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-rw-r--r--include/g3dhax.h16
1 files changed, 14 insertions, 2 deletions
diff --git a/include/g3dhax.h b/include/g3dhax.h
index d4aa9a0..f13aab3 100644
--- a/include/g3dhax.h
+++ b/include/g3dhax.h
@@ -29,6 +29,7 @@ namespace nw4r {
};
class ResAnmChr { public: void* data; ResAnmChr(void *p = NULL) { data = p; } };
+ class ResAnmVis { public: void* data; ResAnmVis(void *p = NULL) { data = p; } };
class ResAnmTexPat { public: void* data; ResAnmTexPat(void *p = NULL) { data = p; } };
class ResAnmTexSrt { public: void* data; ResAnmTexSrt(void *p = NULL) { data = p; } };
@@ -49,7 +50,7 @@ namespace nw4r {
void * /*ResTex*/ GetResTex(const ResName n) const;
void * /*ResTex*/ GetResTex(u32 idx) const;
ResAnmChr GetResAnmChr(const char *str) const;
- void * /*ResAnmVis*/ GetResAnmVis(const char *str) const;
+ ResAnmVis GetResAnmVis(const char *str) const;
void * /*ResAnmClr*/ GetResAnmClr(const char *str) const;
ResAnmTexPat GetResAnmTexPat(const char *str) const;
ResAnmTexSrt GetResAnmTexSrt(const char *str) const;
@@ -279,7 +280,7 @@ namespace m3d {
// 28 might be Max Frame?
float _28, _2C, currentFrame;
- u8 _34;
+ u8 _34; // animation group??
};
class anmChr_c : public fanm_c {
@@ -293,6 +294,17 @@ namespace m3d {
void bind(/*b*/mdl_c *model, nw4r::g3d::ResAnmChr anmRes, int unk);
};
+ class anmVis_c : public fanm_c {
+ public:
+ ~anmVis_c();
+ int _vf0C();
+
+ bool setup(nw4r::g3d::ResMdl modelRes, nw4r::g3d::ResAnmVis anmRes,
+ mAllocator_c *allocator, u32 *sizeOutPtr);
+
+ void bind(/*b*/mdl_c *model, nw4r::g3d::ResAnmVis anmRes, int unk);
+ };
+
class anmTexPat_c : public banm_c {
public:
class child_c : public fanm_c {