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author | Treeki <treeki@gmail.com> | 2011-03-13 03:18:43 +0100 |
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committer | Treeki <treeki@gmail.com> | 2011-03-13 03:18:43 +0100 |
commit | 485c95c4fc071f954c7f808b0a89eb37d147c57b (patch) | |
tree | 1dff747edc9a33322daaa8b3bdd37eca0db01690 /src/worldmap.h | |
parent | 72b2cb8e1bcb9970136efc8dc57b20b95ff7d082 (diff) | |
download | kamek-485c95c4fc071f954c7f808b0a89eb37d147c57b.tar.gz kamek-485c95c4fc071f954c7f808b0a89eb37d147c57b.zip |
WMResourceMng now works! also, a bit more cleanup
Diffstat (limited to '')
-rw-r--r-- | src/worldmap.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/worldmap.h b/src/worldmap.h index d30d907..ea1cd93 100644 --- a/src/worldmap.h +++ b/src/worldmap.h @@ -8,7 +8,7 @@ // TODO: add Save Error state
-//#define WM_DEBUGGING
+#define WM_DEBUGGING
#include <common.h>
#include <game.h>
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