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author | Colin Noga <Tempus@chronometry.ca> | 2012-03-02 17:12:34 -0600 |
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committer | Colin Noga <Tempus@chronometry.ca> | 2012-03-02 17:12:34 -0600 |
commit | 5dece655469940b4752cb0dc81328c8171e2b5e7 (patch) | |
tree | c609321eac5499816afdd63e00a8e510d7c55bbc /src/soundPlayer.S | |
parent | 10c0df080e801ec4abb2c2272a90d04d00fee4e7 (diff) | |
download | kamek-5dece655469940b4752cb0dc81328c8171e2b5e7.tar.gz kamek-5dece655469940b4752cb0dc81328c8171e2b5e7.zip |
Lots of poss updates, meteors, shy guys, penguins, etc.
Diffstat (limited to '')
-rw-r--r-- | src/soundPlayer.S | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/src/soundPlayer.S b/src/soundPlayer.S index e132849..8866460 100644 --- a/src/soundPlayer.S +++ b/src/soundPlayer.S @@ -81,6 +81,45 @@ GoAwaySoundGuy: blr + +.global PlaySoundAsync +PlaySoundAsync: + stwu r1, -0x30(r1) + mflr r0 + stw r0, 0x34(r1) + stw r31, 0x2C(r1) + stw r30, 0x28(r1) + mr r30, r4 + + # Gets Player Position + mr r4, r3 # object + addi r3, r1, 0x10 # dest + bl Actor_GetVec3WithValuesAdded + + # Gives an accurate position for the sound + addi r3, r1, 8 + addi r4, r1, 0x10 + bl ConvertStagePositionIntoScreenPosition__Maybe + + # If we're good to go, play the sound! + lis r31, SoundClassRelated@h + ori r31, r31, SoundClassRelated@l + lwz r3, 0(r31) + addi r5, r1, 8 + mr r4, r30 + li r6, 0 + bl YetAnotherSoundPlayer + + lwz r30, 0x28(r1) + lwz r31, 0x2C(r1) + lwz r0, 0x34(r1) + mtlr r0 + addi r1, r1, 0x30 + blr + + + + # StopSound(int soundID) .global StopSound |