diff options
| -rw-r--r-- | src/effects.cpp | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/src/effects.cpp b/src/effects.cpp index 7e2e080..68294a1 100644 --- a/src/effects.cpp +++ b/src/effects.cpp @@ -1004,7 +1004,7 @@ const char* effects_name_list [] = {  	"Wm_ob_treasureboxwait_b"  }; -extern "C" void SpawnEffect(const char*, int, Vec*); +extern "C" void SpawnEffect(const char*, int, Vec*, int, int);  // Just call CreateEffect(this, number_between_0_and_1000);  bool CreateEffect(dEn_c* enemy, int effect_num) { @@ -1014,7 +1014,7 @@ bool CreateEffect(dEn_c* enemy, int effect_num) {  		return false;  	Vec tempVec = (Vec){ enemy->pos.x, enemy->pos.y, 5500.0 };  	const char* effect_name = effects_name_list[effect_num]; -	SpawnEffect(effect_name, 0, &tempVec); +	SpawnEffect(effect_name, 0, &tempVec, 0, 0);  	return true;  } | 
