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-rw-r--r--bossBridgeBowser.yaml96
1 files changed, 96 insertions, 0 deletions
diff --git a/bossBridgeBowser.yaml b/bossBridgeBowser.yaml
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+---
+# BombDrop = WM_Cloud (673)
+# DropedBomb = WM_SmallCloud (674)
+
+source_files: [../src/bossBridgeBowser.cpp, ../src/bossBombDrop.cpp]
+
+hooks:
+
+ ################################################
+ # HOOKS FOR Dropped Bomb
+ ################################################
+ - name: dDroppedBombBuild
+ type: add_func_pointer
+ src_addr_pal: 0x8098550C
+ target_func: 'dDroppedBomb::build(void)'
+
+
+
+ ################################################
+ # HOOKS FOR Bomb Drop
+ ################################################
+ - name: BombDropBuild
+ type: add_func_pointer
+ src_addr_pal: 0x80982530
+ target_func: 'dBombDrop::build(void)'
+
+ - name: UpdatedBombDropSpriteInfo
+ type: patch
+ addr_pal: 0x8030A5C0
+ data: '02A1 0000 00000010 00000010 00000000 00000000 00000200 00000200 0000 0000 0200 0200 0000 0000'
+ # 0x8030A340 + sprite num * 0x28 == offset
+
+ - name: dBombDropSpriteFileInfo
+ type: add_func_pointer
+ src_addr_pal: 0x8031AB8C
+ target_func: 'BDarcNameList'
+
+ # 0x8031AB4C + sprite num * 0x4 == offset
+ # That offset stores a pointer to a table of pointers to strings, followed by four bytes of padding
+ # Each string is an arcname to load
+
+
+ ################################################
+ # HOOKS FOR BRIDGE BOWSER
+ ################################################
+
+ - name: BowserBridgeCollision
+ type: add_func_pointer
+ src_addr_pal: 0x80B7E804
+ target_func: 'BowserDoomSpriteCollision(dEn_c *, ActivePhysics *, ActivePhysics *)'
+
+ # - name: SetBowserBridgeHP
+ # type: patch
+ # addr_pal: 0x80B3E478
+ # data: '38000003'
+
+ - name: BowserBridgeHammerCollision
+ type: add_func_pointer
+ src_addr_pal: 0x80B7E848
+ target_func: 'Return'
+
+ - name: PatchMagicStart
+ type: add_func_pointer
+ src_addr_pal: 0x80954BF0
+ target_func: 'BowserDoomStart(dStageActor_c *)'
+
+ - name: PatchMagicExecute
+ type: add_func_pointer
+ src_addr_pal: 0x80954BF4
+ target_func: 'BowserDoomExecute(dStageActor_c *)'
+
+ - name: PatchMagicEnd
+ type: add_func_pointer
+ src_addr_pal: 0x80954BF8
+ target_func: 'BowserDoomEnd(dStageActor_c *)'
+
+ - name: PatchBattleStartEnd
+ type: add_func_pointer
+ src_addr_pal: 0x80954BD4
+ target_func: 'BowserStartEnd(dStageActor_c *)'
+
+
+ ################################################
+ # HOOKS FOR FIREBALL PATCHING
+ ################################################
+
+ - name: BowserFireballPatchA
+ type: patch
+ addr_pal: 0x800991B8
+ data: '600000006000000060000000600000006000000060000000600000006000000060000000600000006000000060000000'
+
+ - name: BowserFireballPatchB
+ type: patch
+ addr_pal: 0x80099264
+ data: '600000006000000060000000600000006000000060000000'
+