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-rw-r--r--src/boss.cpp18
-rw-r--r--src/bossCaptainBowser.cpp2
-rw-r--r--src/bossFlameThrower.cpp1
-rw-r--r--src/bossPlayerClown.cpp19
-rw-r--r--src/bossPodouble.cpp2
-rw-r--r--src/challengeStar.cpp4
-rw-r--r--src/randtiles.cpp8
7 files changed, 23 insertions, 31 deletions
diff --git a/src/boss.cpp b/src/boss.cpp
index e5be583..a8a1a48 100644
--- a/src/boss.cpp
+++ b/src/boss.cpp
@@ -4,8 +4,6 @@
void DamagePlayer(dEn_c *actor, ActivePhysics *apThis, ActivePhysics *apOther) {
- OSReport("Damage Player\n");
-
actor->dEn_c::playerCollision(apThis, apOther);
actor->_vf220(apOther->owner);
@@ -26,7 +24,6 @@ void DamagePlayer(dEn_c *actor, ActivePhysics *apThis, ActivePhysics *apOther) {
void SetupKameck(daBoss *actor, daKameckDemo *Kameck) {
- OSReport("Stop BGM Music\n");
// Stop the BGM Music
StopBGMMusic();
@@ -35,44 +32,38 @@ void SetupKameck(daBoss *actor, daKameckDemo *Kameck) {
WLClass::instance->_4 = 4;
WLClass::instance->_8 = 0;
- OSReport("Enter Demo Mode\n");
MakeMarioEnterDemoMode();
// Make sure to use the correct position
Vec pos = (Vec){actor->pos.x - 124.0, actor->pos.y + 104.0, 3564.0};
S16Vec rot = (S16Vec){0, 0, 0};
- OSReport("Make Kameck\n");
// Create And use Kameck
actor->Kameck = (daKameckDemo*)actor->createChild(KAMECK_FOR_CASTLE_DEMO, (dStageActor_c*)actor, 0, &pos, &rot, 0);
actor->Kameck->doStateChange(&daKameckDemo::StateID_DemoWait);
- OSReport("Kameck at %x\n", actor->Kameck);
}
void CleanupKameck(daBoss *actor, daKameckDemo *Kameck) {
// Clean up the flags and Kameck
- OSReport("Cleaning up ALL the Kamecks!\n");
dStage32C_c::instance->freezeMarioBossFlag = 0;
WLClass::instance->_8 = 1;
- OSReport("Fixing ALL the BGMs and Demo Modes!\n");
MakeMarioExitDemoMode();
StartBGMMusic();
actor->Kameck->Delete(1);
- OSReport("KAMEX DELETZORS\n");
}
bool GrowBoss(daBoss *actor, daKameckDemo *Kameck, float initialScale, float endScale, float yPosModifier, int timer) {
- if (timer == 130) { OSReport("Timer = 130 - Kameck = %x\n", Kameck); actor->Kameck->doStateChange(&daKameckDemo::StateID_DemoSt); }
- if (timer == 400) { OSReport("Timer = 400 - Kameck = %x\n", Kameck); actor->Kameck->doStateChange(&daKameckDemo::StateID_DemoSt2); }
+ if (timer == 130) { actor->Kameck->doStateChange(&daKameckDemo::StateID_DemoSt); }
+ if (timer == 400) { actor->Kameck->doStateChange(&daKameckDemo::StateID_DemoSt2); }
float scaleSpeed, yPosScaling;
- if (timer == 150) { PlaySound(actor, SE_BOSS_IGGY_WANWAN_TO_L); OSReport("Timer = 150\n"); }
+ if (timer == 150) { PlaySound(actor, SE_BOSS_IGGY_WANWAN_TO_L); }
if ((timer > 150) && (timer < 230)) {
scaleSpeed = (endScale -initialScale) / 80.0;
@@ -86,7 +77,6 @@ bool GrowBoss(daBoss *actor, daKameckDemo *Kameck, float initialScale, float end
}
if (timer == 360) {
- OSReport("Timer = 360 - Make Effects\n");
Vec tempPos = (Vec){actor->pos.x - 40.0, actor->pos.y + 120.0, 3564.0};
SpawnEffect("Wm_ob_greencoinkira", 0, &tempPos, &(S16Vec){0,0,0}, &(Vec){1.0, 1.0, 1.0});
SpawnEffect("Wm_mr_yoshiicehit_a", 0, &tempPos, &(S16Vec){0,0,0}, &(Vec){1.0, 1.0, 1.0});
@@ -97,7 +87,7 @@ bool GrowBoss(daBoss *actor, daKameckDemo *Kameck, float initialScale, float end
SpawnEffect("Wm_ob_keyget01_c", 0, &tempPos, &(S16Vec){0,0,0}, &(Vec){1.0, 1.0, 1.0});
}
- if (timer > 420) { return true; OSReport("Timer = 420, returning true\n"); }
+ if (timer > 420) { return true; }
return false;
}
diff --git a/src/bossCaptainBowser.cpp b/src/bossCaptainBowser.cpp
index ba78977..bb73087 100644
--- a/src/bossCaptainBowser.cpp
+++ b/src/bossCaptainBowser.cpp
@@ -420,7 +420,7 @@ int daCaptainBowser::onDraw() {
if (this->chrAnimation.getCurrentFrame() > 53.0) { // This is where the smackdown starts
scaleIncreaser += 0.014285;
- effect.spawn("Wm_ko_shout", 0, &(Vec){pos.x-186.0+(scaleIncreaser*16.0), pos.y+138.0+(scaleIncreaser*16.0), pos.z}, &(S16Vec){0,0,0}, &(Vec){scaleIncreaser, scaleIncreaser, scaleIncreaser});
+ effect.spawn("Wm_ko_shout", 0, &(Vec){pos.x-186.0+(scaleIncreaser*16.0), pos.y+138.0+(scaleIncreaser*16.0), pos.z}, &(S16Vec){0,0,0x7000}, &(Vec){scaleIncreaser, scaleIncreaser, scaleIncreaser});
this->Roar.info.xDistToEdge = 70.0 * scaleIncreaser;
this->Roar.info.yDistToEdge = 70.0 * scaleIncreaser;
diff --git a/src/bossFlameThrower.cpp b/src/bossFlameThrower.cpp
index 3a77621..871625a 100644
--- a/src/bossFlameThrower.cpp
+++ b/src/bossFlameThrower.cpp
@@ -28,7 +28,6 @@ daKoopaBreath *daKoopaBreath::build() {
int daKoopaBreath::onCreate() {
- OSReport("Made a fireball");
ActivePhysics::Info GreatBalls;
GreatBalls.xDistToCenter = 0.0;
diff --git a/src/bossPlayerClown.cpp b/src/bossPlayerClown.cpp
index 2db1d90..eb67db3 100644
--- a/src/bossPlayerClown.cpp
+++ b/src/bossPlayerClown.cpp
@@ -4,11 +4,16 @@
#include <sfx.h>
#include "boss.h"
+// #define cField(TYPE, OFFSET) (*(TYPE*)(((u32)clown) + (OFFSET)))
+// #define cPlayerOccupying cField(dStageActor_c*, 0x738)
+// #define cModel cField(m3d::mdl_c*, 0xFEC)
+// #define cTimer cField(u32, 0xFEC+sizeof(m3d::mdl_c))
+// #define cAllocator cField(mHeapAllocator_c*, 0xFD0)
-// #define cPlayerOccupying (*(dStageActor_c**)(((u32)(clown)) + 0x738 ))
+#define cPlayerOccupying (*(dStageActor_c**)(((u32)(clown)) + 0x738 ))
#define cAllocator ((mHeapAllocator_c*)(((u32)(clown)) + 0xFD0 ))
#define cModel ((m3d::mdl_c*)( ((u32)(clown)) + 0xFEC ))
-#define cTimer (**(u32**)((u32)(clown) + sizeof(m3d::mdl_c) + 0xFEC ))
+#define cTimer (*(u32*)((u32)(clown) + sizeof(m3d::mdl_c) + 0xFEC ))
extern "C" int PClownCarExecute(dEn_c *clown);
extern "C" void PClownCarAfterCreate(dEn_c *clown, u32);
@@ -70,7 +75,7 @@ void CCafterCreate(dEn_c *clown, u32 param) {
void CConExecuteMove(dEn_c *clown) {
- // u8 player = cPlayerOccupying->which_player;
+ u8 player = cPlayerOccupying->which_player;
// OSReport("Angle = %x, %x, %x", (GetSpecificPlayerActor(player))->rot.y, (GetSpecificPlayerActor(player))->rot.x, (GetSpecificPlayerActor(player))->rot.z);
// OSReport("Clown = %x, %x, %x", (clown)->rot.y, (clown)->rot.x, (clown)->rot.z);
@@ -79,7 +84,7 @@ void CConExecuteMove(dEn_c *clown) {
u32 buttonPushed = Remocon_GetPressed(GetRemoconMng()->controllers[0]);
if (buttonPushed & 0x0100) {
- // if (cTimer > 90) {
+ if (cTimer > 90) {
if (clown->direction == 0) { // Going right
tempPos = (Vec){clown->pos.x + 32.0, clown->pos.y + 32.0, 3564.0};
dStageActor_c *spawned = CreateActor(657, 0, tempPos, 0, 0);
@@ -94,11 +99,11 @@ void CConExecuteMove(dEn_c *clown) {
SpawnEffect("Wm_en_killervanish", 0, &tempPos, &(S16Vec){0,0,0}, &(Vec){0.1, 0.1, 0.1});
PlaySoundAsync(clown, SE_OBJ_HOUDAI_S_SHOT);
- // cTimer = 0;
- // }
+ cTimer = 0;
+ }
}
- // cTimer++;
+ cTimer++;
// run normal move
PClownCarMove(clown);
diff --git a/src/bossPodouble.cpp b/src/bossPodouble.cpp
index 9388d62..c6eb99b 100644
--- a/src/bossPodouble.cpp
+++ b/src/bossPodouble.cpp
@@ -338,7 +338,7 @@ int daPodouble::onDraw() {
if (isFire) {
float scaleSpeed;
- if (timer == 150) { PlaySound(this, SE_BOSS_IGGY_WANWAN_TO_L); OSReport("Timer = 150\n"); }
+ if (timer == 150) { PlaySound(this, SE_BOSS_IGGY_WANWAN_TO_L); }
if ((timer > 150) && (timer < 230)) {
scaleSpeed = (3.5 - 1.0) / 80.0;
diff --git a/src/challengeStar.cpp b/src/challengeStar.cpp
index dda35cc..03b4089 100644
--- a/src/challengeStar.cpp
+++ b/src/challengeStar.cpp
@@ -51,10 +51,8 @@ void dChallengeStar::playerCollision(ActivePhysics *apThis, ActivePhysics *apOth
GlobalStarsCollected--;
if (GlobalStarsCollected == 0) {
EventTable->events |= this->eventFlag;
- OSReport("All stars spawned collected, triggered Event!\n");
}
- OSReport("%d Stars Collected\n", GlobalStarsCollected);
this->Delete(1);
}
@@ -74,7 +72,7 @@ dChallengeStar *dChallengeStar::build() {
int dChallengeStar::onCreate() {
char die = this->settings & 0xF;
- if (GetSpecificPlayerActor(die) == 0) { this->Delete(1); }
+ if (GetSpecificPlayerActor(die) == 0) { this->Delete(1); return; }
GlobalStarsCollected++;
diff --git a/src/randtiles.cpp b/src/randtiles.cpp
index 1508200..da86a92 100644
--- a/src/randtiles.cpp
+++ b/src/randtiles.cpp
@@ -94,13 +94,13 @@ RandomTileData *RandomTileData::instance = 0;
dDvdLoader_c RandTileLoader;
extern "C" bool RandTileLoadHook() {
- OSReport("Trying to load...");
+ // OSReport("Trying to load...");
void *buf = RandTileLoader.load("/NewerRes/RandTiles.bin");
if (buf == 0) {
- OSReport("Failed.\n");
+ // OSReport("Failed.\n");
return false;
} else {
- OSReport("Successfully loaded RandTiles.bin [%p].\n", buf);
+ // OSReport("Successfully loaded RandTiles.bin [%p].\n", buf);
RandomTileData::instance = (RandomTileData*)buf;
return true;
}
@@ -114,7 +114,7 @@ extern "C" void IdentifyTilesets(RTilemapClass *self) {
const char *tilesetName = BGDatClass::instance->getTilesetName(self->areaID, i);
self->sections[i] = RandomTileData::instance->getSection(tilesetName);
- OSReport("[%d] Chose %p for %s\n", i, self->sections[i], tilesetName);
+ // OSReport("[%d] Chose %p for %s\n", i, self->sections[i], tilesetName);
}
}