diff options
Diffstat (limited to 'include')
-rwxr-xr-x | include/game.h | 37 | ||||
-rw-r--r-- | include/statelib.h | 14 |
2 files changed, 34 insertions, 17 deletions
diff --git a/include/game.h b/include/game.h index 3b2876d..e5a4813 100755 --- a/include/game.h +++ b/include/game.h @@ -1095,6 +1095,12 @@ class dActorMultiState_c; template <class TOwner>
class dStateWrapperBase_c {
public:
+ dStateWrapperBase_c() :
+ manager(&pointless, &executor, &dStateBase_c::mNoState) { }
+
+ dStateWrapperBase_c(dState_c<TOwner> *pInitState) :
+ manager(&pointless, &executor, pInitState) { }
+
virtual ~dStateWrapperBase_c() { }
dStatePointless_c pointless;
@@ -1102,21 +1108,27 @@ public: dStateMgr_c manager;
- // All these are passed straight through to the manager, todo: name them and arguments
- virtual void ensureStateHasBegun();
- virtual void execute();
- virtual void endCurrentState();
- virtual void setState(dStateBase_c *pNewState);
- virtual void executeNextStateThisTick();
- virtual dStateMethodExecutorBase_c *getCurrentStateMethodExecutor();
- virtual dStateBase_c *getNextState();
- virtual dStateBase_c *getCurrentState();
- virtual dStateBase_c *getPreviousState();
+ // All these are passed straight through to the manager
+ virtual void ensureStateHasBegun() { manager.ensureStateHasBegun(); }
+ virtual void execute() { manager.execute(); }
+ virtual void endCurrentState() { manager.endCurrentState(); }
+ virtual void setState(dStateBase_c *pNewState) { manager.setState(pNewState); }
+ virtual void executeNextStateThisTick() { manager.executeNextStateThisTick(); }
+ virtual dStateMethodExecutorBase_c *getCurrentStateMethodExecutor() { return manager.getCurrentStateMethodExecutor(); }
+ virtual dStateBase_c *getNextState() { return manager.getNextState(); }
+ virtual dStateBase_c *getCurrentState() { return manager.getCurrentState(); }
+ virtual dStateBase_c *getPreviousState() { return manager.getPreviousState(); }
};
template <class TOwner>
class dStateWrapper_c : public dStateWrapperBase_c<TOwner> {
public:
+ dStateWrapper_c() :
+ dStateWrapperBase_c() { }
+
+ dStateWrapper_c(dState_c<TOwner> *pInitState) :
+ dStateWrapperBase_c(pInitState) { }
+
~dStateWrapper_c() { }
};
@@ -1164,6 +1176,11 @@ public: &CLASS::executeState_##NAME, \
&CLASS::endState_##NAME);
+#define CREATE_STATE_E(CLASS, NAME) \
+ CREATE_STATE(CLASS, NAME) \
+ void CLASS::beginState_##NAME() { } \
+ void CLASS::endState_##NAME() { }
+
#define USING_STATES(CLASS) \
typedef dState_c<CLASS> State;
diff --git a/include/statelib.h b/include/statelib.h index d387f02..092ef6a 100644 --- a/include/statelib.h +++ b/include/statelib.h @@ -90,8 +90,8 @@ void dState_c<TOwner>::doEnd(TOwner *owner) { /******************************************************************************/ class dStatePointless_c { public: - virtual ~dStatePointless_c(); - virtual int returnsOne(); // Does exactly what it says on the tin. + virtual ~dStatePointless_c() { }; + virtual int returnsOne() { return 1; } }; /******************************************************************************/ @@ -99,7 +99,7 @@ class dStatePointless_c { /******************************************************************************/ class dStateMethodExecutorBase_c { public: - virtual ~dStateMethodExecutorBase_c() = 0; + virtual ~dStateMethodExecutorBase_c() { } virtual void callBegin() = 0; virtual void callExecute() = 0; @@ -108,7 +108,7 @@ class dStateMethodExecutorBase_c { class dStateExecutorBase_c { public: - virtual ~dStateExecutorBase_c() = 0; + virtual ~dStateExecutorBase_c() { } virtual dStateMethodExecutorBase_c *getMethodExecutorForState(dStateBase_c *state) = 0; virtual void clearMethodExecutor(dStateMethodExecutorBase_c **ptrToPtrToExecutor) = 0; @@ -120,7 +120,7 @@ class dStateExecutorBase_c { template <class TOwner> class dStateMethodExecutor_c : public dStateMethodExecutorBase_c { public: - ~dStateMethodExecutor_c(); + ~dStateMethodExecutor_c() { } void callBegin(); void callExecute(); @@ -133,7 +133,7 @@ class dStateMethodExecutor_c : public dStateMethodExecutorBase_c { template <class TOwner> class dStateExecutor_c : public dStateExecutorBase_c { public: - ~dStateExecutor_c(); + ~dStateExecutor_c() { } dStateMethodExecutorBase_c *getMethodExecutorForState(dStateBase_c *state); void clearMethodExecutor(dStateMethodExecutorBase_c **ptrToPtrToExecutor); @@ -225,7 +225,7 @@ protected: class dStateMgr_c : public dStateMgrBase_c { public: dStateMgr_c(dStatePointless_c *pPointlessClass, dStateExecutorBase_c *pStateExecutor, dStateBase_c *pInitState); - ~dStateMgr_c(); + ~dStateMgr_c() { } bool callBeginOnState(); void callExecuteOnState(); |