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-rw-r--r--NewerProject.yaml1
-rw-r--r--NewerProjectKP.yaml1
-rw-r--r--bugfixes.yaml4
-rw-r--r--fileselect.yaml149
-rwxr-xr-xinclude/game.h18
-rw-r--r--include/newer.h31
-rw-r--r--src/fileselect.S120
-rw-r--r--src/koopatlas/hud.cpp67
-rw-r--r--src/koopatlas/pathmanager.cpp7
-rw-r--r--src/newer.cpp72
10 files changed, 400 insertions, 70 deletions
diff --git a/NewerProject.yaml b/NewerProject.yaml
index 6044c59..ae354bf 100644
--- a/NewerProject.yaml
+++ b/NewerProject.yaml
@@ -2,6 +2,7 @@ output_dir: "NewerASM"
code_address: 0x808D9000
modules:
- processed/prolog.yaml
+ - processed/fileselect.yaml
- processed/magicplatform.yaml
- processed/bugfixes.yaml
- processed/worldmap.yaml
diff --git a/NewerProjectKP.yaml b/NewerProjectKP.yaml
index fdd447c..d6cdcc4 100644
--- a/NewerProjectKP.yaml
+++ b/NewerProjectKP.yaml
@@ -2,6 +2,7 @@ output_dir: "NewerASM"
code_address: 0x808D9000
modules:
- processed/prolog.yaml
+ - processed/fileselect.yaml
- processed/magicplatform.yaml
- processed/cutScene.yaml
- processed/bonepiece.yaml
diff --git a/bugfixes.yaml b/bugfixes.yaml
index 29b7acd..2576c1e 100644
--- a/bugfixes.yaml
+++ b/bugfixes.yaml
@@ -1,5 +1,7 @@
---
-source_files: [../src/randomcrap.S, ../src/music.cpp, ../src/fix38.S, ../src/nullsub.S]
+# This has kind of turned into the "random stuff that we don't want to make a yaml for"
+# yaml, hasn't it...
+source_files: [../src/randomcrap.S, ../src/music.cpp, ../src/fix38.S, ../src/nullsub.S, ../src/newer.cpp]
hooks:
- name: FixMemoryLeaks
type: patch
diff --git a/fileselect.yaml b/fileselect.yaml
new file mode 100644
index 0000000..7b22520
--- /dev/null
+++ b/fileselect.yaml
@@ -0,0 +1,149 @@
+---
+source_files: [../src/fileselect.S]
+hooks:
+ - name: FSDisBrlan1 # inMulti
+ type: add_func_pointer
+ src_addr_pal: 0x80943A74
+ target_func: 'FSDummyBrlanName'
+ - name: FSDisBrlan2 # on
+ type: add_func_pointer
+ src_addr_pal: 0x80943AB4
+ target_func: 'FSDummyBrlanName'
+ - name: FSDisBrlan3 # idle
+ type: add_func_pointer
+ src_addr_pal: 0x80943AB8
+ target_func: 'FSDummyBrlanName'
+ - name: FSDisBrlan4 # hit
+ type: add_func_pointer
+ src_addr_pal: 0x80943ABC
+ target_func: 'FSDummyBrlanName'
+ - name: FSDisBrlan5 # off
+ type: add_func_pointer
+ src_addr_pal: 0x80943AC0
+ target_func: 'FSDummyBrlanName'
+ - name: FSDisBrlan6 # out
+ type: add_func_pointer
+ src_addr_pal: 0x80943AC4
+ target_func: 'FSDummyBrlanName'
+
+ - name: FSDisGroup1a # inMulti
+ type: add_func_pointer
+ src_addr_pal: 0x80943B88
+ target_func: 'FSDummyGroup'
+ - name: FSDisGroup1b # inMulti
+ type: add_func_pointer
+ src_addr_pal: 0x80943B8C
+ target_func: 'FSDummyGroup'
+ - name: FSDisGroup2a # onMulti
+ type: add_func_pointer
+ src_addr_pal: 0x80943BDC
+ target_func: 'FSDummyGroup'
+ - name: FSDisGroup2b # onMulti
+ type: add_func_pointer
+ src_addr_pal: 0x80943BE0
+ target_func: 'FSDummyGroup'
+ - name: FSDisGroup3a # idleMulti
+ type: add_func_pointer
+ src_addr_pal: 0x80943BE4
+ target_func: 'FSDummyGroup'
+ - name: FSDisGroup3b # idleMulti
+ type: add_func_pointer
+ src_addr_pal: 0x80943BE8
+ target_func: 'FSDummyGroup'
+ - name: FSDisGroup4a # hitMulti
+ type: add_func_pointer
+ src_addr_pal: 0x80943BEC
+ target_func: 'FSDummyGroup'
+ - name: FSDisGroup4b # hitMulti
+ type: add_func_pointer
+ src_addr_pal: 0x80943BF0
+ target_func: 'FSDummyGroup'
+ - name: FSDisGroup5a # offMulti
+ type: add_func_pointer
+ src_addr_pal: 0x80943BF4
+ target_func: 'FSDummyGroup'
+ - name: FSDisGroup5b # offMulti
+ type: add_func_pointer
+ src_addr_pal: 0x80943BF8
+ target_func: 'FSDummyGroup'
+# - name: FSDisGroup6a # outMulti
+# type: add_func_pointer
+# src_addr_pal: 0x80943BFC
+# target_func: 'FSDummyGroup'
+# - name: FSDisGroup6b # outMulti
+# type: add_func_pointer
+# src_addr_pal: 0x80943C00
+# target_func: 'FSDummyGroup'
+
+
+ - name: FSDummyPane1 # N_back
+ type: add_func_pointer
+ src_addr_pal: 0x80943C5C
+ target_func: 'FSDummyPane'
+
+
+ - name: FSCutOffSomeBmgs
+ type: patch
+ addr_pal: 0x80782F38
+ data: '38E00007'
+
+ - name: FSCutOffSomeTexts
+ type: patch
+ addr_pal: 0x80782F4C
+ data: '38C00002'
+
+ - name: FSNoBackBmg
+ type: nop_insn
+ area_pal: 0x80782F70
+
+ - name: FSNoWindows
+ type: nop_insn
+ area_pal: 0x80782F98
+
+ - {name: FSShowOrHideNBackNop1, type: nop_insn, area_pal: 0x80783428}
+ - {name: FSShowOrHideNBackNop2, type: nop_insn, area_pal: 0x80783440}
+ - {name: FSShowOrHideNBackNop3, type: nop_insn, area_pal: 0x80783458}
+ - {name: FSShowOrHideNBackNop4, type: nop_insn, area_pal: 0x8078346C}
+
+ - {name: FSDontMoveDown, type: patch, addr_pal: 0x80783D04, data: '4800001C'}
+ - {name: FSMoveLeftToUp, type: patch, addr_pal: 0x80783D20, data: '548007BD'}
+ - {name: FSMoveRightToDown, type: patch, addr_pal: 0x80783D3C, data: '548007FF'}
+
+ - {name: FS2MoveLeftToUp, type: patch, addr_pal: 0x8078456C, data: '540007BD'}
+ - {name: FS2MoveRightToDown, type: patch, addr_pal: 0x80784598, data: '540007FF'}
+
+ - {name: FS3MoveLeftToUp, type: patch, addr_pal: 0x80784B08, data: '540007BD'}
+ - {name: FS3MoveRightToDown, type: patch, addr_pal: 0x80784B40, data: '540007FF'}
+
+# needed because I replace A00_window with a couple of pointers LOL
+ - {name: FSFixWindowName, type: add_func_pointer, src_addr_pal: 0x80943B54, target_func: 'A00_window'}
+ - {name: FSShowRlan, type: add_func_pointer, src_addr_pal: 0x80943ACC, target_func: 'ShowEraseCopy'}
+ - {name: FSHideRlan, type: add_func_pointer, src_addr_pal: 0x80943AD0, target_func: 'HideEraseCopy'}
+ - {name: FSInitExtraRlans, type: patch, addr_pal: 0x80782EE4, data: '38A0001F'}
+# - {name: FSFixPosFile, type: add_func_pointer, src_addr_pal: 0x80943C4C, target_func: 'N_posFile1_00'}
+# - {name: FSCDHolderGrpA, type: add_func_pointer, src_addr_pal: 0x80943C08, target_func: 'CDHolderGroup'}
+# - {name: FSCDHolderGrpB, type: add_func_pointer, src_addr_pal: 0x80943C0C, target_func: 'CDHolderGroup'}
+# - {name: FSInitExtraGrps, type: patch, addr_pal: 0x80782EF8, data: '38C0002F'}
+ - {name: FSCDHolderGrpA, type: add_func_pointer, src_addr_pal: 0x80943BFC, target_func: 'CDHolderGroup'}
+ - {name: FSCDHolderGrpB, type: add_func_pointer, src_addr_pal: 0x80943C00, target_func: 'CDHolderGroup'}
+ - {name: FSRlanIdx, type: patch, addr_pal: 0x8093422C, data: '0000001D0000001E'}
+
+# disable the multi out anims
+ - {name: FSDisMulti1, type: nop_insn, area_pal: 0x80784220}
+ - {name: FSDisMulti2, type: nop_insn, area_pal: 0x80784230}
+
+ - {name: FSResetAnim, type: patch, addr_pal: 0x80783610, data: '3880002A'}
+# - {name: FSShowCD, type: branch_insn, branch_type: b, src_addr_pal: 0x80783BFC, target_func: 'FSShowCD'}
+# - {name: FSHideCD, type: branch_insn, branch_type: b, src_addr_pal: 0x80783F80, target_func: 'FSHideCD'}
+ - {name: FSShowCDa, type: branch_insn, branch_type: b, src_addr_pal: 0x80783810, target_func: 'FSShowCD_OpenWait'}
+# - {name: FSHideCDa, type: branch_insn, branch_type: b, src_addr_pal: 0x80784304, target_func: 'FSHideCD_IWOSAEW'}
+# Show it on MultiButtnOnStageAnimeEndWait
+ - {name: FSShowCDOverrideA, type: patch, addr_pal: 0x80783954, data: '3880002A'}
+ - {name: FSShowCDOverrideB, type: patch, addr_pal: 0x807839AC, data: '3880002A'}
+# Hide it on MultiButtonExitAnimeEndWait
+ - {name: FSHideCD, type: branch_insn, branch_type: b, src_addr_pal: 0x80784200, target_func: 'FSHideCD'}
+
+
+ - {name: DFNiceTitle, type: branch_insn, branch_type: bl, src_addr_pal: 0x8077D044, target_func: 'DFNiceTitle'}
+
+
diff --git a/include/game.h b/include/game.h
index f3b14c3..29bb6d6 100755
--- a/include/game.h
+++ b/include/game.h
@@ -137,10 +137,21 @@ public:
u8 worlds_available[10]; // 0x32
u32 ambush_countdown[10]; // 0x3C
u16 field_64; // 0x64
- u16 credits_hiscore; // 0x66
+ union {
+ u16 credits_hiscore; // 0x66
+ u16 spentStarCoins;
+ };
u16 score; // 0x68
u32 completions[10][0x2A]; // 0x6C
- u8 hint_movie_bought[70]; // 0x6FC
+ union {
+ u8 hint_movie_bought[70]; // 0x6FC
+
+ struct {
+ // ALL Newer additions should go here
+ // This array has been verified as safe to replace
+ u8 currentNewerWorld; // 0x6FC
+ };
+ };
u8 toad_location[10]; // 0x742
u8 field_74C[10][4]; // 0x74C
u8 field_774[10][4]; // 0x774
@@ -2590,7 +2601,7 @@ namespace m2d {
class AnmResHandler_c {
public:
AnmResHandler_c();
- ~AnmResHandler_c();
+ virtual ~AnmResHandler_c();
struct Thing {
nw4r::lyt::Group *group;
@@ -3057,6 +3068,7 @@ namespace mHeap {
void WriteNumberToTextBox(int *number, const int *fieldLength, nw4r::lyt::TextBox *textBox, bool unk); // 800B3B60
+#include "newer.h"
#endif
diff --git a/include/newer.h b/include/newer.h
new file mode 100644
index 0000000..4f34f81
--- /dev/null
+++ b/include/newer.h
@@ -0,0 +1,31 @@
+#ifndef NEWER_H
+#define NEWER_H
+
+enum NWRWorld {
+ ISLAND = 0, YOSHI_ISLAND = 0,
+ DESERT = 1, RUBBLE_RUINS = 1,
+ SEWER = 2, SOGGY_SEWERS = 2,
+ MOUNTAIN = 3, MUSHROOM_PEAKS = 3,
+ SAKURA = 4, SAKURA_VILLAGE = 4,
+ FREEZEFLAME = 5, FREEZEFLAME_GLACIER = 5,
+ VOLCANO = 6, FREEZEFLAME_VOLCANO = 6,
+ PUMPKIN = 7, PUMPKIN_BONEYARD = 7,
+ SKY_MOUNTAIN = 8,
+ SKY = 9, STARRY_SKIES = 9,
+ PLANET = 10, KOOPA_PLANET = 10,
+ CORE = 11, KOOPA_CORE = 11,
+ BONUS_LAND = 12,
+ GOLDWOOD = 13, GOLDWOOD_FOREST = 13,
+ MINIMEGA = 14, MINIMEGA_ISLAND = 14,
+ CRYSTAL = 15, CRYSTAL_CAVES = 15,
+ BOMBARD = 16, BOMBARD_CLIFFS = 16,
+ SKY_CITY = 17,
+ WORLD_COUNT = 18,
+ UNKNOWN_WORLD = 255
+};
+
+NWRWorld NewerWorldForLevelID(int world, int level);
+
+const wchar_t *NewerWorldName(NWRWorld world);
+
+#endif /* NEWER_H */
diff --git a/src/fileselect.S b/src/fileselect.S
new file mode 100644
index 0000000..b243e7f
--- /dev/null
+++ b/src/fileselect.S
@@ -0,0 +1,120 @@
+.set sp,1
+.set rtoc,2
+
+.text
+.extern enableNonLoopAnim__Q23m2d13EmbedLayout_cFib
+.global FSShowCD, FSHideCD
+FSShowCD:
+ addi r3, r3, 0x74
+ li r4, 0x2A
+ b enableNonLoopAnim__Q23m2d13EmbedLayout_cFib
+
+FSHideCD:
+ addi r3, r3, 0x74
+ li r4, 0x2B
+ b enableNonLoopAnim__Q23m2d13EmbedLayout_cFib
+
+.global FSShowCD_OpenWait
+FSShowCD_OpenWait:
+ addi r3, r31, 0x74
+ li r4, 0x2A
+ bl enableNonLoopAnim__Q23m2d13EmbedLayout_cFib
+ lwz r0, 0x14(r1)
+ lwz r31, 0xC(r1)
+ mtlr r0
+ addi r1, r1, 0x10
+ blr
+
+#.global FSHideCD_IWOSAEW
+#FSHideCD_IWOSAEW:
+# addi r3, r31, 0x74
+# li r4, 0x2B
+# bl enableNonLoopAnim__Q23m2d13EmbedLayout_cFib
+# lwz r0, 0x14(r1)
+# lwz r31, 0xC(r1)
+# mtlr r0
+# addi r1, r1, 0x10
+# blr
+
+.global DFNiceTitle
+DFNiceTitle:
+ mr r3, r4
+ lis r4, DFTitle@h
+ ori r4, r4, DFTitle@l
+ lwz r6, 0xE44(r30)
+ addi r6, r6, '1'
+ sth r6, 0xA(r4)
+ li r5, 0
+ li r6, 6
+ lwz r12, 0(r3)
+ lwz r12, 0x80(r12)
+ mtctr r12
+ bctr
+
+.align 4
+
+.data
+.global FSDummyBrlanName, FSDummyGroup, FSDummyPane
+FSDummyBrlanName: .string "fileSelectBase_18_DummyAnim.brlan"
+FSDummyGroup: .string "DummyGroup"
+FSDummyPane: .string "DummyPane"
+
+.global A00_window
+A00_window: .string "A00_window"
+.global ShowEraseCopy, HideEraseCopy
+ShowEraseCopy: .string "fileSelectBase_18_ShowEraseCopy.brlan"
+HideEraseCopy: .string "fileSelectBase_18_HideEraseCopy.brlan"
+.global N_posFile1_00
+N_posFile1_00: .string "N_posFile1_00"
+.global CDHolderGroup
+CDHolderGroup: .string "CDHolderGroup"
+
+.align 4
+DFTitle:
+.short 'F','i','l','e',' ','X'
+
+NameYI: .string "Yoshi's Island"
+NameDesert: .string "Rubble Ruins"
+NameSewer: .string "Soggy Sewers"
+NameMountain: .string "Mushroom Peaks"
+NameJapan: .string "Sakura Village"
+NameFF: .string "FreezeFlame Valley"
+NameVolcano: .string "FreezeFlame Volcano"
+NameGhost: .string "Pumpkin Boneyard"
+NameSkyM: .string "Sky Mountain"
+NameSky: .string "Starry Skies"
+NameKoopa: .string "Koopa Planet"
+NameCore: .string "Koopa Core"
+NameGoldwood: .string "Goldwood Forest"
+NameCaverns: .string "Crystal Caves"
+NameBomb: .string "Bombard Cliffs"
+NameMiniMega: .string "Mini-Mega Island"
+NameSkyCity: .string "Sky City"
+NameBonus: .string "Bonus Land"
+
+# [05:59:00] <Tempus> W1 GW W2 MM W3 W4 W5 CC W6 BC W7 SC W8 KC W9
+.align 4
+# Struct definition: World, Level, IsSecret, Name
+.long -1,-1,0,NameYI
+.long 1,6,1,NameGoldwood
+.long 1,38,0,NameDesert
+.long 2,1,0,NameSewer
+.long 2,15,0,NameDesert
+.long 2,9,1,NameMiniMega
+.long 2,38,0,NameMountain
+.long 3,38,0,NameJapan
+.long 4,38,0,NameFF
+.long 5,6,0,NameVolcano
+.long 5,8,0,NameFF
+.long 5,10,0,NameFF
+.long 5,9,1,NameCaverns
+.long 5,38,0,NameGhost
+.long 6,8,0,NameBomb
+.long 6,38,0,NameSkyM
+.long 7,3,0,NameSky
+.long 7,4,1,NameSkyCity
+.long 7,38,0,NameKoopa
+.long 8,25,0,NameCore
+.long 8,26,0,NameBonus
+.long 0,0,0,0
+
diff --git a/src/koopatlas/hud.cpp b/src/koopatlas/hud.cpp
index 8f4b778..3989a1c 100644
--- a/src/koopatlas/hud.cpp
+++ b/src/koopatlas/hud.cpp
@@ -383,72 +383,7 @@ void dWMHud_c::setWorldName() {
int world = node->levelNumber[0];
int level = node->levelNumber[1];
- switch (world) {
- case 1:
- setWorldText("Yoshi's\nIsland");
- break;
-
- case 2:
- if (((level > 1) && (level < 5)) || (level == 15) || (level == 33) || (level == 34))
- setWorldText("Soggy\nSewers");
- else
- setWorldText("Rubble\nRuins");
- break;
-
- case 3:
- setWorldText("Mushroom\nPeaks");
- break;
-
- case 4:
- setWorldText("Sakura\nVillage");
- break;
-
- case 5:
- if ((level < 6) || (level == 15) || (level == 33) || (level == 34))
- setWorldText("FreezeFlame\nValley");
- else
- setWorldText("FreezeFlame\nVolcano");
- break;
-
- case 6:
- setWorldText("Pumpkin\nBoneyard");
- break;
-
- case 7:
- if (level < 4)
- setWorldText("Sky\nMountain");
- else
- setWorldText("Starry\nSkies");
- break;
-
- case 8:
- if ((level < 6) || (level == 15) || (level == 25) || (level == 33) || (level == 34))
- setWorldText("Koopa\nPlanet");
- else
- setWorldText("Koopa\nCore");
- break;
-
- case 9:
- setWorldText("Bonus\nLand");
- break;
-
- case 10:
- if ((level < 6) || (level == 30) || (level == 41) )
- setWorldText("Goldwood\nForest");
- else if ((level < 11) || (level == 32))
- setWorldText("Mini-Mega\nIsland");
- else if ((level < 16) || (level == 33) || (level == 34) || (level == 31) )
- setWorldText("Crystal\nCaves");
- else if (level < 19)
- setWorldText("Bombard\nCliffs");
- else
- setWorldText("Sky\nCity");
- break;
-
- default:
- setWorldText("Unknown\nWorld");
- break;
- }
+ setWorldText(NewerWorldName(NewerWorldForLevelID(world, level)));
}
}
diff --git a/src/koopatlas/pathmanager.cpp b/src/koopatlas/pathmanager.cpp
index ffc4dfd..49ee728 100644
--- a/src/koopatlas/pathmanager.cpp
+++ b/src/koopatlas/pathmanager.cpp
@@ -560,6 +560,13 @@ void dWMPathManager_c::moveThroughPath() {
SaveBlock *save = GetSaveFile()->GetBlock(-1);
save->current_path_node = pathLayer->findNodeID(to);
+ if (to->type == dKPNode_s::LEVEL) {
+ NWRWorld nWorld = NewerWorldForLevelID(to->levelNumber[0], to->levelNumber[1]);
+ if (nWorld != UNKNOWN_WORLD) {
+ save->currentNewerWorld = (u8)nWorld;
+ }
+ }
+
dWMHud_c::instance->showPointBar();
SpammyReport("Point bar shown\n");
} else {
diff --git a/src/newer.cpp b/src/newer.cpp
new file mode 100644
index 0000000..314b50f
--- /dev/null
+++ b/src/newer.cpp
@@ -0,0 +1,72 @@
+#include <newer.h>
+
+NWRWorld NewerWorldForLevelID(int w, int l) {
+ switch (w) {
+ case 1: return YOSHI_ISLAND;
+ case 2:
+ if (((l>1) && (l<5)) || (l==15) || (l==33) || (l==34))
+ return SOGGY_SEWERS;
+ else
+ return RUBBLE_RUINS;
+ case 3: return MUSHROOM_PEAKS;
+ case 4: return SAKURA_VILLAGE;
+ case 5:
+ if (l<7 || l==15 || l==33 || l==34)
+ return FREEZEFLAME_GLACIER;
+ else
+ return FREEZEFLAME_VOLCANO;
+ case 6: return PUMPKIN_BONEYARD;
+ case 7:
+ if (l<4)
+ return SKY_MOUNTAIN;
+ else
+ return STARRY_SKIES;
+ case 8:
+ if (l<6 || l==15 || l==25 || l==33 || l==34)
+ return KOOPA_PLANET;
+ else
+ return KOOPA_CORE;
+ case 9: return BONUS_LAND;
+ case 10:
+ if (l<6 || l==30 || l==41)
+ return GOLDWOOD_FOREST;
+ else if (l<11 || l==32)
+ return MINIMEGA_ISLAND;
+ else if (l<16 || l==33 || l==34 || l==31)
+ return CRYSTAL_CAVES;
+ else if (l<19)
+ return BOMBARD_CLIFFS;
+ else
+ return SKY_CITY;
+ }
+
+ return UNKNOWN_WORLD;
+}
+
+
+static const wchar_t *NewerWorldNames[] = {
+ L"Yoshi's Island",
+ L"Rubble Ruins",
+ L"Soggy Sewers",
+ L"Mushroom Peaks",
+ L"Sakura Village",
+ L"Freezeflame Glacier",
+ L"Freezeflame Volcano",
+ L"Pumpkin Boneyard",
+ L"Sky Mountain",
+ L"Starry Skies",
+ L"Koopa Planet",
+ L"Koopa Core",
+ L"Bonus Land",
+ L"Goldwood Forest",
+ L"Mini-Mega Island",
+ L"Crystal Caves",
+ L"Bombard Cliffs",
+ L"Sky City"
+};
+
+const wchar_t *NewerWorldName(NWRWorld world) {
+ if (world < 0 || world >= WORLD_COUNT)
+ return L"Unknown World";
+ return NewerWorldNames[world];
+}