diff options
Diffstat (limited to '')
-rw-r--r-- | src/koopatlas/hud.cpp | 27 |
1 files changed, 17 insertions, 10 deletions
diff --git a/src/koopatlas/hud.cpp b/src/koopatlas/hud.cpp index bcfab17..7ed1b5d 100644 --- a/src/koopatlas/hud.cpp +++ b/src/koopatlas/hud.cpp @@ -357,21 +357,28 @@ void dWMHud_c::loadHeaderInfo() { // \x0B\x01YY\xZZZZ // YY is the character code, ZZZZ is ignored L"A", // 20, alternate - L"\x0B\x012F\xBEEF", // 21, tower - L"\x0B\x012F\xBEEF" L"2", // 22, tower 2 + L"\x0B\x0148\xBEEF", // 21, tower + L"\x0B\x0148\xBEEF" L"2", // 22, tower 2 L"\x0B\x012E\xBEEF", // 23, castle L"\x0B\x012F\xBEEF", // 24, fortress L"\x0B\x013D\xBEEF", // 25, final castle - L"Train", // 26, train + L"\x0B\x014D\xBEEF", // 26, train L"\x0B\x0132\xBEEF", // 27, airship L"Palace", // 28, switch palace - L"House", // 29, yoshi's house - L"Key1", // 30, key 1 - L"Key2", // 31, key 2 - L"Key3", // 32, key 3 - L"Key4", // 33, key 4 - L"Key5", // 34, key 5 - L"Key6", // 35, key 6 + L"\x0B\x0147\xBEEF", // 29, yoshi's house + L"\x0B\x014E\xBEEF" L"1", // 30, key 1 + L"\x0B\x014E\xBEEF" L"2", // 31, key 2 + L"\x0B\x014E\xBEEF" L"3", // 32, key 3 + L"\x0B\x014E\xBEEF" L"4", // 33, key 4 + L"\x0B\x014E\xBEEF" L"5", // 34, key 5 + L"\x0B\x014E\xBEEF" L"6", // 35, key 6 + L"\x0B\x0138\xBEEF", // 36, music house + L"\x0B\x0133\xBEEF", // 37, shop + L"\x0B\x0139\xBEEF", // 38, challenge house + L"\x0B\x0151\xBEEF", // 39, red switch palace + L"\x0B\x0152\xBEEF", // 40, blue switch palace + L"\x0B\x0153\xBEEF", // 41, yellow switch palace + L"\x0B\x0154\xBEEF", // 42, green switch palace }; int origWN = infEntry->displayWorld; |