summaryrefslogtreecommitdiff
path: root/src/thundercloud.cpp
diff options
context:
space:
mode:
authorColin Noga <Tempus@chronometry.ca>2012-12-13 21:40:34 -0600
committerColin Noga <Tempus@chronometry.ca>2012-12-13 21:40:34 -0600
commit1ecc9bbfe65096b6f5601385b24095afcc918563 (patch)
treef3ac5050f24b6ab3ac03d5d1a56e066fcc405272 /src/thundercloud.cpp
parentac0ced5b71d2cf2bce444fce88e7b359ac08815c (diff)
downloadkamek-1ecc9bbfe65096b6f5601385b24095afcc918563.tar.gz
kamek-1ecc9bbfe65096b6f5601385b24095afcc918563.zip
Lots of bug fixes for various bosses, a thundercloud fix, and level special timer improvements.
Diffstat (limited to '')
-rwxr-xr-xsrc/thundercloud.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/thundercloud.cpp b/src/thundercloud.cpp
index a84340f..4c7e647 100755
--- a/src/thundercloud.cpp
+++ b/src/thundercloud.cpp
@@ -202,7 +202,7 @@ int dThunderCloud::onCreate() {
SetupTextures_Enemy(&bodyModel, 0);
bool ret;
- nw4r::g3d::ResAnmChr anmChr = this->resFile.GetResAnmChr("thundershoot");
+ nw4r::g3d::ResAnmChr anmChr = this->resFile.GetResAnmChr("wait_cloud");
ret = this->anm.setup(mdl, anmChr, &this->allocator, 0);
allocator.unlink();
@@ -305,7 +305,7 @@ void dThunderCloud::updateModelMatrices() {
void dThunderCloud::beginState_Follow() {
this->timer = 0;
- this->bindAnimChr_and_setUpdateRate("thundershoot", 1, 0.0, 1.0);
+ this->bindAnimChr_and_setUpdateRate("wait_cloud", 1, 0.0, 1.0);
this->rot.x = 0;
this->rot.y = 0;
this->rot.z = 0;