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author | Colin Noga <Tempus@chronometry.ca> | 2012-03-09 01:40:14 -0600 |
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committer | Colin Noga <Tempus@chronometry.ca> | 2012-03-09 01:40:14 -0600 |
commit | 59624313e01ef4269f2ca27babe522d407e200b0 (patch) | |
tree | 3ef69879f19f4eded72a310a94736e151a108cc7 /src/topman.cpp | |
parent | 05d99e2cf552024116356591be0a88bf862b89c9 (diff) | |
download | kamek-59624313e01ef4269f2ca27babe522d407e200b0.tar.gz kamek-59624313e01ef4269f2ca27babe522d407e200b0.zip |
Redid all the boss and custom sprite junk, effect list, saved 25 kb - but bosses break
Diffstat (limited to 'src/topman.cpp')
-rw-r--r-- | src/topman.cpp | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/topman.cpp b/src/topman.cpp index a255a82..c9a679d 100644 --- a/src/topman.cpp +++ b/src/topman.cpp @@ -2,9 +2,6 @@ #include <game.h> #include <g3dhax.h> #include <sfx.h> -#include <stage.h> -#include "effects.h" -#include "player.h" class daTopman : public dEn_c { int onCreate(); @@ -548,11 +545,11 @@ void daTopman::updateModelMatrices() { } void daTopman::endState_KnockBack() { if (this->rot.y == 0x2800) { - // CreateEffect(&this->pos, &(S16Vec){0,0,0}, &(Vec){1.0, 1.0, 1.0}, 175); + this->direction = 0; } else { - // CreateEffect(&this->pos, &(S16Vec){0,0,0}, &(Vec){1.0, 1.0, 1.0}, 192); + this->direction = 1; } // OSReport("Rotation: %x", this->rot.y); |