScene_cFv = 0xDEADBEEF;
__dt__8dScene_cFv = 0xDEADBEEF;
beforeCreate__8dScene_cFv = 0xDEADBEEF;
- afterCreate__8dScene_cFv = 0xDEADBEEF;
+ afterCreate__8dScene_cFi = 0xDEADBEEF;
beforeDelete__8dScene_cFv = 0xDEADBEEF;
- afterDelete__8dScene_cFv = 0xDEADBEEF;
+ afterDelete__8dScene_cFi = 0xDEADBEEF;
beforeExecute__8dScene_cFv = 0xDEADBEEF;
- afterExecute__8dScene_cFv = 0xDEADBEEF;
+ afterExecute__8dScene_cFi = 0xDEADBEEF;
beforeDraw__8dScene_cFv = 0xDEADBEEF;
- afterDraw__8dScene_cFv = 0xDEADBEEF;
+ afterDraw__8dScene_cFi = 0xDEADBEEF;
__ct__8dActor_cFv = 0xDEADBEEF;
__dt__8dActor_cFv = 0xDEADBEEF;
@@ -130,13 +336,13 @@ SECTIONS {
__ct__7dBase_cFv = 0xDEADBEEF;
__dt__7dBase_cFv = 0xDEADBEEF;
beforeCreate__7dBase_cFv = 0xDEADBEEF;
- afterCreate__7dBase_cFv = 0xDEADBEEF;
+ afterCreate__7dBase_cFi = 0xDEADBEEF;
beforeDelete__7dBase_cFv = 0xDEADBEEF;
- afterDelete__7dBase_cFv = 0xDEADBEEF;
+ afterDelete__7dBase_cFi = 0xDEADBEEF;
beforeExecute__7dBase_cFv = 0xDEADBEEF;
- afterExecute__7dBase_cFv = 0xDEADBEEF;
+ afterExecute__7dBase_cFi = 0xDEADBEEF;
beforeDraw__7dBase_cFv = 0xDEADBEEF;
- afterDraw__7dBase_cFv = 0xDEADBEEF;
+ afterDraw__7dBase_cFi = 0xDEADBEEF;
onDraw__7fBase_cFv = 0xDEADBEEF;
@@ -145,6 +351,46 @@ SECTIONS {
_vf58__8dActor_cFv = 0xDEADBEEF;
_vf5C__8dActor_cFv = 0xDEADBEEF;
+ __ct__9StateBaseFPCc = 0xDEADBEEF;
+ __dt__9StateBaseFv = 0xDEADBEEF;
+ isInvalid__9StateBaseFv = 0xDEADBEEF;
+ isEqualNotUsedForSomeReason__9StateBaseFP9StateBase = 0xDEADBEEF;
+ isEqual__9StateBaseFP9StateBase = 0xDEADBEEF;
+ isNotEqual__9StateBaseFP9StateBase = 0xDEADBEEF;
+ getName__9StateBaseFv = 0xDEADBEEF;
+ getID__9StateBaseFv = 0xDEADBEEF;
+
+ __ct__10dFlagMgr_c = 0xDEADBEEF;
+ setup__10dFlagMgr_cFb = 0xDEADBEEF;
+ applyAndClearAllTimedActions__10dFlagMgr_cFv = 0xDEADBEEF;
+ execute__10dFlagMgr_cFv = 0xDEADBEEF;
+ set__10dFlagMgr_cFUcibbbUi = 0xDEADBEEF;
+ findLowestFlagInSet__10dFlagMgr_cFUiUl = 0xDEADBEEF;
+ setSpecial__10dFlagMgr_cFUcffUcUiUl = 0xDEADBEEF;
+ get8__10dFlagMgr_cFUc = 0xDEADBEEF;
+ get108__10dFlagMgr_cFUc = 0xDEADBEEF;
+ get208__10dFlagMgr_cFUc = 0xDEADBEEF;
+ get248__10dFlagMgr_cFUc = 0xDEADBEEF;
+ get448__10dFlagMgr_cFUc = 0xDEADBEEF;
+ instance__10dFlagMgr_c = 0xDEADBEEF;
+
+
+ __ct__7PhysicsFv = 0xDEADBEEF;
+ setup__7PhysicsFP8dActor_cPQ27Physics4InfoUcUcP7Point2d = 0xDEADBEEF;
+ addToList__7PhysicsFv = 0xDEADBEEF;
+ removeFromList__7PhysicsFv = 0xDEADBEEF;
+ update__7PhysicsFv = 0xDEADBEEF;
+
+ getTileRendererList__7dBgGm_cFi = 0xDEADBEEF;
+
+ add__Q212TileRenderer4ListFP12TileRenderer = 0xDEADBEEF;
+ remove__Q212TileRenderer4ListFP12TileRenderer = 0xDEADBEEF;
+
+ __ct__12TileRendererFv = 0xDEADBEEF;
+ __dt__12TileRendererFv = 0xDEADBEEF;
+ setPosition__12TileRendererFfff = 0xDEADBEEF;
+ setVars__12TileRendererFf = 0xDEADBEEF;
+
__ct__21dPlayerModelHandler_cFUc = 0xDEADBEEF;
loadModel__21dPlayerModelHandler_cFUcii = 0xDEADBEEF;
setSRT__21dPlayerModelHandler_cF7Point3d6S16Vec7Point3d = 0xDEADBEEF;
@@ -277,8 +523,13 @@ SECTIONS {
GameHeaps = 0xDEADBEEF;
BGDatClass = 0xDEADBEEF;
+ instance__10BGDatClass = 0xDEADBEEF;
GetTilesetName__FPvii = 0xDEADBEEF;
+ getTilesetName__10BGDatClassFii = 0xDEADBEEF;
+
+ getPointerToTile__12TilemapClassFiiPUib = 0xDEADBEEF;
+
IsWideScreen__Fv = 0xDEADBEEF;
Player_Active = 0xDEADBEEF;
@@ -379,6 +630,7 @@ SECTIONS {
strncpy = 0xDEADBEEF;
strcmp = 0xDEADBEEF;
sprintf = 0xDEADBEEF;
+ strrchr = 0xDEADBEEF;
wcslen = 0xDEADBEEF;
@@ -692,6 +944,7 @@ SECTIONS {
dSys_c__RootHeapMEM2 = 0xDEADBEEF;
BG_GM_ptr = 0xDEADBEEF;
+ instance__7dBgGm_c = 0xDEADBEEF;
BgActorDefs = 0xDEADBEEF;
@@ -735,6 +988,8 @@ SECTIONS {
continuePlumberSetPowerupTextureDebug = 0xDEADBEEF;
+ returnFromPowerupSoundChange = 0xDEADBEEF;
+
ExitFromTileGodHack = 0xDEADBEEF;
SomeTable_802F5440 = 0xDEADBEEF;
@@ -753,6 +1008,9 @@ SECTIONS {
GetRandomSeed = 0xDEADBEEF;
RandomSeed = 0xDEADBEEF;
+ MakeRandomNumber__Fi = 0xDEADBEEF;
+ MakeRandomNumberForTiles__Fi = 0xDEADBEEF;
+
StrangeReplayValue1 = 0xDEADBEEF;
StrangeReplayValue2 = 0xDEADBEEF;
StrangeReplayValue3 = 0xDEADBEEF;
@@ -768,13 +1026,16 @@ SECTIONS {
SomeWipeClass = 0xDEADBEEF;
QueryGlobal5758 = 0xDEADBEEF;
+
.text : {
FILL (0)
__text_start = . ;
*(.init)
*(.text)
+ __ctor_loc = . ;
*(.ctors)
+ __ctor_end = . ;
*(.dtors)
*(.rodata)
/**(.sdata)*/
@@ -786,4 +1047,3 @@ SECTIONS {
__text_end = . ;
}
}
-