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authorColin Noga <Tempus@chronometry.ca>2012-03-20 22:17:11 -0500
committerColin Noga <Tempus@chronometry.ca>2012-03-20 22:17:11 -0500
commit3cb4a8c2e6de8a2a3bd0a32a969341339db86d83 (patch)
tree686bb44a39827ecc803dd8e8dbbff2412303cc35 /src/spritespawner.cpp
parenta550f21ec661ddd8771a9c779f2b784209fee1f9 (diff)
downloadkamek-3cb4a8c2e6de8a2a3bd0a32a969341339db86d83.tar.gz
kamek-3cb4a8c2e6de8a2a3bd0a32a969341339db86d83.zip
update with fixes
Diffstat (limited to '')
-rwxr-xr-xsrc/spritespawner.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/spritespawner.cpp b/src/spritespawner.cpp
index ebfe7a9..56ac383 100755
--- a/src/spritespawner.cpp
+++ b/src/spritespawner.cpp
@@ -93,7 +93,7 @@ void SpriteSpawner_Update(SpriteSpawner *self) {
self->y = spawned->pos.y;
self->z = spawned->pos.z;
//FIXME changed to add dStageActor_c's Delete(u8) instead of fBase_c's Delete(void)
- spawned->Delete(spawned->_390);
+ spawned->Delete(1);
}
self->createdActor = 0;
}