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authorTreeki <treeki@gmail.com>2011-07-23 23:55:14 +0200
committerTreeki <treeki@gmail.com>2011-07-23 23:55:14 +0200
commit803c43cce9a5494d842856dd2e2aeb40666fe48a (patch)
tree14ced075735b06eb5768302602d92c1f01891b25 /src/worldmap.h
parent77d7cadea5d8762a0e2a7d9a1a40f314748a6dcf (diff)
parent693dc221a8af9a90754a3e500f459c4a9517b439 (diff)
downloadkamek-803c43cce9a5494d842856dd2e2aeb40666fe48a.tar.gz
kamek-803c43cce9a5494d842856dd2e2aeb40666fe48a.zip
merged
Diffstat (limited to 'src/worldmap.h')
-rw-r--r--src/worldmap.h126
1 files changed, 63 insertions, 63 deletions
diff --git a/src/worldmap.h b/src/worldmap.h
index 0cf567e..82032e6 100644
--- a/src/worldmap.h
+++ b/src/worldmap.h
@@ -1,63 +1,63 @@
-/*
- * Newer Super Mario Bros. Wii
- * World Maps
- *
- * Wish me luck. That's all I'm saying. --Treeki
- * Started: 03/06/2010; 11:52pm
- */
-
-// TODO: add Save Error state
-
-//#define WM_DEBUGGING
-
-#include <common.h>
-#include <game.h>
-
-#include "layoutlib.h"
-#include "fileload.h"
-#include "levelinfo.h"
-
-#ifdef WM_DEBUGGING
-#define MapReport OSReport
-#else
-inline void MapReport(const char *str, ...) { }
-#endif
-
-void NewerMapDrawFunc();
-
-
-// WORLD MAP CLASS LAYOUT
-class dScNewerWorldMap_c : public dScene_c {
-public:
- Layout *layout;
- int currentPage;
- int *selections;
- int state;
- void *csMenu;
- void *selectCursor;
- void *numPeopleChange;
- void *yesNoWindow;
- void *continueObj;
- void *stockItem;
- void *stockItemShadow;
- void *easyPairing;
-
- void *levelInfo;
- FileHandle levelInfoFH;
-
- void StartLevel(LevelInfo_Entry *entry);
-
- void StartLevel();
- void GenText();
- void GenSBTitle();
- void SetTitle(const char *text);
-
- int onCreate();
- int onDelete();
- int onExecute();
- int onDraw();
-
- static dScNewerWorldMap_c *build();
- static dScNewerWorldMap_c *instance;
-};
-
+/*
+ * Newer Super Mario Bros. Wii
+ * World Maps
+ *
+ * Wish me luck. That's all I'm saying. --Treeki
+ * Started: 03/06/2010; 11:52pm
+ */
+
+// TODO: add Save Error state
+
+//#define WM_DEBUGGING
+
+#include <common.h>
+#include <game.h>
+
+#include "layoutlib.h"
+#include "fileload.h"
+#include "levelinfo.h"
+
+#ifdef WM_DEBUGGING
+#define MapReport OSReport
+#else
+inline void MapReport(const char *str, ...) { }
+#endif
+
+void NewerMapDrawFunc();
+
+
+// WORLD MAP CLASS LAYOUT
+class dScNewerWorldMap_c : public dScene_c {
+public:
+ Layout *layout;
+ int currentPage;
+ int *selections;
+ int state;
+ void *csMenu;
+ void *selectCursor;
+ void *numPeopleChange;
+ void *yesNoWindow;
+ void *continueObj;
+ void *stockItem;
+ void *stockItemShadow;
+ void *easyPairing;
+
+ void *levelInfo;
+ FileHandle levelInfoFH;
+
+ void StartLevel(LevelInfo_Entry *entry);
+
+ void StartLevel();
+ void GenText();
+ void GenSBTitle();
+ void SetTitle(const char *text);
+
+ int onCreate();
+ int onDelete();
+ int onExecute();
+ int onDraw();
+
+ static dScNewerWorldMap_c *build();
+ static dScNewerWorldMap_c *instance;
+};
+