diff options
| author | Colin Noga <Tempus@chronometry.ca> | 2013-05-22 14:19:35 -0500 | 
|---|---|---|
| committer | Colin Noga <Tempus@chronometry.ca> | 2013-05-22 14:19:35 -0500 | 
| commit | 77b1f261686cbec9593656f404d059d9fdc6fe7f (patch) | |
| tree | cdef7813fb41785de54da77ac2a7924e90a34c3f /src | |
| parent | d3b2d9fd92ede02ae06232c92e830e5819104f6e (diff) | |
| parent | a165a5fd2e8bd9ce78e7f67e410ad26f4ef87a49 (diff) | |
| download | kamek-77b1f261686cbec9593656f404d059d9fdc6fe7f.tar.gz kamek-77b1f261686cbec9593656f404d059d9fdc6fe7f.zip  | |
Merge branch 'level-select' of ssh://treeki.rustedlogic.net:30000/Kamek into level-select
Diffstat (limited to '')
| -rw-r--r-- | src/chestnut.cpp | 8 | ||||
| -rw-r--r-- | src/poweruphax.cpp | 8 | ||||
| -rw-r--r-- | src/randomcrap.S | 10 | 
3 files changed, 19 insertions, 7 deletions
diff --git a/src/chestnut.cpp b/src/chestnut.cpp index 7ebfc4d..ff653c0 100644 --- a/src/chestnut.cpp +++ b/src/chestnut.cpp @@ -159,9 +159,11 @@ float daEnChestnut_c::nearestPlayerDistance() {  	for (int i = 0; i < 4; i++) {  		if (dAcPy_c *player = dAcPy_c::findByID(i)) { -			float thisDist = abs(player->pos.x - pos.x); -			if (thisDist < bestSoFar) -				bestSoFar = thisDist; +			if (strcmp(player->states2.getCurrentState()->getName(), "dAcPy_c::StateID_Balloon")) { +				float thisDist = abs(player->pos.x - pos.x); +				if (thisDist < bestSoFar) +					bestSoFar = thisDist; +			}  		}  	} diff --git a/src/poweruphax.cpp b/src/poweruphax.cpp index f2895de..1bb5dc8 100644 --- a/src/poweruphax.cpp +++ b/src/poweruphax.cpp @@ -45,8 +45,8 @@ void dHammerSuitRenderer_c::setup(dPlayerModelHandler_c *handler, int sceneID) {  	nw4r::g3d::ResFile rf(getResource("hammerM", "g3d/suit.brres")); -	if (victim->player_id_1 <= 1) { -		helmet.setup(rf.GetResMdl((victim->player_id_1 == 0) ? "marioHelmet" : "luigiHelmet"), &allocator, 0, 1, 0); +	if (victim->player_id_2 <= 1) { +		helmet.setup(rf.GetResMdl((victim->player_id_2 == 0) ? "marioHelmet" : "luigiHelmet"), &allocator, 0, 1, 0);  		SetupTextures_MapObj(&helmet, sceneID);  	} @@ -64,7 +64,7 @@ void dHammerSuitRenderer_c::setup(dPlayerModelHandler_c *handler, int sceneID) {  		(nw4r::g3d::ResMdl*)(((u32)victimModel->scnObj) + 0xE8);  	//headNodeID = playerResMdl->GetResNode("player_head").GetID(); -	if (victim->player_id_1 <= 1) +	if (victim->player_id_2 <= 1)  		headNodeID = playerResMdl->GetResNode("face_1").GetID();  	rootNodeID = playerResMdl->GetResNode("skl_root").GetID();  } @@ -73,7 +73,7 @@ void dHammerSuitRenderer_c::draw() {  	if (victim->powerup_id != 7)  		return; -	if (victim->player_id_1 <= 1) { +	if (victim->player_id_2 <= 1) {  		// Materials: 2=hair 3=hat; Modes: BACK=visible ALL=invisible  		SetCullModeForMaterial(&victim->getCurrentModel()->head, 3, GX_CULL_ALL); diff --git a/src/randomcrap.S b/src/randomcrap.S index 29bf758..fff6c98 100644 --- a/src/randomcrap.S +++ b/src/randomcrap.S @@ -384,6 +384,16 @@ llaReturn:  sfsdfsdf: .float 512.0  .text + +.global RedRingEventControl +RedRingEventControl: +	lwz r10, 4(r31) +	srwi. r10, r10, 28 +	beq dontResetRREDelay +	li r5, 0 +dontResetRREDelay: +	b set__10dFlagMgr_cFUcibbbUi +  .global EFB_Crap  .extern EFBMagic2__Fv  .extern ContinueFromEFBMagic2  | 
