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author | Treeki <treeki@gmail.com> | 2011-09-17 00:55:14 +0200 |
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committer | Treeki <treeki@gmail.com> | 2011-09-17 00:55:14 +0200 |
commit | 7a01ebfe271008804af099444b61498246594351 (patch) | |
tree | 86b04fe121e7ccb7a95d3eaa5f2a1adf42fb6e61 /src | |
parent | 3f51fed7227c3a409efd3fb8a38a63b709d9cca3 (diff) | |
download | kamek-7a01ebfe271008804af099444b61498246594351.tar.gz kamek-7a01ebfe271008804af099444b61498246594351.zip |
Mr Sun converted to C++. untested but compiles
Diffstat (limited to '')
-rwxr-xr-x | src/mrsun.cpp | 27 |
1 files changed, 20 insertions, 7 deletions
diff --git a/src/mrsun.cpp b/src/mrsun.cpp index b246131..668a789 100755 --- a/src/mrsun.cpp +++ b/src/mrsun.cpp @@ -1,24 +1,36 @@ #include <common.h> -#include <g3dhax.h> #include <game.h> +#include <g3dhax.h> -class dMrSun_c : public dEn_c { +class daMrSun_c : public dEn_c { int onCreate(); int onDelete(); int onExecute(); int onDraw(); mHeapAllocator_c allocator; + m3d::mdl_c model; - static dMrSun_c *build(); + static daMrSun_c *build(); }; +daMrSun_c *daMrSun_c::build() { + void *buffer = AllocFromGameHeap1(sizeof(daMrSun_c)); + return new(buffer) daMrSun_c; +} + #define ACTIVATE 1 #define DEACTIVATE 0 -int dMrSun_c::onCreate() { +int daMrSun_c::onCreate() { OSReport("Creating the Mr.Sun Model"); + allocator.link(-1, GameHeaps[0], 0, 0x20); + + nw4r::g3d::ResFile rf(getResource("g3d/bubble.brres", "bubble")); + model.setup(rf.GetResMdl("bubble"), &allocator, 0x224, 1, 0); + SetupTextures_Enemy(&model, 0); + allocator.unlink(); OSReport("Setting Mr.Sun's Size to 4.0"); this->scale = (Vec){4.0, 4.0, 4.0}; @@ -47,16 +59,17 @@ int dMrSun_c::onCreate() { return true; } -int dMrSun_c::onDelete() { +int daMrSun_c::onDelete() { return true; } -int dMrSun_c::onExecute() { +int daMrSun_c::onExecute() { OSReport("Oh Mr.Sun, Sun, Mr.Golden Sun"); return true; } -int dMrSun_c::onDraw() { +int daMrSun_c::onDraw() { + model.scheduleForDrawing(); return true; } |