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authorTreeki <treeki@gmail.com>2011-03-13 00:19:13 +0100
committerTreeki <treeki@gmail.com>2011-03-13 00:19:13 +0100
commitb0e0d63eab1e11d1a7f841afdc7eb18e7a9de3ba (patch)
tree82802511dfa1f34b27c2b6ea708c4a5d94f40717 /src/wm_player.cpp
parent7d4e4c0b34a613dd3c0220475ae4e448197522c1 (diff)
downloadkamek-b0e0d63eab1e11d1a7f841afdc7eb18e7a9de3ba.tar.gz
kamek-b0e0d63eab1e11d1a7f841afdc7eb18e7a9de3ba.zip
this branch now features only the level select stuff
Diffstat (limited to 'src/wm_player.cpp')
-rw-r--r--src/wm_player.cpp192
1 files changed, 0 insertions, 192 deletions
diff --git a/src/wm_player.cpp b/src/wm_player.cpp
deleted file mode 100644
index 39dc0a5..0000000
--- a/src/wm_player.cpp
+++ /dev/null
@@ -1,192 +0,0 @@
-#include "worldmap.h"
-
-daWMPlayer_c *daWMPlayer_c::instance;
-
-int daWMPlayer_c::onCreate() {
- OSReport("* dWMPlayer_c created\n");
-
- OSReport("Init handler...\n");
- this->modelHandler = new dPlayerModelHandler_c(0);
- this->modelHandler->loadModel(0, 3, 2);
- this->modelHandler->mdlClass->startAnimation(0, 1.2, 10.0, 0.0);
- this->modelHandler->setSRT((Vec){0.0,100.0,-100.0}, (S16Vec){0,0,0}, (Vec){2.0,2.0,2.0});
- this->modelHandler->draw();
- OSReport("Init done!\n");
-
- pos = (Vec){0.0f,0.0f,0.0f};
- rot = (S16Vec){0,0,0};
- scale = (Vec){1.5f,1.5f,1.5f};
-
- current_param = 0;
-
- /*//#define BRRES_NAME "fruits_kusa_gake"
- //#define MODEL_NAME "fruits_kusa_gake_S"
-
- #define BRRES_NAME "bgB_4502"
- #define MODEL_NAME BRRES_NAME
-
- OSReport("Loading nw4r model\n");
- //LoadFile(&this->nw4rMdlFH, "/Object/" BRRES_NAME ".arc");
- LoadFile(&this->nw4rMdlFH, "/Object/CrapMap.arc");
- OSReport("Loaded. Reading arc\n");
- ARCHandle arc;
- ARCFileInfo keyinfo;
- ARCInitHandle(this->nw4rMdlFH.filePtr, &arc);
- //bool arcres = ARCOpen(&arc, "g3d/" BRRES_NAME ".brres", &keyinfo);
- bool arcres = ARCOpen(&arc, "g3d/model.brres", &keyinfo);
- OSReport(arcres ? "Success\n" : "Fail\n");
-
- OSReport("Getting nw4r model\n");
- //void *brres = DVD_GetFile(GetDVDClass2(), "fruits_kusa_gake", "g3d/fruits_kusa_gake.brres");
-
- OSReport("Done. Constructing model\n");
- void *brres = ARCGetStartAddrInMem(&keyinfo);
- OSReport("brres @ %p\n", brres);
- nw4r::g3d::ResFile resfile(brres);
- OSReport(resfile.CheckRevision() ? "Success\n" : "Fail\n");
- resfile.Init();
- OSReport(resfile.Bind(resfile) ? "Success\n" : "Fail\n");
- //void *mdl = resfile.GetResMdl(MODEL_NAME);
- void *mdl = resfile.GetResMdl("CrapMap");
- OSReport("MDL @ %p, %d\n", mdl, 1099);
- //this->nw4rMdlTest = nw4r::g3d::ConstructScnMdl(mdl, 0x20, 1);
- //this->nw4rMdlTest = nw4r::g3d::ConstructScnMdlSimple(mdl, 1);
- OSReport(this->allocator.link(-1, GameHeaps[0], 0, 0x20) ? "Success\n" : "Fail\n");
- OSReport(this->nw4rMdl.setup(&mdl, &this->allocator, 0, 1, 0) ? "Success\n" : "Fail\n");
- //this->nw4rMdl.sub_80064BF0();
- //this->nw4rMdl.oneSetupType();
- OSReport("Unlink returned %d\n", this->allocator.unlink());
- OSReport("Done!\n");
-
- Mtx asdf;
- MTXIdentity(asdf);
- this->nw4rMdl.setDrawMatrix(asdf);
-
- ARCClose(&keyinfo);*/
-
- return true;
-}
-
-int daWMPlayer_c::onDelete() {
- delete modelHandler;
- OSReport("* dWMPlayer_c deleted\n");
-
- return true;
-}
-
-
-int daWMPlayer_c::onExecute() {
- this->modelHandler->update();
- this->modelHandler->setSRT(this->pos, this->rot, this->scale);
-
-#ifdef MARIO_OPTIONS
- // Before we leave, do the debug movement stuff
- int heldButtons = Remocon_GetButtons(GetActiveRemocon());
- int nowPressed = Remocon_GetPressed(GetActiveRemocon());
- char buf[100];
- bool updated = false;
-
- if (nowPressed & WPAD_LEFT) {
- current_param--;
- updated = true;
- }
-
- if (nowPressed & WPAD_RIGHT) {
- current_param++;
- updated = true;
- }
-
- if (current_param < 0)
- current_param = 8;
-
- if (current_param > 8)
- current_param = 0;
-
- float pos_mod = 0.0f;
- short rot_mod = 0.0f;
- float scale_mod = 0.0f;
- if (nowPressed & WPAD_ONE) {
- pos_mod -= 5.0f;
- rot_mod -= 0x1000;
- scale_mod -= 0.1f;
- updated = true;
- } else if (nowPressed & WPAD_TWO) {
- pos_mod += 5.0f;
- rot_mod += 0x1000;
- scale_mod += 0.1f;
- updated = true;
- }
-
- if (!updated) return true;
-
- if (current_param == 0) {
- pos.x += pos_mod;
- sprintf(buf, "X position: %f", pos.x);
- } else if (current_param == 1) {
- pos.y += pos_mod;
- sprintf(buf, "Y position: %f", pos.y);
- } else if (current_param == 2) {
- pos.z += pos_mod;
- sprintf(buf, "Z position: %f", pos.z);
- } else if (current_param == 3) {
- rot.x += rot_mod;
- sprintf(buf, "X rotation: 0x%04x", rot.x);
- } else if (current_param == 4) {
- rot.y += rot_mod;
- sprintf(buf, "Y rotation: 0x%04x", rot.y);
- } else if (current_param == 5) {
- rot.z += rot_mod;
- sprintf(buf, "Z rotation: 0x%04x", rot.z);
- } else if (current_param == 6) {
- scale.x += scale_mod;
- sprintf(buf, "X scale: %f", scale.x);
- } else if (current_param == 7) {
- scale.y += scale_mod;
- sprintf(buf, "Y scale: %f", scale.y);
- } else if (current_param == 8) {
- scale.z += scale_mod;
- sprintf(buf, "Z scale: %f", scale.z);
- }
-
- dScNewerWorldMap_c::instance->SetTitle(buf);
-#endif
-
- return true;
-}
-
-int daWMPlayer_c::onDraw() {
- this->modelHandler->draw();
-
- //OSReport("Adding to scene\n");
- //this->nw4rMdl.scheduleForDrawing();
- //OSReport("done\n");
-
- return true;
-}
-
-
-void daWMPlayer_c::startAnimation(int id, float frame, float unk, float updateRate) {
- if (id == currentAnim && frame == currentFrame && unk == currentUnk && updateRate == currentUpdateRate)
- return;
-
- currentAnim = id;
- currentFrame = frame;
- currentUnk = unk;
- currentUpdateRate = updateRate;
- this->modelHandler->mdlClass->startAnimation(id, frame, unk, updateRate);
-}
-
-
-
-daWMPlayer_c *daWMPlayer_c::build() {
- OSReport("Creating WMPlayer\n");
-
- void *buffer = AllocFromGameHeap1(sizeof(daWMPlayer_c));
- daWMPlayer_c *c = new(buffer) daWMPlayer_c;
-
- OSReport("Created WMPlayer @ %p\n", c);
-
- instance = c;
- return c;
-}
-