diff options
author | Treeki <treeki@gmail.com> | 2011-03-13 00:19:13 +0100 |
---|---|---|
committer | Treeki <treeki@gmail.com> | 2011-03-13 00:19:13 +0100 |
commit | b0e0d63eab1e11d1a7f841afdc7eb18e7a9de3ba (patch) | |
tree | 82802511dfa1f34b27c2b6ea708c4a5d94f40717 /src/wm_player.cpp | |
parent | 7d4e4c0b34a613dd3c0220475ae4e448197522c1 (diff) | |
download | kamek-b0e0d63eab1e11d1a7f841afdc7eb18e7a9de3ba.tar.gz kamek-b0e0d63eab1e11d1a7f841afdc7eb18e7a9de3ba.zip |
this branch now features only the level select stuff
Diffstat (limited to 'src/wm_player.cpp')
-rw-r--r-- | src/wm_player.cpp | 192 |
1 files changed, 0 insertions, 192 deletions
diff --git a/src/wm_player.cpp b/src/wm_player.cpp deleted file mode 100644 index 39dc0a5..0000000 --- a/src/wm_player.cpp +++ /dev/null @@ -1,192 +0,0 @@ -#include "worldmap.h" - -daWMPlayer_c *daWMPlayer_c::instance; - -int daWMPlayer_c::onCreate() { - OSReport("* dWMPlayer_c created\n"); - - OSReport("Init handler...\n"); - this->modelHandler = new dPlayerModelHandler_c(0); - this->modelHandler->loadModel(0, 3, 2); - this->modelHandler->mdlClass->startAnimation(0, 1.2, 10.0, 0.0); - this->modelHandler->setSRT((Vec){0.0,100.0,-100.0}, (S16Vec){0,0,0}, (Vec){2.0,2.0,2.0}); - this->modelHandler->draw(); - OSReport("Init done!\n"); - - pos = (Vec){0.0f,0.0f,0.0f}; - rot = (S16Vec){0,0,0}; - scale = (Vec){1.5f,1.5f,1.5f}; - - current_param = 0; - - /*//#define BRRES_NAME "fruits_kusa_gake" - //#define MODEL_NAME "fruits_kusa_gake_S" - - #define BRRES_NAME "bgB_4502" - #define MODEL_NAME BRRES_NAME - - OSReport("Loading nw4r model\n"); - //LoadFile(&this->nw4rMdlFH, "/Object/" BRRES_NAME ".arc"); - LoadFile(&this->nw4rMdlFH, "/Object/CrapMap.arc"); - OSReport("Loaded. Reading arc\n"); - ARCHandle arc; - ARCFileInfo keyinfo; - ARCInitHandle(this->nw4rMdlFH.filePtr, &arc); - //bool arcres = ARCOpen(&arc, "g3d/" BRRES_NAME ".brres", &keyinfo); - bool arcres = ARCOpen(&arc, "g3d/model.brres", &keyinfo); - OSReport(arcres ? "Success\n" : "Fail\n"); - - OSReport("Getting nw4r model\n"); - //void *brres = DVD_GetFile(GetDVDClass2(), "fruits_kusa_gake", "g3d/fruits_kusa_gake.brres"); - - OSReport("Done. Constructing model\n"); - void *brres = ARCGetStartAddrInMem(&keyinfo); - OSReport("brres @ %p\n", brres); - nw4r::g3d::ResFile resfile(brres); - OSReport(resfile.CheckRevision() ? "Success\n" : "Fail\n"); - resfile.Init(); - OSReport(resfile.Bind(resfile) ? "Success\n" : "Fail\n"); - //void *mdl = resfile.GetResMdl(MODEL_NAME); - void *mdl = resfile.GetResMdl("CrapMap"); - OSReport("MDL @ %p, %d\n", mdl, 1099); - //this->nw4rMdlTest = nw4r::g3d::ConstructScnMdl(mdl, 0x20, 1); - //this->nw4rMdlTest = nw4r::g3d::ConstructScnMdlSimple(mdl, 1); - OSReport(this->allocator.link(-1, GameHeaps[0], 0, 0x20) ? "Success\n" : "Fail\n"); - OSReport(this->nw4rMdl.setup(&mdl, &this->allocator, 0, 1, 0) ? "Success\n" : "Fail\n"); - //this->nw4rMdl.sub_80064BF0(); - //this->nw4rMdl.oneSetupType(); - OSReport("Unlink returned %d\n", this->allocator.unlink()); - OSReport("Done!\n"); - - Mtx asdf; - MTXIdentity(asdf); - this->nw4rMdl.setDrawMatrix(asdf); - - ARCClose(&keyinfo);*/ - - return true; -} - -int daWMPlayer_c::onDelete() { - delete modelHandler; - OSReport("* dWMPlayer_c deleted\n"); - - return true; -} - - -int daWMPlayer_c::onExecute() { - this->modelHandler->update(); - this->modelHandler->setSRT(this->pos, this->rot, this->scale); - -#ifdef MARIO_OPTIONS - // Before we leave, do the debug movement stuff - int heldButtons = Remocon_GetButtons(GetActiveRemocon()); - int nowPressed = Remocon_GetPressed(GetActiveRemocon()); - char buf[100]; - bool updated = false; - - if (nowPressed & WPAD_LEFT) { - current_param--; - updated = true; - } - - if (nowPressed & WPAD_RIGHT) { - current_param++; - updated = true; - } - - if (current_param < 0) - current_param = 8; - - if (current_param > 8) - current_param = 0; - - float pos_mod = 0.0f; - short rot_mod = 0.0f; - float scale_mod = 0.0f; - if (nowPressed & WPAD_ONE) { - pos_mod -= 5.0f; - rot_mod -= 0x1000; - scale_mod -= 0.1f; - updated = true; - } else if (nowPressed & WPAD_TWO) { - pos_mod += 5.0f; - rot_mod += 0x1000; - scale_mod += 0.1f; - updated = true; - } - - if (!updated) return true; - - if (current_param == 0) { - pos.x += pos_mod; - sprintf(buf, "X position: %f", pos.x); - } else if (current_param == 1) { - pos.y += pos_mod; - sprintf(buf, "Y position: %f", pos.y); - } else if (current_param == 2) { - pos.z += pos_mod; - sprintf(buf, "Z position: %f", pos.z); - } else if (current_param == 3) { - rot.x += rot_mod; - sprintf(buf, "X rotation: 0x%04x", rot.x); - } else if (current_param == 4) { - rot.y += rot_mod; - sprintf(buf, "Y rotation: 0x%04x", rot.y); - } else if (current_param == 5) { - rot.z += rot_mod; - sprintf(buf, "Z rotation: 0x%04x", rot.z); - } else if (current_param == 6) { - scale.x += scale_mod; - sprintf(buf, "X scale: %f", scale.x); - } else if (current_param == 7) { - scale.y += scale_mod; - sprintf(buf, "Y scale: %f", scale.y); - } else if (current_param == 8) { - scale.z += scale_mod; - sprintf(buf, "Z scale: %f", scale.z); - } - - dScNewerWorldMap_c::instance->SetTitle(buf); -#endif - - return true; -} - -int daWMPlayer_c::onDraw() { - this->modelHandler->draw(); - - //OSReport("Adding to scene\n"); - //this->nw4rMdl.scheduleForDrawing(); - //OSReport("done\n"); - - return true; -} - - -void daWMPlayer_c::startAnimation(int id, float frame, float unk, float updateRate) { - if (id == currentAnim && frame == currentFrame && unk == currentUnk && updateRate == currentUpdateRate) - return; - - currentAnim = id; - currentFrame = frame; - currentUnk = unk; - currentUpdateRate = updateRate; - this->modelHandler->mdlClass->startAnimation(id, frame, unk, updateRate); -} - - - -daWMPlayer_c *daWMPlayer_c::build() { - OSReport("Creating WMPlayer\n"); - - void *buffer = AllocFromGameHeap1(sizeof(daWMPlayer_c)); - daWMPlayer_c *c = new(buffer) daWMPlayer_c; - - OSReport("Created WMPlayer @ %p\n", c); - - instance = c; - return c; -} - |