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-rw-r--r--cutScene.yaml7
-rw-r--r--kamek_pal.x1
-rw-r--r--src/cutScene.cpp21
-rw-r--r--src/koopatlas/core.cpp8
-rw-r--r--src/koopatlas/core.h1
-rw-r--r--src/koopatlas/pathmanager.cpp14
-rw-r--r--src/randomcrap.S6
-rw-r--r--src/sceneGlue.cpp22
8 files changed, 73 insertions, 7 deletions
diff --git a/cutScene.yaml b/cutScene.yaml
index e900d15..a5b0484 100644
--- a/cutScene.yaml
+++ b/cutScene.yaml
@@ -1,5 +1,5 @@
---
-source_files: [../src/cutScene.cpp]
+source_files: [../src/cutScene.cpp, ../src/sceneGlue.cpp]
hooks:
- name: BuildCutScene
type: add_func_pointer
@@ -11,4 +11,9 @@ hooks:
addr_pal: 0x80124DDC
data: '28001234'
+ - name: WrapExitStage
+ type: branch_insn
+ src_addr_pal: 0x80102370
+ branch_type: b
+ target_func: 'ExitStageWrapper'
diff --git a/kamek_pal.x b/kamek_pal.x
index 15661d4..7e96206 100644
--- a/kamek_pal.x
+++ b/kamek_pal.x
@@ -273,6 +273,7 @@ SECTIONS {
instance2__17SoundPlayingClass = 0x8042A040;
ExitStage__Fiiii = 0x80102370;
+ ExitStageRealRest = 0x80102374;
LastPowerupStoreType = 0x8042931C;
diff --git a/src/cutScene.cpp b/src/cutScene.cpp
index c872dd7..6cb1e3b 100644
--- a/src/cutScene.cpp
+++ b/src/cutScene.cpp
@@ -94,13 +94,26 @@ int dScCutScene_c::onExecute() {
// we're TOTALLY done!
OSReport("playback complete\n");
int nsmbwMovieType = settings & 3;
- switch (nsmbwMovieType) {
+ int newerMovieType = settings >> 28;
+
+ switch (newerMovieType) {
case 0:
- SaveGame(0, false);
- DoSceneChange(WORLD_MAP, 0x80000000, 0);
+ // OPENING
+ switch (nsmbwMovieType) {
+ case 0:
+ SaveGame(0, false);
+ DoSceneChange(WORLD_MAP, 0x80000000, 0);
+ break;
+ case 1:
+ StartTitleScreenStage(false, 0);
+ break;
+ }
break;
+
case 1:
- StartTitleScreenStage(false, 0);
+ // KAMEK (W7 => W8)
+ ActivateWipe(WIPE_MARIO);
+ DoSceneChange(WORLD_MAP, 0x40000000, 0);
break;
}
} else {
diff --git a/src/koopatlas/core.cpp b/src/koopatlas/core.cpp
index 98c329d..9a24f82 100644
--- a/src/koopatlas/core.cpp
+++ b/src/koopatlas/core.cpp
@@ -405,9 +405,15 @@ int dScKoopatlas_c::onCreate() {
// Prepare this first
SaveBlock *save = GetSaveFile()->GetBlock(-1);
currentMapID = save->current_world;
-
isFirstPlay = (currentMapID == 0) && (settings & 0x80000000);
+ // Are we coming from Kamek cutscene? If so, then do.. some stuff!
+ isAfterKamekCutscene = (settings & 0x40000000);
+ if (isAfterKamekCutscene) {
+ currentMapID = 6; // KoopaPlanet
+ save->current_world = 6;
+ }
+
somethingAboutSound(_8042A788);
return true;
diff --git a/src/koopatlas/core.h b/src/koopatlas/core.h
index a55624d..ce72d64 100644
--- a/src/koopatlas/core.h
+++ b/src/koopatlas/core.h
@@ -113,6 +113,7 @@ class dScKoopatlas_c : public dScene_c {
dDvdLoader_c mapListLoader;
bool isFirstPlay;
+ bool isAfterKamekCutscene;
void startMusic();
bool warpZoneHacks;
diff --git a/src/koopatlas/pathmanager.cpp b/src/koopatlas/pathmanager.cpp
index 0ef89fc..dd291cb 100644
--- a/src/koopatlas/pathmanager.cpp
+++ b/src/koopatlas/pathmanager.cpp
@@ -7,7 +7,7 @@
extern "C" void PlaySoundWithFunctionB4(void *spc, nw4r::snd::SoundHandle *handle, int id, int unk);
-static u8 MaybeFinishingLevel[2] = {0xFF,0xFF};
+u8 MaybeFinishingLevel[2] = {0xFF,0xFF};
void dWMPathManager_c::setup() {
dScKoopatlas_c *wm = dScKoopatlas_c::instance;
@@ -127,6 +127,18 @@ void dWMPathManager_c::setup() {
currentNode = pathLayer->nodes[save->current_path_node];
SpammyReport("OK %p\n", currentNode);
}
+
+ if (wm->isAfterKamekCutscene) {
+ // look for the 8-1 node
+ for (int i = 0; i < pathLayer->nodeCount; i++) {
+ dKPNode_s *node = pathLayer->nodes[i];
+ if (node->type == dKPNode_s::LEVEL && node->levelNumber[0] == 8 && node->levelNumber[1] == 1) {
+ currentNode = node;
+ save->current_path_node = i;
+ break;
+ }
+ }
+ }
}
for (int i = 0; i < pathLayer->nodeCount; i++)
diff --git a/src/randomcrap.S b/src/randomcrap.S
index 2842d12..0dbb4ef 100644
--- a/src/randomcrap.S
+++ b/src/randomcrap.S
@@ -281,6 +281,12 @@ NoBGScale:
addi r1, r1, 0x60
blr
+.global ExitStageReal
+.extern ExitStageRealRest
+ExitStageReal:
+ stwu r1, -0x20(r1)
+ b ExitStageRealRest
+
.data
.global BGScaleFront, BGScaleBack, BGScaleEnabled
BGScale:
diff --git a/src/sceneGlue.cpp b/src/sceneGlue.cpp
new file mode 100644
index 0000000..3e2167a
--- /dev/null
+++ b/src/sceneGlue.cpp
@@ -0,0 +1,22 @@
+#include <game.h>
+#include <stage.h>
+
+extern char CurrentLevel, CurrentWorld;
+extern u8 MaybeFinishingLevel[2];
+extern "C" void ExitStageReal(int scene, int sceneParams, int powerupStoreType, int wipe);
+
+extern "C" void ExitStageWrapper(int scene, int sceneParams, int powerupStoreType, int wipe) {
+ if (scene == WORLD_MAP && powerupStoreType == BEAT_LEVEL) {
+ if (CurrentWorld == 6 && CurrentLevel == STAGE_DOOMSHIP) {
+ if (MaybeFinishingLevel[0] == 6 && MaybeFinishingLevel[1] == STAGE_DOOMSHIP) {
+ // We're done with 7-38
+ ExitStage(MOVIE, 0x10000000, powerupStoreType, wipe);
+ return;
+ }
+ }
+ }
+
+ ExitStageReal(scene, sceneParams, powerupStoreType, wipe);
+}
+
+